Add -g flag for source file debugging.
[unix-history] / usr / src / contrib / dungeon / actors.F
C AAPPLI- APPLICABLES FOR ADVENTURERS
C
C COPYRIGHT 1980, INFOCOM COMPUTERS AND COMMUNICATIONS, CAMBRIDGE MA. 02142
C ALL RIGHTS RESERVED, COMMERCIAL USAGE STRICTLY PROHIBITED
C WRITTEN BY R. M. SUPNIK
C
C DECLARATIONS
C
LOGICAL FUNCTION AAPPLI(RI)
IMPLICIT INTEGER (A-Z)
LOGICAL F,MOVETO
#include "parser.h"
#include "gamestate.h"
#include "rooms.h"
#include "rflag.h"
#include "rindex.h"
#include "xsrch.h"
#include "objects.h"
#include "oflags.h"
#include "oindex.h"
#include "clock.h"
#include "advers.h"
#include "verbs.h"
#include "flags.h"
C AAPPLI, PAGE 2
C
IF(RI.EQ.0) GO TO 10
C !IF ZERO, NO APP.
AAPPLI=.TRUE.
C !ASSUME WINS.
GO TO (1000,2000),RI
C !BRANCH ON ADV.
CALL BUG(11,RI)
C
C COMMON FALSE RETURN.
C
10 AAPPLI=.FALSE.
RETURN
C
C A1-- ROBOT. PROCESS MOST COMMANDS GIVEN TO ROBOT.
C
1000 IF((PRSA.NE.RAISEW).OR.(PRSO.NE.RCAGE)) GO TO 1200
CFLAG(CEVSPH)=.FALSE.
C !ROBOT RAISED CAGE.
WINNER=PLAYER
C !RESET FOR PLAYER.
F=MOVETO(CAGER,WINNER)
C !MOVE TO NEW ROOM.
CALL NEWSTA(CAGE,567,CAGER,0,0)
C !INSTALL CAGE IN ROOM.
CALL NEWSTA(ROBOT,0,CAGER,0,0)
C !INSTALL ROBOT IN ROOM.
AROOM(AROBOT)=CAGER
C !ALSO MOVE ROBOT/ADV.
CAGESF=.TRUE.
C !CAGE SOLVED.
OFLAG1(ROBOT)=and(OFLAG1(ROBOT),not(NDSCBT))
OFLAG1(SPHER)=or(OFLAG1(SPHER),TAKEBT)
RETURN
C
1200 IF((PRSA.NE.DRINKW).AND.(PRSA.NE.EATW)) GO TO 1300
CALL RSPEAK(568)
C !EAT OR DRINK, JOKE.
RETURN
C
1300 IF(PRSA.NE.READW) GO TO 1400
C !READ,
CALL RSPEAK(569)
C !JOKE.
RETURN
C
1400 IF((PRSA.EQ.WALKW).OR.(PRSA.EQ.TAKEW).OR.(PRSA.EQ.DROPW)
& .OR.(PRSA.EQ.PUTW).OR.(PRSA.EQ.PUSHW).OR.(PRSA.EQ.THROWW)
& .OR.(PRSA.EQ.TURNW).OR.(PRSA.EQ.LEAPW)) GO TO 10
CALL RSPEAK(570)
C !JOKE.
RETURN
C AAPPLI, PAGE 3
C
C A2-- MASTER. PROCESS MOST COMMANDS GIVEN TO MASTER.
C
2000 IF(and(OFLAG2(QDOOR),OPENBT).NE.0) GO TO 2100
CALL RSPEAK(783)
C !NO MASTER YET.
RETURN
C
2100 IF(PRSA.NE.WALKW) GO TO 2200
C !WALK?
I=784
C !ASSUME WONT.
IF(((HERE.EQ.SCORR).AND.
& ((PRSO.EQ.XNORTH).OR.(PRSO.EQ.XENTER))).OR.
& ((HERE.EQ.NCORR).AND.
& ((PRSO.EQ.XSOUTH).OR.(PRSO.EQ.XENTER))))
& I=785
CALL RSPEAK(I)
RETURN
C
2200 IF((PRSA.EQ.TAKEW).OR.(PRSA.EQ.DROPW).OR.(PRSA.EQ.PUTW).OR.
& (PRSA.EQ.THROWW).OR.(PRSA.EQ.PUSHW).OR.(PRSA.EQ.TURNW).OR.
