loadsgf games/niki.sgf 24
#CATEGORY=MIDDLE_STRATEGY
#DESCRIPTION=Tough middle-game position
loadsgf games/niki.sgf 40
#DESCRIPTION=Must connect 5 important stones, cutting B group.
loadsgf games/niki.sgf 68
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#S10 seems OK, much better than game move of S14. Added it -trevor
#S14 is thought to owl attack the corner. If this is correct the move
#looks okay. Otherwise we need to fix the owl reading. /gf
loadsgf games/niki.sgf 94
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6 restricted_genmove white S18 P18
#DESCRIPTION=T4 is terrible; other moves than J12 maybe OK.
loadsgf games/niki.sgf 110
# H15 is less efficient but does secure life, which is most
# important. Added H15, G15, and F15. /gf
loadsgf games/niki.sgf 124
#reg_genmove bug requires reloading game.
loadsgf games/niki.sgf 124
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#CATEGORY=TACTICAL_READING
#DESCRIPTION=Very tough position
#Note: G16 is still very very big. See niki.tst#8 & nikit.tst#9
#tm (3.1.16) added P6 - looks locally best, and GNU Go agrees.
loadsgf games/niki.sgf 158
#DESCRIPTION=B15 does live. Problem is w/ followup - see niki.tst#14
# Originally H12 was listed as correct here, but that vertex is
# occupied. F14 and G15 seem sufficient for life.
#Recommend adding B15 as acceptable to live.
loadsgf games/niki.sgf 212
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#DESCRIPTION=F16 lives because of B short of liberties
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