BSD 4_3_Reno release
[unix-history] / usr / src / sys / hp300 / ns_cksum.c
/*
* Copyright (c) 1985, 1986 Regents of the University of California.
* All rights reserved.
*
* Redistribution is only permitted until one year after the first shipment
* of 4.4BSD by the Regents. Otherwise, redistribution and use in source and
* binary forms are permitted provided that: (1) source distributions retain
* this entire copyright notice and comment, and (2) distributions including
* binaries display the following acknowledgement: This product includes
* software developed by the University of California, Berkeley and its
* contributors'' in the documentation or other materials provided with the
* distribution and in all advertising materials mentioning features or use
* of this software. Neither the name of the University nor the names of
* its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* @(#)ns_cksum.c 7.1 (Berkeley) 5/8/90
*/
#include "types.h"
#include "mbuf.h"
/*
* Checksum routine for Network Systems Protocol Packets (SUN Version).
*
* This routine is very heavily used in the network
* code and should be modified for each CPU to be as fast as possible.
*/
u_short
ns_cksum(m, len)
register struct mbuf *m;
register int len;
{
register u_short *w; /* on sun, known to be a4 */
register int sum = 0; /* on sun, known to be d6 */
register int low = 0; /* on sun, known to be d5 */
register int mlen = low; /* want 0, shuts lint up about low */
register int zero = mlen; /* handy for fold */
register int sumH = mlen; /* handy for fold2 */
#undef ADD
#define ADD asm("addw a4@+,d6; addxw d3,d6; rolw #1,d6")
#define FOLD asm("movw d6,d5; swap d6; addw d6,d5; addxw d3,d5; movl d5,d6");
#define ADDH asm("movb a4@+,d5; addl d5,d2; addl d2,d2")
#define ADDL asm("movb a4@+,d5; addl d5,d6; addl d6,d6")
#define FOLDH asm("movw d2,d5; swap d2; addw d2,d5; addxw d3,d5; movl d5,d2");
for (;;) {
/*
* Each trip around loop adds in
* word from one mbuf segment.
*/
w = mtod(m, u_short *);
if (mlen == -1) {
/*
* There is a byte left from the last segment;
* ones-complement add it into the checksum.
*/
low = *(u_char *)w;
asm("addw d5,d6; addxw d3,d6; rolw #1,d6");
w = (u_short *)((char *)w + 1);
mlen = m->m_len - 1;
len--;
} else
mlen = m->m_len;
m = m->m_next;
if (len < mlen)
mlen = len;
len -= mlen;
/*
*
* We can do a 16 bit ones complement sum using
* 32 bit arithmetic registers for adding,
* with carries from the low added
* into the high (by normal carry-chaining)
* so long as we fold back before 16 carries have occured.
*
*/
#ifndef OKTOODDWORD
if (((int) w & 1)==0) goto easycase;
while ((mlen -= 32) >= 0) {
ADDH; ADDL; ADDH; ADDL; ADDH; ADDL; ADDH; ADDL;
ADDH; ADDL; ADDH; ADDL; ADDH; ADDL; ADDH; ADDL;
FOLD;
FOLDH;
ADDH; ADDL; ADDH; ADDL; ADDH; ADDL; ADDH; ADDL;
ADDH; ADDL; ADDH; ADDL; ADDH; ADDL; ADDH; ADDL;
FOLD;
FOLDH;
}
mlen += 32;
while ((mlen -= 8) >= 0) {
ADDH; ADDL; ADDH; ADDL; ADDH; ADDL; ADDH; ADDL;
FOLD;
FOLDH;
}
mlen += 8;
while ((mlen -= 2) >= 0) {
ADDH; ADDL;
}
FOLDH;
sum = (sumH << 8) + sum;
FOLD;
sumH = 0;
goto commoncase;
easycase:
#endif
/* In this sequence there will be no carries out of
* the lower 16 bits.
*/
while ((mlen -= 32) >= 0) {
ADD; ADD; ADD; ADD; ADD; ADD; ADD; ADD;
ADD; ADD; ADD; ADD; ADD; ADD; ADD; ADD;
}
mlen += 32;
while ((mlen -= 8) >= 0) {
ADD; ADD; ADD; ADD;
}
mlen += 8;
while ((mlen -= 2) >= 0) {
ADD;
}
commoncase:
if (mlen == -1) {
/*sum += *(u_char *)w << 8; FOLD*/
low = *(u_char *)w << 8;
asm("addw d5,d6; addxw d3,d6");
}
if (len == 0)
break;
/*
* Locate the next block with some data.
* If there is a word split across a boundary we
* will wrap to the top with mlen == -1 and
* then add it in shifted appropriately.
*/
for (;;) {
if (m == 0) {
printf("idpcksum: out of data\n");
goto done;
}
if (m->m_len)
break;
m = m->m_next;
}
}
done:
/*
* sum has already been kept to low sixteen bits.
* just examine result and exit.
*/
if(sum==0xffff) sum = 0;
return (sum);
}