Commit | Line | Data |
---|---|---|
d8ada91f | 1 | #ifndef lint |
6c17b19a | 2 | static char *sccsid = "@(#)pl_4.c 1.3 83/10/10"; |
d8ada91f EW |
3 | #endif |
4 | ||
5 | #include "player.h" | |
6 | ||
7 | changesail() | |
8 | { | |
9 | int rig, full; | |
10 | ||
11 | rig = mc->rig1; | |
12 | full = mf->FS; | |
13 | if (windspeed == 6 || windspeed == 5 && mc->class > 4) | |
14 | rig = 0; | |
15 | if (mc->crew3 && rig) { | |
16 | if (!full) { | |
17 | Signal("Increase to Full sails? ", (struct ship *)0); | |
18 | if (sgetch(1) == 'y') { | |
19 | changed = 1; | |
20 | Write(W_FS, ms, 0, 1, 0, 0, 0); | |
21 | } | |
22 | } else { | |
23 | Signal("Reduce to Battle sails? ", (struct ship *)0); | |
24 | if (sgetch(1) == 'y') { | |
25 | Write(W_FS, ms, 0, 0, 0, 0, 0); | |
26 | changed = 1; | |
27 | } | |
28 | } | |
29 | } else if (!rig) | |
30 | Signal("Sails rent to pieces", (struct ship *)0); | |
31 | } | |
32 | ||
33 | signalflags() | |
34 | { | |
35 | register struct ship *sp; | |
36 | ||
37 | foreachship(sp) { | |
38 | if (*sp->file->signal) { | |
39 | (void) putchar('\7'); | |
40 | Signal("%s (%c%c): %s", sp, sp->file->signal); | |
41 | *sp->file->signal = '\0'; | |
42 | } | |
43 | } | |
44 | } | |
45 | ||
46 | acceptsignal() | |
47 | { | |
48 | char buf[60]; | |
49 | register char *p = buf; | |
50 | ||
51 | Signal("Message? ", (struct ship *)0); | |
52 | *p++ = '"'; | |
53 | sgetstr(p, sizeof buf - 2); | |
54 | while (*p++) | |
55 | ; | |
56 | p[-1] = '"'; | |
57 | Write(W_SIGNAL, ms, 1, (int)buf, 0, 0, 0); | |
58 | } | |
59 | ||
60 | /*VARARGS2*/ | |
61 | Signal(fmt, ship, a, b, c, d) | |
62 | char *fmt; | |
63 | register struct ship *ship; | |
64 | int a, b, c, d; | |
65 | { | |
66 | Scroll(); | |
67 | if (ship == 0) | |
68 | (void) wprintw(scroll_w, fmt, a, b, c, d); | |
69 | else | |
70 | (void) wprintw(scroll_w, fmt, ship->shipname, colours(ship), | |
71 | sterncolour(ship), a, b, c, d); | |
72 | (void) wrefresh(scroll_w); | |
73 | } | |
74 | ||
75 | static int sline = 0; | |
76 | ||
77 | Scroll() | |
78 | { | |
79 | (void) wmove(scroll_w, sline++, 0); | |
80 | (void) wclrtoeol(scroll_w); | |
81 | if (sline >= SCROLL_Y) | |
82 | sline = 0; | |
83 | } | |
84 | ||
85 | /* make sure we have two consecutive lines */ | |
86 | Scroll2() | |
87 | { | |
88 | Scroll(); | |
89 | if (sline > SCROLL_Y - 2) | |
90 | Scroll(); | |
91 | } | |
92 | ||
93 | lastline() | |
94 | { | |
95 | (void) wmove(scroll_w, SCROLL_Y-1, 0); | |
96 | (void) wclrtoeol(scroll_w); | |
97 | (void) wrefresh(scroll_w); | |
98 | } | |
99 | ||
100 | prompt() | |
101 | { | |
102 | (void) wmove(scroll_w, sline, 0); | |
103 | (void) wclrtoeol(scroll_w); | |
104 | (void) addch('~'); | |
105 | (void) wmove(scroll_w, sline, 0); | |
106 | (void) wrefresh(scroll_w); | |
107 | } | |
108 | ||
109 | sgetch(flag) | |
110 | char flag; | |
111 | { | |
112 | register c; | |
113 | ||
114 | while ((c = wgetch(scroll_w)) == EOF) | |
115 | ; | |
116 | if (flag) | |
117 | (void) waddch(scroll_w, c); | |
118 | return c; | |
119 | } | |
120 | ||
121 | sgetstr(buf, n) | |
122 | char *buf; | |
123 | { | |
124 | register c; | |
