Initial commit of OpenSPARC T2 architecture model.
[OpenSPARC-T2-SAM] / sam-t2 / devtools / amd64 / man / man3 / Tk_GetVisual.3
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246.TH Tk_GetVisual 3 4.0 Tk "Tk Library Procedures"
247.BS
248.SH NAME
249Tk_GetVisual \- translate from string to visual
250.SH SYNOPSIS
251.nf
252\fB#include <tk.h>\fR
253.sp
254Visual *
255\fBTk_GetVisual(\fIinterp, tkwin, string, depthPtr, colormapPtr\fB)\fR
256.SH ARGUMENTS
257.AS "Tcl_Interp" *colormapPtr
258.AP Tcl_Interp *interp in
259Interpreter to use for error reporting.
260.AP Tk_Window tkwin in
261Token for window in which the visual will be used.
262.AP "CONST char" *string in
263String that identifies the desired visual. See below for
264valid formats.
265.AP int *depthPtr out
266Depth of returned visual gets stored here.
267.AP Colormap *colormapPtr out
268If non-NULL then a suitable colormap for visual is found and its
269identifier is stored here.
270.BE
271
272.SH DESCRIPTION
273.PP
274\fBTk_GetVisual\fR takes a string description of a visual and
275finds a suitable X Visual for use in \fItkwin\fR, if there is one.
276It returns a pointer to the X Visual structure for the visual
277and stores the number of bits per pixel for it at \fI*depthPtr\fR.
278If \fIstring\fR is unrecognizable or if no suitable visual could
279be found, then NULL is returned and \fBTk_GetVisual\fR leaves
280an error message in \fIinterp->result\fR.
281If \fIcolormap\fR is non-NULL then \fBTk_GetVisual\fR
282also locates an appropriate colormap for use with the result visual
283and stores its X identifier at \fI*colormapPtr\fR.
284.PP
285The \fIstring\fR argument specifies the desired visual in one
286of the following ways:
287.TP 15
288\fIclass depth\fR
289The string consists of a class name followed by an integer depth,
290with any amount of white space (including none) in between.
291\fIclass\fR selects what sort of visual is desired and must be one of
292\fBdirectcolor\fR, \fBgrayscale\fR, \fBgreyscale\fR, \fBpseudocolor\fR,
293\fBstaticcolor\fR, \fBstaticgray\fR, \fBstaticgrey\fR, or
294\fBtruecolor\fR, or a unique abbreviation.
295\fIdepth\fR specifies how many bits per pixel are needed for the
296visual.
297If possible, \fBTk_GetVisual\fR will return a visual with this depth;
298if there is no visual of the desired depth then \fBTk_GetVisual\fR
299looks first for a visual with greater depth, then one with less
300depth.
301.TP 15
302\fBdefault\fR
303Use the default visual for \fItkwin\fR's screen.
304.TP 15
305\fIpathName\fR
306Use the visual for the window given by \fIpathName\fR.
307\fIpathName\fR must be the name of a window on the same screen
308as \fItkwin\fR.
309.TP 15
310\fInumber\fR
311Use the visual whose X identifier is \fInumber\fR.
312.TP 15
313\fBbest\fR ?\fIdepth\fR?
314Choose the ``best possible'' visual, using the following rules, in
315decreasing order of priority:
316(a) a visual that has exactly the desired depth is best, followed
317by a visual with greater depth than requested (but as little extra
318as possible), followed by a visual with less depth than requested
319(but as great a depth as possible);
320(b) if no \fIdepth\fR is specified, then the deepest available visual
321is chosen;
322(c) \fBpseudocolor\fR is better than \fBtruecolor\fR or \fBdirectcolor\fR,
323which are better than \fBstaticcolor\fR, which is better than
324\fBstaticgray\fR or \fBgrayscale\fR;
325(d) the default visual for the screen is better than any other visual.
326
327.SH CREDITS
328.PP
329The idea for \fBTk_GetVisual\fR, and the first implementation, came
330from Paul Mackerras.
331
332.SH KEYWORDS
333colormap, screen, visual