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129.\" ========================================================================
130.\"
131.IX Title "PERLOBJ 1"
132.TH PERLOBJ 1 "2006-01-07" "perl v5.8.8" "Perl Programmers Reference Guide"
133.SH "NAME"
134.IX Xref "object OOP"
135perlobj \- Perl objects
136.SH "DESCRIPTION"
137.IX Header "DESCRIPTION"
138First you need to understand what references are in Perl.
139See perlref for that. Second, if you still find the following
140reference work too complicated, a tutorial on object-oriented programming
141in Perl can be found in perltoot and perltooc.
142.PP
143If you're still with us, then
144here are three very simple definitions that you should find reassuring.
145.IP "1." 4
146An object is simply a reference that happens to know which class it
147belongs to.
148.IP "2." 4
149A class is simply a package that happens to provide methods to deal
150with object references.
151.IP "3." 4
152A method is simply a subroutine that expects an object reference (or
153a package name, for class methods) as the first argument.
154.PP
155We'll cover these points now in more depth.
156.Sh "An Object is Simply a Reference"
157.IX Xref "object bless constructor new"
158.IX Subsection "An Object is Simply a Reference"
159Unlike say \*(C+, Perl doesn't provide any special syntax for
160constructors. A constructor is merely a subroutine that returns a
161reference to something \*(L"blessed\*(R" into a class, generally the
162class that the subroutine is defined in. Here is a typical
163constructor:
164.PP
165.Vb 2
166\& package Critter;
167\& sub new { bless {} }
168.Ve
169.PP
170That word \f(CW\*(C`new\*(C'\fR isn't special. You could have written
171a construct this way, too:
172.PP
173.Vb 2
174\& package Critter;
175\& sub spawn { bless {} }
176.Ve
177.PP
178This might even be preferable, because the \*(C+ programmers won't
179be tricked into thinking that \f(CW\*(C`new\*(C'\fR works in Perl as it does in \*(C+.
180It doesn't. We recommend that you name your constructors whatever
181makes sense in the context of the problem you're solving. For example,
182constructors in the Tk extension to Perl are named after the widgets
183they create.
184.PP
185One thing that's different about Perl constructors compared with those in
186\&\*(C+ is that in Perl, they have to allocate their own memory. (The other
187things is that they don't automatically call overridden base-class
188constructors.) The \f(CW\*(C`{}\*(C'\fR allocates an anonymous hash containing no
189key/value pairs, and returns it The \fIbless()\fR takes that reference and
190tells the object it references that it's now a Critter, and returns
191the reference. This is for convenience, because the referenced object
192itself knows that it has been blessed, and the reference to it could
193have been returned directly, like this:
194.PP
195.Vb 5
196\& sub new {
197\& my $self = {};
198\& bless $self;
199\& return $self;
200\& }
201.Ve
202.PP
203You often see such a thing in more complicated constructors
204that wish to call methods in the class as part of the construction:
205.PP
206.Vb 6
207\& sub new {
208\& my $self = {};
209\& bless $self;
210\& $self->initialize();
211\& return $self;
212\& }
213.Ve
214.PP
215If you care about inheritance (and you should; see
216\&\*(L"Modules: Creation, Use, and Abuse\*(R" in perlmodlib),
217then you want to use the two-arg form of bless
218so that your constructors may be inherited:
219.PP
220.Vb 7
221\& sub new {
222\& my $class = shift;
223\& my $self = {};
224\& bless $self, $class;
225\& $self->initialize();
226\& return $self;
227\& }
228.Ve
229.PP
230Or if you expect people to call not just \f(CW\*(C`CLASS\->new()\*(C'\fR but also
231\&\f(CW\*(C`$obj\->new()\*(C'\fR, then use something like the following. (Note that using
232this to call \fInew()\fR on an instance does not automatically perform any
233copying. If you want a shallow or deep copy of an object, you'll have to
234specifically allow for that.) The \fIinitialize()\fR method used will be of
235whatever \f(CW$class\fR we blessed the object into:
236.PP
237.Vb 8
238\& sub new {
239\& my $this = shift;
240\& my $class = ref($this) || $this;
241\& my $self = {};
242\& bless $self, $class;
243\& $self->initialize();
244\& return $self;
245\& }
246.Ve
247.PP
248Within the class package, the methods will typically deal with the
249reference as an ordinary reference. Outside the class package,
250the reference is generally treated as an opaque value that may
251be accessed only through the class's methods.