125 | register char *p = buf; | |
126 | ||
127 | for (;;) { | |
128 | while ((c = wgetch(scroll_w)) == EOF) | |
129 | ; | |
130 | switch (c) { | |
131 | case '\n': | |
132 | case '\r': | |
133 | *p = 0; | |
134 | return; | |
135 | case '\b': | |
1eda8103 EW |
136 | if (p > buf) { |
137 | (void) waddstr(scroll_w, "\b \b"); | |
d8ada91f | 138 | p--; |
1eda8103 | 139 | } |
d8ada91f EW |
140 | break; |
141 | default: | |
1eda8103 | 142 | if (p < buf + n - 1) { |
d8ada91f EW |
143 | *p++ = c; |
144 | (void) waddch(scroll_w, c); | |
145 | (void) wrefresh(scroll_w); | |
146 | } else { | |
147 | (void) putchar(CTRL(g)); | |
148 | (void) fflush(stdout); | |
149 | } | |
150 | } | |
151 | } | |
152 | } | |
153 | ||
154 | newturn() | |
155 | { | |
156 | repaired = loaded = fired = changed = 0; | |
6c17b19a | 157 | movebuf[0] = '\0'; |
d8ada91f EW |
158 | |
159 | (void) alarm(0); | |
160 | if (mf->readyL & R_LOADING) | |
161 | if (mf->readyL & R_DOUBLE) | |
162 | mf->readyL = R_LOADING; | |
163 | else | |
164 | mf->readyL = R_LOADED; | |
165 | if (mf->readyR & R_LOADING) | |
166 | if (mf->readyR & R_DOUBLE) | |
167 | mf->readyR = R_LOADING; | |
168 | else | |
169 | mf->readyR = R_LOADED; | |
d8ada91f EW |
170 | Sync(); |
171 | if (turn % 50 == 0) /* still playing */ | |
6c17b19a | 172 | Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0); /* XXX */ |
d8ada91f EW |
173 | if (mf->FS == 1) |
174 | Write(W_FS, ms, 0, 2, 0, 0, 0); | |
d8ada91f EW |
175 | adjustview(); |
176 | ||
177 | screen(); | |
178 | ||
179 | (void) signal(SIGALRM, newturn); | |
180 | (void) alarm(7); | |
181 | } | |
182 | ||
183 | screen() | |
184 | { | |
185 | draw_view(); | |
186 | draw_turn(); | |
187 | draw_stat(); | |
188 | draw_slot(); | |
189 | (void) wrefresh(scroll_w); | |
190 | } | |
191 | ||
192 | draw_view() | |
193 | { | |
194 | register struct ship *sp; | |
195 | ||
196 | (void) werase(view_w); | |
197 | foreachship(sp) { | |
198 | if (sp->file->dir | |
199 | && sp->file->row > viewrow | |
200 | && sp->file->row < viewrow + VIEW_Y | |
201 | && sp->file->col > viewcol | |
202 | && sp->file->col < viewcol + VIEW_X) { | |
203 | (void) wmove(view_w, sp->file->row - viewrow, | |
204 | sp->file->col - viewcol); | |
205 | (void) waddch(view_w, colours(sp)); | |
206 | (void) wmove(view_w, | |
207 | sternrow(sp) - viewrow, | |
208 | sterncol(sp) - viewcol); | |
209 | (void) waddch(view_w, sterncolour(sp)); | |
210 | } | |
211 | } | |
212 | (void) wrefresh(view_w); | |
213 | } | |
214 | ||
215 | draw_turn() | |
216 | { | |
217 | (void) wmove(turn_w, 0, 0); | |
218 | (void) wprintw(turn_w, "Turn %d", turn); | |
219 | (void) wrefresh(turn_w); | |
220 | } | |
221 | ||
222 | draw_stat() | |
223 | { | |
224 | (void) wmove(stat_w, STAT_1, 0); | |
225 | (void) wprintw(stat_w, "Points %3d\n", mf->points); | |
226 | (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms)); | |
227 | (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms)); | |
228 | ||
229 | (void) wmove(stat_w, STAT_2, 0); | |
230 | (void) wprintw(stat_w, " 0 %c(%c)\n", | |
231 | maxmove(ms, winddir + 3, -1) + '0', | |
232 | maxmove(ms, winddir + 3, 1) + '0'); | |