& (PRSA.EQ.SPINW).OR.(PRSA.EQ.TRNTOW).OR.(PRSA.EQ.FOLLOW).OR.
& (PRSA.EQ.STAYW).OR.(PRSA.EQ.OPENW).OR.(PRSA.EQ.CLOSEW).OR.
& (PRSA.EQ.KILLW)) GO TO 10
CALL RSPEAK(786)
C !MASTER CANT DO IT.
RETURN
C
END
C THIEFD- INTERMOVE THIEF DEMON
C
C DECLARATIONS
C
SUBROUTINE THIEFD
IMPLICIT INTEGER (A-Z)
LOGICAL ONCE,PROB,QHERE,QSTILL,LIT,WINNIN
#include "gamestate.h"
C
#include "debug.h"
#include "rooms.h"
#include "rflag.h"
#include "rindex.h"
#include "objects.h"
#include "oflags.h"
#include "oindex.h"
#include "villians.h"
#include "flags.h"
C
C FUNCTIONS AND DATA
C
QSTILL(R)=(QHERE(STILL,R).OR.(OADV(STILL).EQ.-THIEF))
C THIEFD, PAGE 2
C
#ifdef debug
DFLAG=and(PRSFLG, 32768).NE.0
#endif debug
C !SET UP DETAIL FLAG.
ONCE=.FALSE.
C !INIT FLAG.
1025 RHERE=OROOM(THIEF)
C !VISIBLE POS.
IF(RHERE.NE.0) THFPOS=RHERE
C
IF(THFPOS.EQ.HERE) GO TO 1100
C !THIEF IN WIN RM?
IF(THFPOS.NE.TREAS) GO TO 1400
C !THIEF NOT IN TREAS?
C
C THIEF IS IN TREASURE ROOM, AND WINNER IS NOT.
C
#ifdef debug
IF(DFLAG) PRINT 10
#ifdef NOCC
10 FORMAT('THIEFD-- IN TREASURE ROOM')
#else NOCC
10 FORMAT(' THIEFD-- IN TREASURE ROOM')
#endif
#endif debug
IF(RHERE.EQ.0) GO TO 1050
C !VISIBLE?
CALL NEWSTA(THIEF,0,0,0,0)
C !YES, VANISH.
RHERE=0
IF(QSTILL(TREAS)) CALL NEWSTA(STILL,0,0,THIEF,0)
1050 I=ROBADV(-THIEF,THFPOS,0,0)
C !DROP VALUABLES.
IF(QHERE(EGG,THFPOS)) OFLAG2(EGG)=or(OFLAG2(EGG),OPENBT)
GO TO 1700
C
C THIEF AND WINNER IN SAME ROOM.
C
1100 IF(THFPOS.EQ.TREAS) GO TO 1700
C !IF TREAS ROOM, NOTHING.
IF(and(RFLAG(THFPOS),RLIGHT).NE.0) GO TO 1400
#ifdef debug
IF(DFLAG) PRINT 20
#ifdef NOCC
20 FORMAT('THIEFD-- IN ADV ROOM')
#else NOCC
20 FORMAT(' THIEFD-- IN ADV ROOM')
#endif NOCC
#endif debug
IF(THFFLG) GO TO 1300
C !THIEF ANNOUNCED?
IF((RHERE.NE.0).OR.PROB(70,70)) GO TO 1150
C !IF INVIS AND 30%.
IF(OCAN(STILL).NE.THIEF) GO TO 1700
C !ABORT IF NO STILLETTO.
CALL NEWSTA(THIEF,583,THFPOS,0,0)
C !INSERT THIEF INTO ROOM.
THFFLG=.TRUE.
C !THIEF IS ANNOUNCED.
RETURN
C
1150 IF((RHERE.EQ.0).OR.(and(OFLAG2(THIEF),FITEBT).EQ.0))
& GO TO 1200
IF(WINNIN(THIEF,WINNER)) GO TO 1175
C !WINNING?
CALL NEWSTA(THIEF,584,0,0,0)
C !NO, VANISH THIEF.
OFLAG2(THIEF)=and(OFLAG2(THIEF), not(FITEBT))
IF(QSTILL(THFPOS)) CALL NEWSTA(STILL,0,0,THIEF,0)
RETURN
C
1175 IF(PROB(90,90)) GO TO 1700
C !90% CHANCE TO STAY.
C
1200 IF((RHERE.EQ.0).OR.PROB(70,70)) GO TO 1250
C !IF VISIBLE AND 30%
CALL NEWSTA(THIEF,585,0,0,0)
C !VANISH THIEF.