252.PP
253Although a constructor can in theory re-bless a referenced object
254currently belonging to another class, this is almost certainly going
255to get you into trouble. The new class is responsible for all
256cleanup later. The previous blessing is forgotten, as an object
257may belong to only one class at a time. (Although of course it's
258free to inherit methods from many classes.) If you find yourself
259having to do this, the parent class is probably misbehaving, though.
260.PP
261A clarification: Perl objects are blessed. References are not. Objects
262know which package they belong to. References do not. The \fIbless()\fR
263function uses the reference to find the object. Consider
264the following example:
265.PP
266.Vb 4
267\& $a = {};
268\& $b = $a;
269\& bless $a, BLAH;
270\& print "\e$b is a ", ref($b), "\en";
271.Ve
272.PP
273This reports \f(CW$b\fR as being a \s-1BLAH\s0, so obviously \fIbless()\fR
274operated on the object and not on the reference.
275.Sh "A Class is Simply a Package"
276.IX Xref "class package @ISA inheritance"
277.IX Subsection "A Class is Simply a Package"
278Unlike say \*(C+, Perl doesn't provide any special syntax for class
279definitions. You use a package as a class by putting method
280definitions into the class.
281.PP
282There is a special array within each package called \f(CW@ISA\fR, which says
283where else to look for a method if you can't find it in the current
284package. This is how Perl implements inheritance. Each element of the
285\&\f(CW@ISA\fR array is just the name of another package that happens to be a
286class package. The classes are searched (depth first) for missing
287methods in the order that they occur in \f(CW@ISA\fR. The classes accessible
288through \f(CW@ISA\fR are known as base classes of the current class.
289.PP
290All classes implicitly inherit from class \f(CW\*(C`UNIVERSAL\*(C'\fR as their
291last base class. Several commonly used methods are automatically
292supplied in the \s-1UNIVERSAL\s0 class; see \*(L"Default \s-1UNIVERSAL\s0 methods\*(R" for
293more details.
294.IX Xref "UNIVERSAL base class class, base"
295.PP
296If a missing method is found in a base class, it is cached
297in the current class for efficiency. Changing \f(CW@ISA\fR or defining new
298subroutines invalidates the cache and causes Perl to do the lookup again.
299.PP
300If neither the current class, its named base classes, nor the \s-1UNIVERSAL\s0
301class contains the requested method, these three places are searched
302all over again, this time looking for a method named \s-1\fIAUTOLOAD\s0()\fR. If an
303\&\s-1AUTOLOAD\s0 is found, this method is called on behalf of the missing method,
304setting the package global \f(CW$AUTOLOAD\fR to be the fully qualified name of
305the method that was intended to be called.
306.IX Xref "AUTOLOAD"
307.PP
308If none of that works, Perl finally gives up and complains.
309.PP
310If you want to stop the \s-1AUTOLOAD\s0 inheritance say simply
311.IX Xref "AUTOLOAD"
312.PP
313.Vb 1
314\& sub AUTOLOAD;
315.Ve
316.PP
317and the call will die using the name of the sub being called.
318.PP
319Perl classes do method inheritance only. Data inheritance is left up
320to the class itself. By and large, this is not a problem in Perl,
321because most classes model the attributes of their object using an
322anonymous hash, which serves as its own little namespace to be carved up
323by the various classes that might want to do something with the object.
