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[unix-history] / usr / src / contrib / calc-2.9.3t6 / value.h
/*
* Copyright (c) 1994 David I. Bell
* Permission is granted to use, distribute, or modify this source,
* provided that this copyright notice remains intact.
*
* Definitions of general values and related routines used by the calculator.
*/
#ifndef VALUE_H
#define VALUE_H
#include "cmath.h"
#define MAXDIM 4 /* maximum number of dimensions in matrices */
#define USUAL_ELEMENTS 4 /* usual number of elements for objects */
/*
* Flags to modify results from the printvalue routine.
* These flags are OR'd together.
*/
#define PRINT_NORMAL 0x00 /* print in normal manner */
#define PRINT_SHORT 0x01 /* print in short format (no elements) */
#define PRINT_UNAMBIG 0x02 /* print in non-ambiguous manner */
/*
* Definition of values of various types.
*/
typedef struct value VALUE;
typedef struct object OBJECT;
typedef struct matrix MATRIX;
typedef struct list LIST;
typedef struct assoc ASSOC;
typedef long FILEID;
struct value {
short v_type; /* type of value */
short v_subtype; /* other data related to some types */
union {
long vv_int; /* small integer value */
FILEID vv_file; /* id of opened file */
NUMBER *vv_num; /* arbitrary sized numeric value */
COMPLEX *vv_com; /* complex number */
VALUE *vv_addr; /* address of variable value */
MATRIX *vv_mat; /* address of matrix */
LIST *vv_list; /* address of list */
ASSOC *vv_assoc; /* address of association */
OBJECT *vv_obj; /* address of object */
char *vv_str; /* string value */
} v_union;
};
/*
* For ease in referencing
*/
#define v_int v_union.vv_int
#define v_file v_union.vv_file
#define v_num v_union.vv_num
#define v_com v_union.vv_com
#define v_addr v_union.vv_addr
#define v_str v_union.vv_str
#define v_mat v_union.vv_mat
#define v_list v_union.vv_list
#define v_assoc v_union.vv_assoc
#define v_obj v_union.vv_obj
#define v_valid v_union.vv_int
/*
* Value types.
*/
#define V_NULL 0 /* null value */
#define V_INT 1 /* normal integer */
#define V_NUM 2 /* number */
#define V_COM 3 /* complex number */
#define V_ADDR 4 /* address of variable value */
#define V_STR 5 /* address of string */
#define V_MAT 6 /* address of matrix structure */
#define V_LIST 7 /* address of list structure */
#define V_ASSOC 8 /* address of association structure */
#define V_OBJ 9 /* address of object structure */
#define V_FILE 10 /* opened file id */
#define V_MAX 10 /* highest legal value */
#define V_NOSUBTYPE 0 /* subtype has no meaning */
#define V_STRLITERAL 1 /* string subtype for literal str */
#define V_STRALLOC 2 /* string subtype for allocated str */
#define TWOVAL(a,b) ((a) * (V_MAX+1) + (b)) /* for switch of two values */
#define NULL_VALUE ((VALUE *) 0)
extern void freevalue MATH_PROTO((VALUE *vp));
extern void copyvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void negvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void addvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void subvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void mulvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void squarevalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void invertvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void roundvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void broundvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void intvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void fracvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void incvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void decvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void conjvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void sqrtvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void rootvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *v3,
VALUE *vres));
extern void absvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void normvalue MATH_PROTO((VALUE *vp, VALUE *vres));
extern void shiftvalue MATH_PROTO((VALUE *v1, VALUE *v2, BOOL rightshift,
VALUE *vres));
extern void scalevalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void powivalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void powervalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *v3,
VALUE *vres));
extern void divvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void quovalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern void modvalue MATH_PROTO((VALUE *v1, VALUE *v2, VALUE *vres));
extern BOOL testvalue MATH_PROTO((VALUE *vp));
extern BOOL comparevalue MATH_PROTO((VALUE *v1, VALUE *v2));
extern FLAG relvalue MATH_PROTO((VALUE *v1, VALUE *v2));
extern HASH hashvalue MATH_PROTO((VALUE *vp));
extern void printvalue MATH_PROTO((VALUE *vp, int flags));
/*
* Structure of a matrix.
