must handle alignment for packets w/o data
[unix-history] / usr / src / sys / net / slcompress.c
/*
* @(#)slcompress.c 7.4 (Berkeley) %G%
*
* THIS CODE IS NOT FOR DISTRIBUTION!
* KEEP YOUR GRUBBY HANDS OFF UNLESS AUTHORIZED BY VAN JACOBSON TO COPY!
* ASK SAM, MIKE, OR BILL ABOUT IT.
*
* Routines to compress and uncompess tcp packets (for transmission
* over low speed serial lines.
*
* Copyright (c) 1988, 1989 by Van Jacobson, Lawrence Berkeley Laboratory
* All rights reserved.
*/
#include "sl.h"
#if NSL > 0
#ifndef lint
static char rcsid[] = "$Header: slcompress.c,v 1.10 89/06/05 08:28:52 van Exp $";
#endif
#include <sys/types.h>
#include <sys/param.h>
#include <sys/mbuf.h>
#include <netinet/in.h>
#include <netinet/in_systm.h>
#include <netinet/ip.h>
#include <netinet/tcp.h>
#include "slcompress.h"
#ifndef NO_SL_STATS
#define INCR(counter) ++comp->counter;
#else
#define INCR(counter)
#endif
#define BCMP(p1, p2, n) bcmp((char *)(p1), (char *)(p2), (int)(n))
#define BCOPY(p1, p2, n) bcopy((char *)(p1), (char *)(p2), (int)(n))
void
sl_compress_init(comp)
struct slcompress *comp;
{
register u_int i;
register struct cstate *tstate = comp->tstate;
bzero((char *)comp, sizeof(*comp));
for (i = MAX_STATES - 1; i > 0; --i) {
tstate[i].cs_id = i;
tstate[i].cs_next = &tstate[i - 1];
}
tstate[0].cs_next = &tstate[MAX_STATES - 1];
tstate[0].cs_id = 0;
comp->last_cs = &tstate[0];
comp->last_recv = 255;
comp->last_xmit = 255;
}
/* ENCODE encodes a number that is known to be non-zero. ENCODEZ
* checks for zero (since zero has to be encoded in the long, 3 byte
* form).
*/
#define ENCODE(n) { \
if ((u_short)(n) >= 256) { \
*cp++ = 0; \
cp[1] = (n); \
cp[0] = (n) >> 8; \
cp += 2; \
} else { \
*cp++ = (n); \
} \
}
#define ENCODEZ(n) { \
if ((u_short)(n) >= 256 || (u_short)(n) == 0) { \
*cp++ = 0; \
cp[1] = (n); \
cp[0] = (n) >> 8; \
cp += 2; \
} else { \
*cp++ = (n); \
} \
}
#define DECODEL(f) { \
if (*cp == 0) {\
(f) = htonl(ntohl(f) + ((cp[1] << 8) | cp[2])); \
cp += 3; \
} else { \
(f) = htonl(ntohl(f) + (u_long)*cp++); \
} \
}
#define DECODES(f) { \
if (*cp == 0) {\
(f) = htons(ntohs(f) + ((cp[1] << 8) | cp[2])); \
cp += 3; \
} else { \
(f) = htons(ntohs(f) + (u_long)*cp++); \
} \
}
u_char
sl_compress_tcp(m, ip, comp)
struct mbuf *m;
register struct ip *ip;
struct slcompress *comp;
{
register struct cstate *cs = comp->last_cs->cs_next;
register u_int hlen = ip->ip_hl;
register struct tcphdr *oth;
register struct tcphdr *th;
register u_int deltaS, deltaA;
register u_int changes = 0;
u_char new_seq[16];
register u_char *cp = new_seq;
/*
* Bail if this is an ip fragment or if we don't have
* a complete ip & tcp header in the first mbuf. Otherwise,
* check flags to see if this is a packet we might compress
* and, if so, try to locate the connection state.
* special case the most recently used connection since
* it's most likely to be used again & we don't have to
* do any reordering if it's used.
*/
if ((ip->ip_off & 0x3fff) || m->m_len < 40)
return (TYPE_IP);
th = (struct tcphdr *)&((int *)ip)[hlen];
if ((th->th_flags & (TH_SYN|TH_FIN|TH_RST|TH_ACK)) != TH_ACK)
return (TYPE_IP);
INCR(sls_packets)
if (ip->ip_src.s_addr != cs->cs_ip.ip_src.s_addr ||
ip->ip_dst.s_addr != cs->cs_ip.ip_dst.s_addr ||
*(int *)th != ((int *)&cs->cs_ip)[cs->cs_ip.ip_hl]) {
/*
* Wasn't the first -- search for it.