324The only problem with this is that you can't sure that you aren't using
325a piece of the hash that isn't already used. A reasonable workaround
326is to prepend your fieldname in the hash with the package name.
327.IX Xref "inheritance, method inheritance, data"
328.PP
329.Vb 4
330\& sub bump {
331\& my $self = shift;
332\& $self->{ __PACKAGE__ . ".count"}++;
333\& }
334.Ve
335.Sh "A Method is Simply a Subroutine"
336.IX Xref "method"
337.IX Subsection "A Method is Simply a Subroutine"
338Unlike say \*(C+, Perl doesn't provide any special syntax for method
339definition. (It does provide a little syntax for method invocation
340though. More on that later.) A method expects its first argument
341to be the object (reference) or package (string) it is being invoked
342on. There are two ways of calling methods, which we'll call class
343methods and instance methods.
344.PP
345A class method expects a class name as the first argument. It
346provides functionality for the class as a whole, not for any
347individual object belonging to the class. Constructors are often
348class methods, but see perltoot and perltooc for alternatives.
349Many class methods simply ignore their first argument, because they
350already know what package they're in and don't care what package
351they were invoked via. (These aren't necessarily the same, because
352class methods follow the inheritance tree just like ordinary instance
353methods.) Another typical use for class methods is to look up an
354object by name:
355.PP
356.Vb 4
357\& sub find {
358\& my ($class, $name) = @_;
359\& $objtable{$name};
360\& }
361.Ve
362.PP
363An instance method expects an object reference as its first argument.
364Typically it shifts the first argument into a \*(L"self\*(R" or \*(L"this\*(R" variable,
365and then uses that as an ordinary reference.
366.PP
367.Vb 7
368\& sub display {
369\& my $self = shift;
370\& my @keys = @_ ? @_ : sort keys %$self;
371\& foreach $key (@keys) {
372\& print "\et$key => $self->{$key}\en";
373\& }
374\& }
375.Ve
376.Sh "Method Invocation"
377.IX Xref "invocation method arrow ->"
378.IX Subsection "Method Invocation"
379For various historical and other reasons, Perl offers two equivalent
380ways to write a method call. The simpler and more common way is to use
381the arrow notation:
382.PP
383.Vb 2
384\& my $fred = Critter->find("Fred");
385\& $fred->display("Height", "Weight");
386.Ve
387.PP
388You should already be familiar with the use of the \f(CW\*(C`\->\*(C'\fR operator with
389references. In fact, since \f(CW$fred\fR above is a reference to an object,
390you could think of the method call as just another form of
391dereferencing.
392.PP
393Whatever is on the left side of the arrow, whether a reference or a
394class name, is passed to the method subroutine as its first argument.
395So the above code is mostly equivalent to:
396.PP
397.Vb 2
398\& my $fred = Critter::find("Critter", "Fred");
399\& Critter::display($fred, "Height", "Weight");
400.Ve
401.PP
402How does Perl know which package the subroutine is in? By looking at
403the left side of the arrow, which must be either a package name or a
404reference to an object, i.e. something that has been blessed to a
405package. Either way, that's the package where Perl starts looking. If
406that package has no subroutine with that name, Perl starts looking for
407it in any base classes of that package, and so on.
408.PP
409If you need to, you \fIcan\fR force Perl to start looking in some other package:
410.PP
411.Vb 2
412\& my $barney = MyCritter->Critter::find("Barney");
413\& $barney->Critter::display("Height", "Weight");
414.Ve
415.PP
416Here \f(CW\*(C`MyCritter\*(C'\fR is presumably a subclass of \f(CW\*(C`Critter\*(C'\fR that defines
417its own versions of \fIfind()\fR and \fIdisplay()\fR. We haven't specified what
418those methods do, but that doesn't matter above since we've forced Perl
419to start looking for the subroutines in \f(CW\*(C`Critter\*(C'\fR.