*/
struct matrix {
long m_dim; /* dimension of matrix */
long m_size; /* total number of elements */
long m_min[MAXDIM]; /* minimum bound for indices */
long m_max[MAXDIM]; /* maximum bound for indices */
VALUE m_table[1]; /* actually varying length table */
};
#define matsize(n) (sizeof(MATRIX) - sizeof(VALUE) + ((n) * sizeof(VALUE)))
extern MATRIX *matadd MATH_PROTO((MATRIX *m1, MATRIX *m2));
extern MATRIX *matsub MATH_PROTO((MATRIX *m1, MATRIX *m2));
extern MATRIX *matmul MATH_PROTO((MATRIX *m1, MATRIX *m2));
extern MATRIX *matneg MATH_PROTO((MATRIX *m));
extern MATRIX *matalloc MATH_PROTO((long size));
extern MATRIX *matcopy MATH_PROTO((MATRIX *m));
extern MATRIX *matsquare MATH_PROTO((MATRIX *m));
extern MATRIX *matinv MATH_PROTO((MATRIX *m));
extern MATRIX *matscale MATH_PROTO((MATRIX *m, long n));
extern MATRIX *matshift MATH_PROTO((MATRIX *m, long n));
extern MATRIX *matmulval MATH_PROTO((MATRIX *m, VALUE *vp));
extern MATRIX *matpowi MATH_PROTO((MATRIX *m, NUMBER *q));
extern MATRIX *matconj MATH_PROTO((MATRIX *m));
extern MATRIX *matquoval MATH_PROTO((MATRIX *m, VALUE *vp));
extern MATRIX *matmodval MATH_PROTO((MATRIX *m, VALUE *vp));
extern MATRIX *matint MATH_PROTO((MATRIX *m));
extern MATRIX *matfrac MATH_PROTO((MATRIX *m));
extern MATRIX *matround MATH_PROTO((MATRIX *m, long places));
extern MATRIX *matbround MATH_PROTO((MATRIX *m, long places));
extern MATRIX *mattrans MATH_PROTO((MATRIX *m));
extern MATRIX *matcross MATH_PROTO((MATRIX *m1, MATRIX *m2));
extern BOOL mattest MATH_PROTO((MATRIX *m));
extern BOOL matcmp MATH_PROTO((MATRIX *m1, MATRIX *m2));
extern long matsearch MATH_PROTO((MATRIX *m, VALUE *vp, long index));
extern long matrsearch MATH_PROTO((MATRIX *m, VALUE *vp, long index));
extern HASH mathash MATH_PROTO((MATRIX *m));
extern VALUE matdet MATH_PROTO((MATRIX *m));
extern VALUE matdot MATH_PROTO((MATRIX *m1, MATRIX *m2));
extern void matfill MATH_PROTO((MATRIX *m, VALUE *v1, VALUE *v2));
extern void matfree MATH_PROTO((MATRIX *m));
extern void matprint MATH_PROTO((MATRIX *m, long max_print));
extern VALUE *matindex MATH_PROTO((MATRIX *mp, BOOL create, long dim,
VALUE *indices));
#if 0
extern BOOL matisident MATH_PROTO((MATRIX *m));
#endif
/*
* List definitions.
* An individual list element.
*/
typedef struct listelem LISTELEM;
struct listelem {
LISTELEM *e_next; /* next element in list (or NULL) */
LISTELEM *e_prev; /* previous element in list (or NULL) */
VALUE e_value; /* value of this element */
};
/*
* Structure for a list of elements.
*/
struct list {
LISTELEM *l_first; /* first list element (or NULL) */
LISTELEM *l_last; /* last list element (or NULL) */
LISTELEM *l_cache; /* cached list element (or NULL) */
long l_cacheindex; /* index of cached element (or undefined) */
long l_count; /* total number of elements in the list */
};
extern void insertlistfirst MATH_PROTO((LIST *lp, VALUE *vp));
extern void insertlistlast MATH_PROTO((LIST *lp, VALUE *vp));
extern void insertlistmiddle MATH_PROTO((LIST *lp, long index, VALUE *vp));
extern void removelistfirst MATH_PROTO((LIST *lp, VALUE *vp));
extern void removelistlast MATH_PROTO((LIST *lp, VALUE *vp));
extern void removelistmiddle MATH_PROTO((LIST *lp, long index, VALUE *vp));
extern void listfree MATH_PROTO((LIST *lp));
extern void listprint MATH_PROTO((LIST *lp, long max_print));
extern long listsearch MATH_PROTO((LIST *lp, VALUE *vp, long index));
extern long listrsearch MATH_PROTO((LIST *lp, VALUE *vp, long index));
extern HASH listhash MATH_PROTO((LIST *lp));
extern BOOL listcmp MATH_PROTO((LIST *lp1, LIST *lp2));
extern VALUE *listfindex MATH_PROTO((LIST *lp, long index));
extern LIST *listalloc MATH_PROTO((void));
extern LIST *listcopy MATH_PROTO((LIST *lp));
/*
* Structures for associations.
* Associations are "indexed" by one or more arbitrary values, and are
* stored in a hash table with their hash values for quick indexing.
