BSD 4 development
[unix-history] / usr / man / man6 / monop.6
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1.de Sc \" start command list macro
2.ie n .PD 0
3.el .PD 0.5
4.sp
5..
6.de Cm \" define command macro
7.TP 10
8.ie t .BR "\\$1" :
9.el .IR "\\$1" :
10..
11.de Ec \" end command macro
12.PD 1
13..
14.TH MONOP 6
15.UC 4
16.SH NAME
17monop \- Monopoly game
18.SH SYNOPSIS
19.B /usr/games/monop
20[ file ]
21.SH DESCRIPTION
22.I Monop
23is reminiscent of the Parker Brother's game Monopoly,
24and
25monitors a game between 1 to 9 users.
26It is assumed that the rules of Monopoly are known.
27The game follows the standard rules,
28with the exception that,
29if a property would go up for auction
30and there are only two solvent players,
31no auction is held and the property remains unowned.
32.PP
33The game, in effect,
34lends the player money,
35so it is possible to buy something which you cannot afford.
36However, as soon as a person goes into debt,
37he must \*(lqfix the problem\*(rq,
38.IR i.e. ,
39make himself solvent,
40before play can continue.
41If this is not possible,
42the player's property reverts to his debtee,
43either a player or the bank.
44A player can resign at any time to any person
45or the bank,
46which puts the property back on the board, unowned.
47.PP
48Any time that the response to a question is a
49.IR string ,
50e.g., a name, place or person,
51you can type `?'
52to get a list of valid answers.
53It is not possible to input a negative number,
54nor is it ever necessary.
55.Sc
56.IR "A Summary of Commands" :
57.Cm quit
58quit game:
59This allows you to quit the game.
60It asks you if you're sure.
61.Cm print
62print board:
63This prints out the current board.
64The columns have the following meanings
65(column headings are the same for the
66.BR where ,
67.BR "own holdings" ,
68and
69.B holdings
70commands):
71.PP
72.RS 10
73.TP "\w'Name\ \ 'u"
74Name
75The first ten characters of the name of the square
76.TP
77Own
78The \fInumber\fR of the owner of the property.
79.TP
80Price
81The cost of the property (if any)
82.TP
83Mg
84This field has a `*' in it if the property is mortgaged
85.TP
86#
87If the property is a Utility or Railroad, this is the number
88of such owned by the owner.
89If the property is land, this is the number of houses on it.
90.TP
91Rent
92Current rent on the property.
93If it is not owned, there is no rent.
94.RE
95.Cm where
96where players are:
97Tells you where all the players are.
98A `*' indicates the current player.
99.Cm "own\ holdings"
100List your own holdings,
101.IR i.e. ,
102money, get-out-of-jail-free cards, and property.
103.Cm holdings
104holdings list:
105Look at anyone's holdings.
106It will ask you whose holdings you wish to look at.
107When you are finished, type \*(lqdone\*(rq.
108.Cm shell
109shell escape:
110Escape to a shell.
111When the shell dies,
112the program continues where you left off.
113.Cm mortgage
114mortgage property:
115Sets up a list of mortgageable property,
116and asks which you wish to mortgage.
117.Cm unmortgage
118unmortgage property:
119Unmortgage mortgaged property.
120.Cm buy
121buy houses:
122Sets up a list of monopolies on which you can buy houses.
123If there is more than one, it asks you which you want to buy for.
124It then asks you how many for each piece of property,
125giving the current amount in parentheses after the property name.
126If you build in an unbalanced manner
127(a disparity of more than one house within the same monopoly),
128it asks you to re-input things.
129.Cm sell
130sell houses:
131Sets up a list of monopolies from which you can sell houses.
132it operates in an analogous manner to
133.I buy
134.Cm card
135card for jail:
136Use a get-out-of-jail-free card to get out of jail.
137If you're not in jail,
138or you don't have one,
139it tells you so.
140.Cm pay
141pay for jail:
142Pay $50 to get out of jail,
143from whence you are put on Just Visiting.
144Difficult to do if you're not there.
145.Cm trade
146This allows you to trade with another player.
147It asks you whom you wish to trade with,
148and then asks you what each wishes to give up.
149You can get a summary at the end,
150and, in all cases,
151it asks for confirmation of the trade before doing it.
152.Cm resign
153Resign to another player or the bank.
154If you resign to the bank,
155all property reverts to its virgin state,
156and get-out-of-jail free cards revert to the deck.
157.Cm save
158save game:
159Save the current game in a file for later play.
160You can continue play after saving,
161either by adding the file in which you saved the game after the
162.I monop
163command,
164or by using the
165.I restore
166command (see below).
167It will ask you which file you wish to save it in,
168and, if the file exists, confirm that you wish to overwrite it.
169.Cm restore
170restore game:
171Read in a previously saved game from a file.
172It leaves the file intact.
173.Cm roll
174Roll the dice and move forward to your new location.
175If you simply hit the <RETURN> key instead of a command,
176it is the same as typing
177.IR roll .
178.Ec
179.SH AUTHOR
180Ken Arnold
181.SH FILES
182/usr/games/lib/cards.pck Chance and Community Chest cards
183.SH BUGS
184No command can be given an argument instead of a response to a query.