420.PP
421As a special case of the above, you may use the \f(CW\*(C`SUPER\*(C'\fR pseudo-class to
422tell Perl to start looking for the method in the packages named in the
423current class's \f(CW@ISA\fR list.
424.IX Xref "SUPER"
425.PP
426.Vb 2
427\& package MyCritter;
428\& use base 'Critter'; # sets @MyCritter::ISA = ('Critter');
429.Ve
430.PP
431.Vb 4
432\& sub display {
433\& my ($self, @args) = @_;
434\& $self->SUPER::display("Name", @args);
435\& }
436.Ve
437.PP
438It is important to note that \f(CW\*(C`SUPER\*(C'\fR refers to the superclass(es) of the
439\&\fIcurrent package\fR and not to the superclass(es) of the object. Also, the
440\&\f(CW\*(C`SUPER\*(C'\fR pseudo-class can only currently be used as a modifier to a method
441name, but not in any of the other ways that class names are normally used,
442eg:
443.IX Xref "SUPER"
444.PP
445.Vb 3
446\& something->SUPER::method(...); # OK
447\& SUPER::method(...); # WRONG
448\& SUPER->method(...); # WRONG
449.Ve
450.PP
451Instead of a class name or an object reference, you can also use any
452expression that returns either of those on the left side of the arrow.
453So the following statement is valid:
454.PP
455.Vb 1
456\& Critter->find("Fred")->display("Height", "Weight");
457.Ve
458.PP
459and so is the following:
460.PP
461.Vb 1
462\& my $fred = (reverse "rettirC")->find(reverse "derF");
463.Ve
464.PP
465The right side of the arrow typically is the method name, but a simple
466scalar variable containing either the method name or a subroutine
467reference can also be used.
468.Sh "Indirect Object Syntax"
469.IX Xref "indirect object syntax invocation, indirect indirect"
470.IX Subsection "Indirect Object Syntax"
471The other way to invoke a method is by using the so-called \*(L"indirect
472object\*(R" notation. This syntax was available in Perl 4 long before
473objects were introduced, and is still used with filehandles like this:
474.PP
475.Vb 1
476\& print STDERR "help!!!\en";
477.Ve
478.PP
479The same syntax can be used to call either object or class methods.
480.PP
481.Vb 2
482\& my $fred = find Critter "Fred";
483\& display $fred "Height", "Weight";
484.Ve
485.PP
486Notice that there is no comma between the object or class name and the
487parameters. This is how Perl can tell you want an indirect method call
488instead of an ordinary subroutine call.
489.PP
490But what if there are no arguments? In that case, Perl must guess what
491you want. Even worse, it must make that guess \fIat compile time\fR.
492Usually Perl gets it right, but when it doesn't you get a function
493call compiled as a method, or vice versa. This can introduce subtle bugs
494that are hard to detect.
495.PP
496For example, a call to a method \f(CW\*(C`new\*(C'\fR in indirect notation \*(-- as \*(C+
497programmers are wont to make \*(-- can be miscompiled into a subroutine
498call if there's already a \f(CW\*(C`new\*(C'\fR function in scope. You'd end up
499calling the current package's \f(CW\*(C`new\*(C'\fR as a subroutine, rather than the
500desired class's method. The compiler tries to cheat by remembering
501bareword \f(CW\*(C`require\*(C'\fRs, but the grief when it messes up just isn't worth the
502years of debugging it will take you to track down such subtle bugs.
503.PP
504There is another problem with this syntax: the indirect object is
505limited to a name, a scalar variable, or a block, because it would have
506to do too much lookahead otherwise, just like any other postfix
507dereference in the language. (These are the same quirky rules as are
508used for the filehandle slot in functions like \f(CW\*(C`print\*(C'\fR and \f(CW\*(C`printf\*(C'\fR.)
509This can lead to horribly confusing precedence problems, as in these
510next two lines:
511.PP
512.Vb 2
513\& move $obj->{FIELD}; # probably wrong!
