.\" Copyright (c) 1980 Regents of the University of California.
.\" All rights reserved. The Berkeley software License Agreement
.\" specifies the terms and conditions for redistribution.
.\" @(#)rogue.6 6.2 (Berkeley) %G%
rogue \- exploring The Dungeons of Doom
is a computer fantasy game with a new twist. It is crt oriented and the
object of the game is to survive the attacks of various monsters and get
a lot of gold, rather than the puzzle solving orientation of most computer
To get started you really only need to know two commands. The command
will give you a list of the available commands and the command
will identify the things you see on the screen.
To win the game (as opposed to merely playing to beat other people's high
scores) you must locate the Amulet of Yendor which is somewhere below
the 20th level of the dungeon and get it out. Nobody has achieved this
yet and if somebody does, they will probably go down in history as a hero
When the game ends, either by your death, when you quit, or if you (by
some miracle) manage to win,
will give you a list of the top-ten scorers. The scoring is based entirely
upon how much gold you get. There is a 10% penalty for getting yourself
rogue will be restored from the specified saved game file.
option is used, the save game file is presumed to be the default.
option will print out the list of scores.
option will kill you and try to add you to the score file.
For more detailed directions, read the document
.I "A Guide to the Dungeons of Doom."
.ta \w'/usr/games/lib/rogue_roll\ \ \ 'u
/usr/games/lib/rogue_roll Score file
\fB~\fP/rogue.save Default save file
.I "A guide to the Dungeons of Doom"
(although countably infinite).
that Ice Monsters sometimes transfix you permanently is