233 | (void) waddstr(stat_w, " \\|/\n"); | |
234 | (void) wprintw(stat_w, " -^-%c(%c)\n", | |
235 | maxmove(ms, winddir + 2, -1) + '0', | |
236 | maxmove(ms, winddir + 2, 1) + '0'); | |
237 | (void) waddstr(stat_w, " /|\\\n"); | |
238 | (void) wprintw(stat_w, " | %c(%c)\n", | |
239 | maxmove(ms, winddir + 1, -1) + '0', | |
240 | maxmove(ms, winddir + 1, 1) + '0'); | |
241 | (void) wprintw(stat_w, " %c(%c)\n", | |
242 | maxmove(ms, winddir, -1) + '0', | |
243 | maxmove(ms, winddir, 1) + '0'); | |
244 | ||
245 | (void) wmove(stat_w, STAT_3, 0); | |
246 | (void) wprintw(stat_w, "Load %c%c %c%c\n", | |
247 | loadname[mf->loadL], readyname(mf->readyL), | |
248 | loadname[mf->loadR], readyname(mf->readyR)); | |
249 | (void) wprintw(stat_w, "Hull %2d\n", mc->hull); | |
250 | (void) wprintw(stat_w, "Crew %2d %2d %2d\n", | |
251 | mc->crew1, mc->crew2, mc->crew3); | |
252 | (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR); | |
253 | (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carR, mc->carL); | |
254 | (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3); | |
255 | if (mc->rig4 < 0) | |
256 | (void) waddch(stat_w, '-'); | |
257 | else | |
258 | (void) wprintw(stat_w, "%d", mc->rig4); | |
259 | (void) wrefresh(stat_w); | |
260 | } | |
261 | ||
262 | draw_slot() | |
263 | { | |
264 | if (!boarding(ms, 0)) { | |
265 | (void) mvwaddstr(slot_w, 0, 0, " "); | |
266 | (void) mvwaddstr(slot_w, 1, 0, " "); | |
267 | } else | |
268 | (void) mvwaddstr(slot_w, 1, 0, "OBP"); | |
269 | if (!boarding(ms, 1)) { | |
270 | (void) mvwaddstr(slot_w, 2, 0, " "); | |
271 | (void) mvwaddstr(slot_w, 3, 0, " "); | |
272 | } else | |
273 | (void) mvwaddstr(slot_w, 3, 0, "DBP"); | |
274 | ||
275 | (void) wmove(slot_w, SLOT_Y-4, 0); | |
276 | if (mf->RH) | |
277 | (void) wprintw(slot_w, "%dRH", mf->RH); | |
278 | else | |
279 | (void) waddstr(slot_w, " "); | |
280 | (void) wmove(slot_w, SLOT_Y-3, 0); | |
281 | if (mf->RG) | |
282 | (void) wprintw(slot_w, "%dRG", mf->RG); | |
283 | else | |
284 | (void) waddstr(slot_w, " "); | |
285 | (void) wmove(slot_w, SLOT_Y-2, 0); | |
286 | if (mf->RR) | |
287 | (void) wprintw(slot_w, "%dRR", mf->RR); | |
288 | else | |
289 | (void) waddstr(slot_w, " "); | |
290 | ||
291 | #define Y (SLOT_Y/2) | |
292 | (void) wmove(slot_w, 7, 1); | |
293 | (void) wprintw(slot_w,"%d", windspeed); | |
294 | (void) mvwaddch(slot_w, Y, 0, ' '); | |
295 | (void) mvwaddch(slot_w, Y, 2, ' '); | |
296 | (void) mvwaddch(slot_w, Y-1, 0, ' '); | |
297 | (void) mvwaddch(slot_w, Y-1, 1, ' '); | |
298 | (void) mvwaddch(slot_w, Y-1, 2, ' '); | |
299 | (void) mvwaddch(slot_w, Y+1, 0, ' '); | |
300 | (void) mvwaddch(slot_w, Y+1, 1, ' '); | |
301 | (void) mvwaddch(slot_w, Y+1, 2, ' '); | |
302 | (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]); | |
303 | switch (winddir) { | |
304 | case 1: | |
305 | case 5: | |
306 | (void) waddch(slot_w, '|'); | |
307 | break; | |
308 | case 2: | |
309 | case 6: | |
310 | (void) waddch(slot_w, '/'); | |
311 | break; | |
312 | case 3: | |
313 | case 7: | |
314 | (void) waddch(slot_w, '-'); | |
315 | break; | |
316 | case 4: | |
317 | case 8: | |