514\& move $ary[$i]; # probably wrong!
515.Ve
516.PP
517Those actually parse as the very surprising:
518.PP
519.Vb 2
520\& $obj->move->{FIELD}; # Well, lookee here
521\& $ary->move([$i]); # Didn't expect this one, eh?
522.Ve
523.PP
524Rather than what you might have expected:
525.PP
526.Vb 2
527\& $obj->{FIELD}->move(); # You should be so lucky.
528\& $ary[$i]->move; # Yeah, sure.
529.Ve
530.PP
531To get the correct behavior with indirect object syntax, you would have
532to use a block around the indirect object:
533.PP
534.Vb 2
535\& move {$obj->{FIELD}};
536\& move {$ary[$i]};
537.Ve
538.PP
539Even then, you still have the same potential problem if there happens to
540be a function named \f(CW\*(C`move\*(C'\fR in the current package. \fBThe \f(CB\*(C`\->\*(C'\fB
541notation suffers from neither of these disturbing ambiguities, so we
542recommend you use it exclusively.\fR However, you may still end up having
543to read code using the indirect object notation, so it's important to be
544familiar with it.
545.Sh "Default \s-1UNIVERSAL\s0 methods"
546.IX Xref "UNIVERSAL"
547.IX Subsection "Default UNIVERSAL methods"
548The \f(CW\*(C`UNIVERSAL\*(C'\fR package automatically contains the following methods that
549are inherited by all other classes:
550.IP "isa(\s-1CLASS\s0)" 4
551.IX Xref "isa"
552.IX Item "isa(CLASS)"
553\&\f(CW\*(C`isa\*(C'\fR returns \fItrue\fR if its object is blessed into a subclass of \f(CW\*(C`CLASS\*(C'\fR
554.Sp
555You can also call \f(CW\*(C`UNIVERSAL::isa\*(C'\fR as a subroutine with two arguments. Of
556course, this will do the wrong thing if someone has overridden \f(CW\*(C`isa\*(C'\fR in a
557class, so don't do it.
558.Sp
559If you need to determine whether you've received a valid invocant, use the
560\&\f(CW\*(C`blessed\*(C'\fR function from Scalar::Util:
561.IX Xref "invocant blessed"
562.Sp
563.Vb 3
564\& if (blessed($ref) && $ref->isa( 'Some::Class')) {
565\& # ...
566\& }
567.Ve
568.Sp
569\&\f(CW\*(C`blessed\*(C'\fR returns the name of the package the argument has been
570blessed into, or \f(CW\*(C`undef\*(C'\fR.
571.IP "can(\s-1METHOD\s0)" 4
572.IX Xref "can"
573.IX Item "can(METHOD)"
574\&\f(CW\*(C`can\*(C'\fR checks to see if its object has a method called \f(CW\*(C`METHOD\*(C'\fR,
575if it does then a reference to the sub is returned, if it does not then
576\&\fIundef\fR is returned.
577.Sp
578\&\f(CW\*(C`UNIVERSAL::can\*(C'\fR can also be called as a subroutine with two arguments. It'll
579always return \fIundef\fR if its first argument isn't an object or a class name.
580The same caveats for calling \f(CW\*(C`UNIVERSAL::isa\*(C'\fR directly apply here, too.
581.IP "\s-1VERSION\s0( [\s-1NEED\s0] )" 4
582.IX Xref "VERSION"
583.IX Item "VERSION( [NEED] )"
584\&\f(CW\*(C`VERSION\*(C'\fR returns the version number of the class (package). If the
585\&\s-1NEED\s0 argument is given then it will check that the current version (as
586defined by the \f(CW$VERSION\fR variable in the given package) not less than
587\&\s-1NEED\s0; it will die if this is not the case. This method is normally
588called as a class method. This method is called automatically by the
589\&\f(CW\*(C`VERSION\*(C'\fR form of \f(CW\*(C`use\*(C'\fR.
