BSD 4_4_Lite2 development
[unix-history] / usr / share / man / cat6 / monop.0
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4MONOP(6) BSD Reference Manual MONOP(6)
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7N\bNA\bAM\bME\bE
8 monop - Monopoly game
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10S\bSY\bYN\bNO\bOP\bPS\bSI\bIS\bS
11 /\b/u\bus\bsr\br/\b/g\bga\bam\bme\bes\bs/\b/m\bmo\bon\bno\bop\bp [ file ]
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13D\bDE\bES\bSC\bCR\bRI\bIP\bPT\bTI\bIO\bON\bN
14 _\bM_\bo_\bn_\bo_\bp is reminiscent of the Parker Brother's game
15 Monopoly, and monitors a game between 1 to 9 users. It is
16 assumed that the rules of Monopoly are known. The game
17 follows the standard rules, with the exception that, if a
18 property goes up for auction and there are only two sol-
19 vent players, no auction is held and the property remains
20 unowned.
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22 The game, in effect, lends the player money, so it is pos-
23 sible to buy something which you cannot afford. However,
24 as soon as a person goes into debt, he must "fix the prob-
25 lem", _\bi_\b._\be_\b., make himself solvent, before play can con-
26 tinue. If this is not possible, the player's property
27 reverts to his debtee, either a player or the bank. A
28 player can resign at any time to any person or the bank,
29 which puts the property back on the board, unowned.
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31 Any time that the response to a question is a _\bs_\bt_\br_\bi_\bn_\bg,
32 e.g., a name, place or person, you can type `?' to get a
33 list of valid answers. It is not possible to input a neg-
34 ative number, nor is it ever necessary.
35
36 _\bA _\bS_\bu_\bm_\bm_\ba_\br_\by _\bo_\bf _\bC_\bo_\bm_\bm_\ba_\bn_\bd_\bs:
37 _\bq_\bu_\bi_\bt: quit game: This allows you to quit the game. It
38 asks you if you're sure.
39 _\bp_\br_\bi_\bn_\bt: print board: This prints out the current board.
40 The columns have the following meanings (column
41 headings are the same for the w\bwh\bhe\ber\bre\be, o\bow\bwn\bn h\bho\bol\bld\bd-\b-
42 i\bin\bng\bgs\bs, and h\bho\bol\bld\bdi\bin\bng\bgs\bs commands):
43 Name The first ten characters of the name of
44 the square
45 Own The _\bn_\bu_\bm_\bb_\be_\br of the owner of the property.
46 Price The cost of the property (if any)
47 Mg This field has a `*' in it if the property
48 is mortgaged
49 # If the property is a Utility or Railroad,
50 this is the number of such owned by the
51 owner. If the property is land, this is
52 the number of houses on it.
53 Rent Current rent on the property. If it is
54 not owned, there is no rent.
55 _\bw_\bh_\be_\br_\be: where players are: Tells you where all the play-
56 ers are. A `*' indicates the current player.
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70MONOP(6) BSD Reference Manual MONOP(6)
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73 _\bo_\bw_\bn _\bh_\bo_\bl_\bd_\bi_\bn_\bg_\bs:
74 List your own holdings, _\bi_\b._\be_\b., money, get-out-of-
75 jail-free cards, and property.
76 _\bh_\bo_\bl_\bd_\bi_\bn_\bg_\bs: holdings list: Look at anyone's holdings. It
77 will ask you whose holdings you wish to look at.
78 When you are finished, type "done".
79 _\bm_\bo_\br_\bt_\bg_\ba_\bg_\be: mortgage property: Sets up a list of mortgage-
80 able property, and asks which you wish to mort-
81 gage.
82 _\bu_\bn_\bm_\bo_\br_\bt_\bg_\ba_\bg_\be:
83 unmortgage property: Unmortgage mortgaged prop-
84 erty.
85 _\bb_\bu_\by: buy houses: Sets up a list of monopolies on
86 which you can buy houses. If there is more than
87 one, it asks you which you want to buy for. It
88 then asks you how many for each piece of prop-
89 erty, giving the current amount in parentheses
90 after the property name. If you build in an
91 unbalanced manner (a disparity of more than one
92 house within the same monopoly), it asks you to
93 re-input things.
94 _\bs_\be_\bl_\bl: sell houses: Sets up a list of monopolies from
95 which you can sell houses. It operates in an
96 analogous manner to _\bb_\bu_\by_\b.
97 _\bc_\ba_\br_\bd: card for jail: Use a get-out-of-jail-free card
98 to get out of jail. If you're not in jail, or
99 you don't have one, it tells you so.
100 _\bp_\ba_\by: pay for jail: Pay $50 to get out of jail, from
101 whence you are put on Just Visiting. Difficult
102 to do if you're not there.
103 _\bt_\br_\ba_\bd_\be: This allows you to trade with another player.
104 It asks you whom you wish to trade with, and
105 then asks you what each wishes to give up. You
106 can get a summary at the end, and, in all cases,
107 it asks for confirmation of the trade before
108 doing it.
109 _\br_\be_\bs_\bi_\bg_\bn: Resign to another player or the bank. If you
110 resign to the bank, all property reverts to its
111 virgin state, and get-out-of-jail free cards
112 revert to the deck.
113 _\bs_\ba_\bv_\be: save game: Save the current game in a file for
114 later play. You can continue play after saving,
115 either by adding the file in which you saved the
116 game after the _\bm_\bo_\bn_\bo_\bp command, or by using the
117 _\br_\be_\bs_\bt_\bo_\br_\be command (see below). It will ask you
118 which file you wish to save it in, and, if the
119 file exists, confirm that you wish to overwrite
120 it.
121 _\br_\be_\bs_\bt_\bo_\br_\be: restore game: Read in a previously saved game
122 from a file. It leaves the file intact.
123 _\br_\bo_\bl_\bl: Roll the dice and move forward to your new
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136MONOP(6) BSD Reference Manual MONOP(6)
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139 location. If you simply hit the <RETURN> key
140 instead of a command, it is the same as typing
141 _\br_\bo_\bl_\bl.
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143A\bAU\bUT\bTH\bHO\bOR\bR
144 Ken Arnold
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146F\bFI\bIL\bLE\bES\bS
147 /usr/games/lib/cards.pck Chance and Community Chest cards
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149B\bBU\bUG\bGS\bS
150 No command can be given an argument instead of a response
151 to a query.
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