318 | (void) waddch(slot_w, '\\'); | |
319 | break; | |
320 | } | |
321 | (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+'); | |
322 | (void) wrefresh(slot_w); | |
323 | } | |
324 | ||
325 | board() | |
326 | { | |
327 | register int n; | |
328 | ||
329 | (void) clear(); | |
330 | (void) werase(view_w); | |
331 | (void) werase(slot_w); | |
332 | (void) werase(scroll_w); | |
333 | (void) werase(stat_w); | |
334 | (void) werase(turn_w); | |
335 | ||
336 | (void) move(BOX_T, BOX_L); | |
337 | for (n = 0; n < BOX_X; n++) | |
338 | (void) addch('-'); | |
339 | (void) move(BOX_B, BOX_L); | |
340 | for (n = 0; n < BOX_X; n++) | |
341 | (void) addch('-'); | |
342 | for (n = BOX_T+1; n < BOX_B; n++) { | |
343 | (void) mvaddch(n, BOX_L, '|'); | |
344 | (void) mvaddch(n, BOX_R, '|'); | |
345 | } | |
346 | (void) mvaddch(BOX_T, BOX_L, '+'); | |
347 | (void) mvaddch(BOX_T, BOX_R, '+'); | |
348 | (void) mvaddch(BOX_B, BOX_L, '+'); | |
349 | (void) mvaddch(BOX_B, BOX_R, '+'); | |
350 | (void) refresh(); | |
351 | ||
352 | #define WSaIM "Wooden Ships & Iron Men" | |
353 | (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2); | |
354 | (void) waddstr(view_w, WSaIM); | |
355 | (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2); | |
356 | (void) waddstr(view_w, cc->name); | |
357 | (void) wrefresh(view_w); | |
358 | ||
359 | (void) move(LINE_T, LINE_L); | |
360 | (void) printw("Class %d %s (%d guns) '%s' (%c%c)", | |
361 | mc->class, | |
362 | classname[mc->class], | |
363 | mc->guns, | |
364 | ms->shipname, | |
365 | colours(ms), | |
366 | sterncolour(ms)); | |
367 | (void) refresh(); | |
368 | } | |
369 | ||
370 | initscreen() | |
371 | { | |
372 | (void) initscr(); | |
373 | view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L); | |
374 | slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L); | |
375 | scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L); | |
376 | stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L); | |
377 | turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L); | |
378 | done_curses++; | |
379 | noecho(); | |
380 | crmode(); | |
381 | } | |
382 | ||
383 | centerview() | |
384 | { | |
385 | viewrow = mf->row - VIEW_Y / 2; | |
386 | viewcol = mf->col - VIEW_X / 2; | |
387 | } | |
388 | ||
389 | upview() | |
390 | { | |
391 | viewrow -= VIEW_Y / 3; | |
392 | } | |
393 | ||
394 | downview() | |
395 | { | |
396 | viewrow += VIEW_Y / 3; | |
397 | } | |
398 | ||
399 | leftview() | |
400 | { | |
401 | viewcol -= VIEW_X / 5; | |
402 | } | |
403 | ||
404 | rightview() | |
405 | { | |
406 | viewcol += VIEW_X / 5; | |
407 | } | |
408 | ||
409 | adjustview() | |
410 | { | |
411 | if (dont_adjust) | |
412 | return; /* don't adjust if out of sight */ | |
413 | if (mf->row < viewrow + VIEW_Y/4) | |
414 | viewrow = mf->row - (VIEW_Y - VIEW_Y/4); | |
415 | else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4)) | |
416 | viewrow = mf->row - VIEW_Y/4; | |
417 | if (mf->col < viewcol + VIEW_X/8) | |
418 | viewcol = mf->col - (VIEW_X - VIEW_X/8); | |
419 | else if (mf->col > viewcol + (VIEW_X - VIEW_X/8)) | |
420 | viewcol = mf->col - VIEW_X/8; | |
421 | } |