590.Sp
591.Vb 3
592\& use A 1.2 qw(some imported subs);
593\& # implies:
594\& A->VERSION(1.2);
595.Ve
596.PP
597\&\fB\s-1NOTE:\s0\fR \f(CW\*(C`can\*(C'\fR directly uses Perl's internal code for method lookup, and
598\&\f(CW\*(C`isa\*(C'\fR uses a very similar method and cache-ing strategy. This may cause
599strange effects if the Perl code dynamically changes \f(CW@ISA\fR in any package.
600.PP
601You may add other methods to the \s-1UNIVERSAL\s0 class via Perl or \s-1XS\s0 code.
602You do not need to \f(CW\*(C`use UNIVERSAL\*(C'\fR to make these methods
603available to your program (and you should not do so).
604.Sh "Destructors"
605.IX Xref "destructor DESTROY"
606.IX Subsection "Destructors"
607When the last reference to an object goes away, the object is
608automatically destroyed. (This may even be after you exit, if you've
609stored references in global variables.) If you want to capture control
610just before the object is freed, you may define a \s-1DESTROY\s0 method in
611your class. It will automatically be called at the appropriate moment,
612and you can do any extra cleanup you need to do. Perl passes a reference
613to the object under destruction as the first (and only) argument. Beware
614that the reference is a read-only value, and cannot be modified by
615manipulating \f(CW$_[0]\fR within the destructor. The object itself (i.e.
616the thingy the reference points to, namely \f(CW\*(C`${$_[0]}\*(C'\fR, \f(CW\*(C`@{$_[0]}\*(C'\fR,
617\&\f(CW\*(C`%{$_[0]}\*(C'\fR etc.) is not similarly constrained.
618.PP
619Since \s-1DESTROY\s0 methods can be called at unpredictable times, it is
620important that you localise any global variables that the method may
621update. In particular, localise \f(CW$@\fR if you use \f(CW\*(C`eval {}\*(C'\fR and
622localise \f(CW$?\fR if you use \f(CW\*(C`system\*(C'\fR or backticks.
623.PP
624If you arrange to re-bless the reference before the destructor returns,
625perl will again call the \s-1DESTROY\s0 method for the re-blessed object after
626the current one returns. This can be used for clean delegation of
627object destruction, or for ensuring that destructors in the base classes
628of your choosing get called. Explicitly calling \s-1DESTROY\s0 is also possible,
629but is usually never needed.
630.PP
631Do not confuse the previous discussion with how objects \fI\s-1CONTAINED\s0\fR in the current
632one are destroyed. Such objects will be freed and destroyed automatically
633when the current object is freed, provided no other references to them exist
634elsewhere.
635.Sh "Summary"
636.IX Subsection "Summary"
637That's about all there is to it. Now you need just to go off and buy a
638book about object-oriented design methodology, and bang your forehead
639with it for the next six months or so.
640.Sh "Two-Phased Garbage Collection"
641.IX Xref "garbage collection GC circular reference reference, circular DESTROY destructor"
642.IX Subsection "Two-Phased Garbage Collection"
643For most purposes, Perl uses a fast and simple, reference-based
644garbage collection system. That means there's an extra
645dereference going on at some level, so if you haven't built
646your Perl executable using your C compiler's \f(CW\*(C`\-O\*(C'\fR flag, performance
647will suffer. If you \fIhave\fR built Perl with \f(CW\*(C`cc \-O\*(C'\fR, then this
648probably won't matter.