*/
typedef struct assocelem ASSOCELEM;
struct assocelem {
ASSOCELEM *e_next; /* next element in list (or NULL) */
long e_dim; /* dimension of indexing for this element */
HASH e_hash; /* hash value for this element */
VALUE e_value; /* value of association */
VALUE e_indices[1]; /* index values (variable length) */
};
struct assoc {
long a_count; /* number of elements in the association */
long a_size; /* current size of association hash table */
ASSOCELEM **a_table; /* current hash table for elements */
};
extern ASSOC *assocalloc MATH_PROTO((long initsize));
extern ASSOC *assoccopy MATH_PROTO((ASSOC *ap));
extern void assocfree MATH_PROTO((ASSOC *ap));
extern void assocprint MATH_PROTO((ASSOC *ap, long max_print));
extern long assocsearch MATH_PROTO((ASSOC *ap, VALUE *vp, long index));
extern long assocrsearch MATH_PROTO((ASSOC *ap, VALUE *vp, long index));
extern HASH assochash MATH_PROTO((ASSOC *ap));
extern BOOL assoccmp MATH_PROTO((ASSOC *ap1, ASSOC *ap2));
extern VALUE *assocfindex MATH_PROTO((ASSOC *ap, long index));
extern VALUE *associndex MATH_PROTO((ASSOC *ap, BOOL create, long dim,
VALUE *indices));
/*
* Object actions.
*/
#define OBJ_PRINT 0 /* print the value */
#define OBJ_ONE 1 /* create the multiplicative identity */
#define OBJ_TEST 2 /* test a value for "zero" */
#define OBJ_ADD 3 /* add two values */
#define OBJ_SUB 4 /* subtrace one value from another */
#define OBJ_NEG 5 /* negate a value */
#define OBJ_MUL 6 /* multiply two values */
#define OBJ_DIV 7 /* divide one value by another */
#define OBJ_INV 8 /* invert a value */
#define OBJ_ABS 9 /* take absolute value of value */
#define OBJ_NORM 10 /* take the norm of a value */
#define OBJ_CONJ 11 /* take the conjugate of a value */
#define OBJ_POW 12 /* take the power function */
#define OBJ_SGN 13 /* return the sign of a value */
#define OBJ_CMP 14 /* compare two values for equality */
#define OBJ_REL 15 /* compare two values for inequality */
#define OBJ_QUO 16 /* integer quotient of values */
#define OBJ_MOD 17 /* remainder of division of values */
#define OBJ_INT 18 /* integer part of */
#define OBJ_FRAC 19 /* fractional part of */
#define OBJ_INC 20 /* increment by one */
#define OBJ_DEC 21 /* decrement by one */
#define OBJ_SQUARE 22 /* square value */
#define OBJ_SCALE 23 /* scale by power of two */
#define OBJ_SHIFT 24 /* shift left (or right) by number of bits */
#define OBJ_ROUND 25 /* round to specified decimal places */
#define OBJ_BROUND 26 /* round to specified binary places */
#define OBJ_ROOT 27 /* take nth root of value */
#define OBJ_SQRT 28 /* take square root of value */
#define OBJ_MAXFUNC 28 /* highest function */
/*
* Definition of an object type.
* This is actually a varying sized structure.
*/
typedef struct {
char *name; /* name of object */
int count; /* number of elements defined */
int actions[OBJ_MAXFUNC+1]; /* function indices for actions */
int elements[1]; /* element indexes (MUST BE LAST) */
} OBJECTACTIONS;
#define objectactionsize(elements) \
(sizeof(OBJECTACTIONS) + ((elements) - 1) * sizeof(int))
/*
* Structure of an object.
* This is actually a varying sized structure.
* However, there are always at least USUAL_ELEMENTS values in the object.
*/
struct object {
OBJECTACTIONS *o_actions; /* action table for this object */
VALUE o_table[USUAL_ELEMENTS]; /* object values (MUST BE LAST) */
};
#define objectsize(elements) \
(sizeof(OBJECT) + ((elements) - USUAL_ELEMENTS) * sizeof(VALUE))
extern OBJECT *objcopy MATH_PROTO((OBJECT *op));
extern OBJECT *objalloc MATH_PROTO((long index));
extern VALUE objcall MATH_PROTO((int action, VALUE *v1, VALUE *v2, VALUE *v3));
extern void objfree MATH_PROTO((OBJECT *op));
extern void objuncache MATH_PROTO((void));
extern int addelement MATH_PROTO((char *name));
extern void defineobject MATH_PROTO((char *name, int indices[], int count));
extern int checkobject MATH_PROTO((char *name));
extern void showobjfuncs MATH_PROTO((void));
extern int findelement MATH_PROTO((char *name));
extern int objoffset MATH_PROTO((OBJECT *op, long index));
extern HASH objhash MATH_PROTO((OBJECT *op));
#endif
/* END CODE */