*
* States are kept in a circularly linked list with
* first_cs pointing to the head of the list. The
* list is kept in lru order by moving a state to the
* head of the list whenever it is referenced. Since
* the list is short and, empirically, the connection
* we want is almost always near the front, we locate
* states via linear search. If we don't find a state
* for the datagram, the oldest state is used.
*/
register struct cstate *lcs;
do {
lcs = cs; cs = cs->cs_next;
INCR(sls_searches)
if (*(int *)th == ((int *)&cs->cs_ip)[cs->cs_ip.ip_hl]
&& ip->ip_src.s_addr == cs->cs_ip.ip_src.s_addr
&& ip->ip_dst.s_addr == cs->cs_ip.ip_dst.s_addr)
goto found;
} while (cs != comp->last_cs);
INCR(sls_misses)
/*
* Didn't find it -- re-use oldest cstate.
* Send an uncompressed packet that tells
* the other side what connection number
* we're using for this conversation. Note
* that since the state list is circular, the
* oldest state points to the newest and we only
* need to set last_cs to update the lru linkage.
*/
comp->last_cs = lcs;
hlen += th->th_off;
hlen <<= 2;
goto uncompressed;
found:
/*
* Found it -- move to the front on the connection list.
*/
if (comp->last_cs == cs)
comp->last_cs = lcs;
else {
lcs->cs_next = cs->cs_next;
cs->cs_next = comp->last_cs->cs_next;
comp->last_cs->cs_next = cs;
}
}
/*
* Make sure that only what we expect to change changed.
*/
oth = (struct tcphdr *)&((int *)&cs->cs_ip)[hlen];
deltaS = hlen;
hlen += th->th_off;
hlen <<= 2;
if (((u_short *)ip)[0] != ((u_short *)&cs->cs_ip)[0] ||
((u_short *)ip)[4] != ((u_short *)&cs->cs_ip)[4] ||
th->th_off != oth->th_off ||
(deltaS > 5 &&
BCMP(ip + 1, &cs->cs_ip + 1, (deltaS - 5) << 2)) ||
(th->th_off > 5 &&
BCMP(th + 1, oth + 1, (th->th_off - 5) << 2)))
goto uncompressed;
/*
* Figure out which of the changing fields changed. The
* receiver expects changes in the order: urgent, window,
* ack, seq (the order minimizes the number of temporaries
* needed in this section of code).
*/
if (th->th_flags & TH_URG) {
deltaS = ntohs(th->th_urp);
ENCODEZ(deltaS);
changes |= NEW_U;
} else if (th->th_urp != oth->th_urp)
/* argh! URG not set but urp changed -- a sensible
* implementation should never do this but RFC793
* doesn't prohibit the change so we have to deal
* with it. */
goto uncompressed;
if (deltaS = (u_short)(ntohs(th->th_win) - ntohs(oth->th_win))) {
ENCODE(deltaS);
changes |= NEW_W;
}
if (deltaA = ntohl(th->th_ack) - ntohl(oth->th_ack)) {
if (deltaA > 0xffff)
goto uncompressed;
ENCODE(deltaA);
changes |= NEW_A;
}
if (deltaS = ntohl(th->th_seq) - ntohl(oth->th_seq)) {
if (deltaS > 0xffff)
goto uncompressed;
ENCODE(deltaS);
changes |= NEW_S;
}
switch(changes) {
case 0:
if (ip->ip_len != cs->cs_ip.ip_len && ntohs(ip->ip_len) != hlen)
break;
/*
* Nothing changed and this packet looks like a duplicate
* of the last or contains no data -- this is probably a
* retransmitted ack or window probe. Send it
* uncompressed in case the other side missed the
* compressed version.
*
* (fall through)
*/
case SPECIAL_I:
case SPECIAL_D:
/*
* actual changes match one of our special case encodings --
* send packet uncompressed.
*/
goto uncompressed;
case NEW_S|NEW_A:
if (deltaS == deltaA &&
deltaS == ntohs(cs->cs_ip.ip_len) - hlen) {
/* special case for echoed terminal traffic */
changes = SPECIAL_I;
cp = new_seq;
}
break;
case NEW_S:
if (deltaS == ntohs(cs->cs_ip.ip_len) - hlen) {
/* special case for data xfer */
changes = SPECIAL_D;
cp = new_seq;
}
break;
}
deltaS = ntohs(ip->ip_id) - ntohs(cs->cs_ip.ip_id);
if (deltaS != 1) {
ENCODEZ(deltaS);
changes |= NEW_I;
}
if (th->th_flags & TH_PUSH)
changes |= TCP_PUSH_BIT;
/*
* Grab the cksum before we overwrite it below. Then update our
* state with this packet's header.