IF(QSTILL(THFPOS)) CALL NEWSTA(STILL,0,0,THIEF,0)
RETURN
C
1300 IF(RHERE.EQ.0) GO TO 1700
C !ANNOUNCED. VISIBLE?
1250 IF(PROB(70,70)) RETURN
C !70% CHANCE TO DO NOTHING.
THFFLG=.TRUE.
NR=ROBRM(THFPOS,100,0,0,-THIEF)+ROBADV(WINNER,0,0,-THIEF)
I=586
C !ROBBED EM.
IF(RHERE.NE.0) I=588
C !WAS HE VISIBLE?
IF(NR.NE.0) I=I+1
C !DID HE GET ANYTHING?
CALL NEWSTA(THIEF,I,0,0,0)
C !VANISH THIEF.
IF(QSTILL(THFPOS))
& CALL NEWSTA(STILL,0,0,THIEF,0)
IF((NR.NE.0).AND..NOT.LIT(THFPOS)) CALL RSPEAK(406)
RHERE=0
GO TO 1700
C !ONWARD.
C
C NOT IN ADVENTURERS ROOM.
C
1400 CALL NEWSTA(THIEF,0,0,0,0)
C !VANISH.
RHERE=0
#ifdef debug
IF(DFLAG) PRINT 30,THFPOS
#ifdef NOCC
30 FORMAT('THIEFD-- IN ROOM ',I4)
#else NOCC
30 FORMAT(' THIEFD-- IN ROOM ',I4)
#endif NOCC
#endif debug
IF(QSTILL(THFPOS))
& CALL NEWSTA(STILL,0,0,THIEF,0)
IF(and(RFLAG(THFPOS),RSEEN).EQ.0) GO TO 1700
I=ROBRM(THFPOS,75,0,0,-THIEF)
C !ROB ROOM 75%.
IF((THFPOS.LT.MAZE1).OR.(THFPOS.GT.MAZ15).OR.
& (HERE.LT.MAZE1).OR.(HERE.GT.MAZ15)) GO TO 1500
DO 1450 I=1,OLNT
C !BOTH IN MAZE.
IF(.NOT.QHERE(I,THFPOS).OR.PROB(60,60).OR.
& (and(OFLAG1(I),(VISIBT+TAKEBT)).NE.(VISIBT+TAKEBT)))
& GO TO 1450
CALL RSPSUB(590,ODESC2(I))
C !TAKE OBJECT.
IF(PROB(40,20)) GO TO 1700
CALL NEWSTA(I,0,0,0,-THIEF)
C !MOST OF THE TIME.
OFLAG2(I)=or(OFLAG2(I),TCHBT)
GO TO 1700
1450 CONTINUE
GO TO 1700
C
1500 DO 1550 I=1,OLNT
C !NOT IN MAZE.
IF(.NOT.QHERE(I,THFPOS).OR.(OTVAL(I).NE.0).OR.PROB(80,60).OR.
& (and(OFLAG1(I),(VISIBT+TAKEBT)).NE.(VISIBT+TAKEBT)))
& GO TO 1550
CALL NEWSTA(I,0,0,0,-THIEF)
OFLAG2(I)=or(OFLAG2(I),TCHBT)
GO TO 1700
1550 CONTINUE
C
C NOW MOVE TO NEW ROOM.
C
1700 IF(OADV(ROPE).EQ.-THIEF) DOMEF=.FALSE.
IF(ONCE) GO TO 1800
ONCE=.NOT.ONCE
1750 THFPOS=THFPOS-1
C !NEXT ROOM.
IF(THFPOS.LE.0) THFPOS=RLNT
IF(and(RFLAG(THFPOS),(RLAND+RSACRD+REND)).NE.RLAND)
& GO TO 1750
THFFLG=.FALSE.
C !NOT ANNOUNCED.
GO TO 1025
C !ONCE MORE.
C
C ALL DONE.
C
1800 IF(THFPOS.EQ.TREAS) RETURN
C !IN TREASURE ROOM?
J=591
C !NO, DROP STUFF.
IF(THFPOS.NE.HERE) J=0
DO 1850 I=1,OLNT
IF((OADV(I).NE.-THIEF).OR.PROB(70,70).OR.
& (OTVAL(I).GT.0)) GO TO 1850
CALL NEWSTA(I,J,THFPOS,0,0)
J=0
1850 CONTINUE
RETURN
C
END