BSD 4_3_Reno release
[unix-history] / usr / src / games / battlestar / nightobjs.c
/*
* Copyright (c) 1983 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef lint
static char sccsid[] = "@(#)nightobjs.c 5.3 (Berkeley) 6/1/90";
#endif /* not lint */
#include "externs.h"
struct objs nightobjs[] = {
{ 218, PAJAMAS },
{ 235, NATIVE },
{ 92, PAPAYAS },
{ 92, PINEAPPLE },
{ 92, KIWI },
{ 92, MANGO },
{ 92, NATIVE },
{ 92, MAN },
{ 181, LAMPON },
{ 236, LAMPON },
{ 92, LAMPON },
{ 216, WOODSMAN },
{ 216, DEADWOOD },
{ 216, MALLET },
{ 168, WOODSMAN },
{ 168, DEADWOOD },
{ 168, MALLET },
{ 170, WOODSMAN },
{ 170, DEADWOOD },
{ 170, MALLET },
{ 124, SHIELD },
{ 124, HALBERD },
{ 124, ELF },
{ 144, SHIELD },
{ 144, HALBERD },
{ 144, ELF },
{ 113, SHIELD },
{ 113, HALBERD },
{ 113, ELF },
{ 161, SHIELD },
{ 161, HALBERD },
{ 161, ELF },
{ 169, SHIELD },
{ 169, HALBERD },
{ 169, ELF },
{ 182, SHIELD },
{ 182, HALBERD },
{ 182, ELF },
{ 198, SHIELD },
{ 198, HALBERD },
{ 198, ELF },
{ 212, SHIELD },
{ 212, HALBERD },
{ 212, ELF },
{ 216, SHIELD },
{ 216, HALBERD },
{ 216, ELF },
{ 226, SHIELD },
{ 226, HALBERD },
{ 226, ELF },
{ 228, SHIELD },
{ 228, HALBERD },
{ 228, ELF },
{ 68, CYLON },
{ 144, SHOVEL },
{ 249, FOOT },
{ 250, FOOT },
{ 93, PAPAYAS },
0
};