Initial commit of OpenSPARC T2 architecture model.
[OpenSPARC-T2-SAM] / obp / obp / dev / usb-devices / kbd / probe.fth
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1\ ========== Copyright Header Begin ==========================================
2\
3\ Hypervisor Software File: probe.fth
4\
5\ Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved.
6\
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10\ or without modification, are permitted provided that the following
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14\ this list of conditions and the following disclaimer.
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21\ may be used to endorse or promote products derived from this software
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24\ This software is provided "AS IS," without a warranty of any kind.
25\ ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
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40\
41\ ========== Copyright Header End ============================================
42id: @(#)probe.fth 1.4 98/10/14
43purpose: Package methods for Sun keyboard
44copyright: Copyright 1990-1997 Sun Microsystems, Inc. All Rights Reserved
45
46\ About the only thing that currently isn't commented-out in this file
47\ is a stub for aborted? which currently just returns false. The USB
48\ keyboard can't be "probed" at reset time the way the Sun keyboard was,
49\ so if we have to wait until the first record is returned then we might
50\ as well look for the L1-X sequences later during the "regular" key
51\ processing sequence!
52
53\ headerless
54
55\ d# 128 8 / constant /downkeys
56\ /downkeys instance buffer: downkeys
57
58\
59\ WARNING: This routine returns to its callers parent, with rval
60\ on the data stack, but only if the key corresponding to scancode was down.
61\
62\ : keypressed? ( scancode rval -- flag )
63\ swap downkeys ( rval bit addr )
64\ bittest if ( rval )
65\ r> drop ( rval ) \ XX magic!!
66\ else ( rval )
67\ drop ( -- )
68\ then ( -- )
69\ ;
70
71\ We may in fact need a wait-reset word, but that remains to be seen.
72\ We definitely don't need one that monitors the Sun kbd reset sequence.
73\ : wait-reset ( ?? -- ?? )
74\ ;
75
76\ : wait-reset ( -- bailed? )
77 \ Wait for the reset sequence, discarding all prior keys
78\ kbd-reset-wait get-msecs + true ( ms more? )
79\ begin ( ms more? )
80\ over time-reached? 0= ( ms more? flag )
81\ over and ( ms more? flag' )
82\ while ( ms more? )
83\ d# 100 key-timeout? 0= if ( ms more? )
84\ kbd-holding c@ resetkey = if ( ms more? )
85\ resetkey bput ( ms more? )
86\ nextkey keybid ! ( ms more? )
87\ ['] normal is keypress ( ms more? )
88\ drop false ( ms false )
89\ then ( ms more? )
90\ then ( ms more? )
91\ repeat nip ( timeout? )
92\ ;
93
94
95\ do-probe resets the keyboard to determine if it is present.
96\ If the keyboard is not present (i.e. it does not respond to the reset
97\ command within a certain time), 0 is returned.
98\ Otherwise, the address of a bitmap showing which keys were depressed
99\ at the time of the reset is returned.
100\
101\ Its unclear that USB will send back keys that are down at the time
102\ or a reset. And since the L1-X sequences will come late in the game
103\ it's also uncertain if that information will be worth anything, so
104\ the do-probe word has been commented out for now.
105\ : do-probe ( click -- present? )
106\ begin \ Discard prior received characters
107\ nextkey nokey =
108\ until
109\
110\ reset 0= if 0 exit then \ Nothing there
111\
112 \ See which keys are down.
113\ downkeys /downkeys erase
114\ 0 ( dummy-key# )
115\ begin
116\ drop ( )
117\ nextkey ( key# )
118\ -1 over <> Idle 2 pick <> and ( key# flag )
119\ while ( key# )
120\ released over and invert if ( key# )
121\ dup downkeys bitset ( key# )
122\ then ( key# )
123\ repeat ( key# )
124\ drop ( )
125\ true
126\ ;
127
128\ headers \ XXX for debugging
129external
130
131: abort? ( -- flag )
132 false
133;
134\ Called from the support layer to cope with special keyboard
135\ L1 sequences.
136\
137\ : abort? ( -- flag )
138\ 1 downkeys bittest if ( -- ) \ L1 was down
139\ d# 80 ascii F keypressed? ( -- F ) \ L1-F
140\ d# 105 ascii N keypressed? ( -- N ) \ L1-N
141\ d# 79 ascii D keypressed? ( -- D ) \ L1-D
142\ then
143\ false ( false )
144\ ;
145
146\ headerless \ XXX keep heads for debugging