649.PP
650A more serious concern is that unreachable memory with a non-zero
651reference count will not normally get freed. Therefore, this is a bad
652idea:
653.PP
654.Vb 4
655\& {
656\& my $a;
657\& $a = \e$a;
658\& }
659.Ve
660.PP
661Even thought \f(CW$a\fR \fIshould\fR go away, it can't. When building recursive data
662structures, you'll have to break the self-reference yourself explicitly
663if you don't care to leak. For example, here's a self-referential
664node such as one might use in a sophisticated tree structure:
665.PP
666.Vb 7
667\& sub new_node {
668\& my $class = shift;
669\& my $node = {};
670\& $node->{LEFT} = $node->{RIGHT} = $node;
671\& $node->{DATA} = [ @_ ];
672\& return bless $node => $class;
673\& }
674.Ve
675.PP
676If you create nodes like that, they (currently) won't go away unless you
677break their self reference yourself. (In other words, this is not to be
678construed as a feature, and you shouldn't depend on it.)
679.PP
680Almost.
681.PP
682When an interpreter thread finally shuts down (usually when your program
683exits), then a rather costly but complete mark-and-sweep style of garbage
684collection is performed, and everything allocated by that thread gets
685destroyed. This is essential to support Perl as an embedded or a
686multithreadable language. For example, this program demonstrates Perl's
687two-phased garbage collection:
688.PP
689.Vb 2
690\& #!/usr/bin/perl
691\& package Subtle;
692.Ve
693.PP
694.Vb 6
695\& sub new {
696\& my $test;
697\& $test = \e$test;
698\& warn "CREATING " . \e$test;
699\& return bless \e$test;
700\& }
701.Ve
702.PP
703.Vb 4
704\& sub DESTROY {
705\& my $self = shift;
706\& warn "DESTROYING $self";
707\& }
708.Ve
709.PP
710.Vb 1
711\& package main;
712.Ve
713.PP
714.Vb 7
715\& warn "starting program";
716\& {
717\& my $a = Subtle->new;
718\& my $b = Subtle->new;
719\& $$a = 0; # break selfref
720\& warn "leaving block";
721\& }
722.Ve
723.PP
724.Vb 3
725\& warn "just exited block";
726\& warn "time to die...";
727\& exit;
728.Ve
729.PP
730When run as \fI/foo/test\fR, the following output is produced:
731.PP
732.Vb 8
733\& starting program at /foo/test line 18.
734\& CREATING SCALAR(0x8e5b8) at /foo/test line 7.
735\& CREATING SCALAR(0x8e57c) at /foo/test line 7.
736\& leaving block at /foo/test line 23.
737\& DESTROYING Subtle=SCALAR(0x8e5b8) at /foo/test line 13.
738\& just exited block at /foo/test line 26.
739\& time to die... at /foo/test line 27.
740\& DESTROYING Subtle=SCALAR(0x8e57c) during global destruction.
741.Ve
742.PP
743Notice that \*(L"global destruction\*(R" bit there? That's the thread
744garbage collector reaching the unreachable.
745.PP
746Objects are always destructed, even when regular refs aren't. Objects
747are destructed in a separate pass before ordinary refs just to
748prevent object destructors from using refs that have been themselves
749destructed. Plain refs are only garbage-collected if the destruct level
750is greater than 0. You can test the higher levels of global destruction
751by setting the \s-1PERL_DESTRUCT_LEVEL\s0 environment variable, presuming
752\&\f(CW\*(C`\-DDEBUGGING\*(C'\fR was enabled during perl build time.
753See \*(L"\s-1PERL_DESTRUCT_LEVEL\s0\*(R" in perlhack for more information.
754.PP
755A more complete garbage collection strategy will be implemented
756at a future date.
757.PP
758In the meantime, the best solution is to create a non-recursive container
759class that holds a pointer to the self-referential data structure.
760Define a \s-1DESTROY\s0 method for the containing object's class that manually
761breaks the circularities in the self-referential structure.
762.SH "SEE ALSO"
763.IX Header "SEE ALSO"
764A kinder, gentler tutorial on object-oriented programming in Perl can
765be found in perltoot, perlboot and perltooc. You should
766also check out perlbot for other object tricks, traps, and tips, as
767well as perlmodlib for some style guides on constructing both
768modules and classes.