BSD 4_3_Reno release
[unix-history] / usr / src / games / atc / log.c
/*-
* Copyright (c) 1990 The Regents of the University of California.
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Ed James.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
/*
* Copyright (c) 1987 by Ed James, UC Berkeley. All rights reserved.
*
* Copy permission is hereby granted provided that this notice is
* retained on all partial or complete copies.
*
* For more info on this and all of my stuff, mail edjames@berkeley.edu.
*/
#ifndef lint
static char sccsid[] = "@(#)log.c 5.6 (Berkeley) 4/30/90";
#endif not lint
#include "include.h"
#include "pathnames.h"
compar(a, b)
SCORE *a, *b;
{
if (b->planes == a->planes)
return (b->time - a->time);
else
return (b->planes - a->planes);
}
#define SECAMIN 60
#define MINAHOUR 60
#define HOURADAY 24
#define SECAHOUR (SECAMIN * MINAHOUR)
#define SECADAY (SECAHOUR * HOURADAY)
#define DAY(t) ((t) / SECADAY)
#define HOUR(t) (((t) % SECADAY) / SECAHOUR)
#define MIN(t) (((t) % SECAHOUR) / SECAMIN)
#define SEC(t) ((t) % SECAMIN)
char *
timestr(t)
{
static char s[80];
if (DAY(t) > 0)
(void)sprintf(s, "%dd+%02dhrs", DAY(t), HOUR(t));
else if (HOUR(t) > 0)
(void)sprintf(s, "%d:%02d:%02d", HOUR(t), MIN(t), SEC(t));
else if (MIN(t) > 0)
(void)sprintf(s, "%d:%02d", MIN(t), SEC(t));
else if (SEC(t) > 0)
(void)sprintf(s, ":%02d", SEC(t));
else
*s = '\0';
return (s);
}
log_score(list_em)
{
register int i, fd, num_scores = 0, good, changed = 0, found = 0;
struct passwd *pw;
FILE *fp;
char *cp, *index(), *rindex();
SCORE score[100], thisscore;
#ifdef SYSV
struct utsname name;
#endif
umask(0);
fd = open(_PATH_SCORE, O_CREAT|O_RDWR, 0644);
if (fd < 0) {
perror(_PATH_SCORE);
return (-1);
}
/*
* This is done to take advantage of stdio, while still
* allowing a O_CREAT during the open(2) of the log file.
*/
fp = fdopen(fd, "r+");
if (fp == NULL) {
perror(_PATH_SCORE);
return (-1);
}
#ifdef BSD
if (flock(fileno(fp), LOCK_EX) < 0)
#endif
#ifdef SYSV
while (lockf(fileno(fp), F_LOCK, 1) < 0)
#endif
{
perror("flock");
return (-1);
}
for (;;) {
good = fscanf(fp, "%s %s %s %d %d %d",
score[num_scores].name,
score[num_scores].host,
score[num_scores].game,
&score[num_scores].planes,
&score[num_scores].time,
&score[num_scores].real_time);
if (good != 6 || ++num_scores >= NUM_SCORES)
break;
}
if (!test_mode && !list_em) {
if ((pw = (struct passwd *) getpwuid(getuid())) == NULL) {
fprintf(stderr,
"getpwuid failed for uid %d. Who are you?\n",
getuid());
return (-1);
}
strcpy(thisscore.name, pw->pw_name);
#ifdef BSD
if (gethostname(thisscore.host, sizeof (thisscore.host)) < 0) {
perror("gethostname");
return (-1);
}
#endif
#ifdef SYSV
uname(&name);
strcpy(thisscore.host, name.sysname);
#endif
cp = rindex(file, '/');
if (cp == NULL) {
fprintf(stderr, "log: where's the '/' in %s?\n", file);
return (-1);
}
cp++;
strcpy(thisscore.game, cp);
thisscore.time = clock;
thisscore.planes = safe_planes;
thisscore.real_time = time(0) - start_time;
for (i = 0; i < num_scores; i++) {
if (strcmp(thisscore.name, score[i].name) == 0 &&
strcmp(thisscore.host, score[i].host) == 0 &&
strcmp(thisscore.game, score[i].game) == 0) {
if (thisscore.time > score[i].time) {
score[i].time = thisscore.time;
score[i].planes = thisscore.planes;
score[i].real_time =
thisscore.real_time;
changed++;
}
found++;
break;
}
}
if (!found) {
for (i = 0; i < num_scores; i++) {
if (thisscore.time > score[i].time) {
if (num_scores < NUM_SCORES)
num_scores++;
bcopy(&score[i],
&score[num_scores - 1],
sizeof (score[i]));
bcopy(&thisscore, &score[i],
sizeof (score[i]));
changed++;
break;
}
}
}
if (!found && !changed && num_scores < NUM_SCORES) {
bcopy(&thisscore, &score[num_scores],
sizeof (score[num_scores]));
num_scores++;
changed++;
}
if (changed) {
if (found)
puts("You beat your previous score!");
else
puts("You made the top players list!");
qsort(score, num_scores, sizeof (*score), compar);
rewind(fp);
for (i = 0; i < num_scores; i++)
fprintf(fp, "%s %s %s %d %d %d\n",
score[i].name, score[i].host,
score[i].game, score[i].planes,
score[i].time, score[i].real_time);
} else {
if (found)
puts("You didn't beat your previous score.");
else
puts("You didn't make the top players list.");
}
putchar('\n');
}
#ifdef BSD
flock(fileno(fp), LOCK_UN);
#endif
#ifdef SYSV
/* lock will evaporate upon close */
#endif
fclose(fp);
printf("%2s: %-8s %-8s %-18s %4s %9s %4s\n", "#", "name", "host",
"game", "time", "real time", "planes safe");
puts("-------------------------------------------------------------------------------");
for (i = 0; i < num_scores; i++) {
cp = index(score[i].host, '.');
if (cp != NULL)
*cp = '\0';
printf("%2d: %-8s %-8s %-18s %4d %9s %4d\n", i + 1,
score[i].name, score[i].host, score[i].game,
score[i].time, timestr(score[i].real_time),
score[i].planes);
}
putchar('\n');
return (0);
}