*/
deltaA = ntohs(th->th_sum);
BCOPY(ip, &cs->cs_ip, hlen);
/*
* We want to use the original packet as our compressed packet.
* (cp - new_seq) is the number of bytes we need for compressed
* sequence numbers. In addition we need one byte for the change
* mask, one for the connection id and two for the tcp checksum.
* So, (cp - new_seq) + 4 bytes of header are needed. hlen is how
* many bytes of the original packet to toss so subtract the two to
* get the new packet size.
*/
deltaS = cp - new_seq;
cp = (u_char *)ip;
if (comp->last_xmit != cs->cs_id) {
comp->last_xmit = cs->cs_id;
hlen -= deltaS + 4;
cp += hlen;
m->m_len -= hlen;
m->m_data += hlen;
*cp++ = changes | NEW_C;
*cp++ = cs->cs_id;
} else {
hlen -= deltaS + 3;
cp += hlen;
m->m_len -= hlen;
m->m_data += hlen;
*cp++ = changes;
}
*cp++ = deltaA >> 8;
*cp++ = deltaA;
BCOPY(new_seq, cp, deltaS);
INCR(sls_compressed)
return (TYPE_COMPRESSED_TCP);
/*
* Update connection state cs & send uncompressed packet ('uncompressed'
* means a regular ip/tcp packet but with the 'conversation id' we hope
* to use on future compressed packets in the protocol field).
*/
uncompressed:
BCOPY(ip, &cs->cs_ip, hlen);
ip->ip_p = cs->cs_id;
comp->last_xmit = cs->cs_id;
return (TYPE_UNCOMPRESSED_TCP);
}
int
sl_uncompress_tcp(bufp, len, type, comp)
u_char **bufp;
int len;
u_int type;
struct slcompress *comp;
{
register u_char *cp;
register u_int hlen, changes;
register struct tcphdr *th;
register struct cstate *cs;
register struct ip *ip;
switch (type) {
case TYPE_UNCOMPRESSED_TCP:
ip = (struct ip *) *bufp;
if (ip->ip_p >= MAX_STATES) {
INCR(sls_errorin)
return (0);
}
cs = &comp->rstate[comp->last_recv = ip->ip_p];
comp->flags &=~ SLF_TOSS;
ip->ip_p = IPPROTO_TCP;
hlen = ip->ip_hl;
hlen += ((struct tcphdr *)&((int *)ip)[hlen])->th_off;
hlen <<= 2;
BCOPY(ip, &cs->cs_ip, hlen);
cs->cs_ip.ip_sum = 0;
cs->cs_hlen = hlen;
INCR(sls_uncompressedin)
return (len);
case TYPE_ERROR:
comp->flags |= SLF_TOSS;
default:
INCR(sls_errorin)
return (0);
case TYPE_COMPRESSED_TCP:
break;
}
/* We've got a compressed packet. */
INCR(sls_compressedin)
cp = *bufp;
changes = *cp++;
if (changes & NEW_C) {
/* Make sure the state index is in range, then grab the state.
* If we have a good state index, clear the 'discard' flag. */
if (*cp >= MAX_STATES) {
INCR(sls_errorin)
return (0);
}
comp->flags &=~ SLF_TOSS;
comp->last_recv = *cp++;
} else {
/* this packet has an implicit state index. If we've
* had a line error since the last time we got an
* explicit state index, we have to toss the packet. */
if (comp->flags & SLF_TOSS) {
INCR(sls_tossed)
return (0);
}
}
cs = &comp->rstate[comp->last_recv];
hlen = cs->cs_ip.ip_hl << 2;
th = (struct tcphdr *)&((u_char *)&cs->cs_ip)[hlen];
th->th_sum = htons((*cp << 8) | cp[1]);
cp += 2;
if (changes & TCP_PUSH_BIT)
th->th_flags |= TH_PUSH;
else
th->th_flags &=~ TH_PUSH;
switch (changes & SPECIALS_MASK) {
case SPECIAL_I:
{
register u_int i = ntohs(cs->cs_ip.ip_len) - cs->cs_hlen;
th->th_ack = htonl(ntohl(th->th_ack) + i);
th->th_seq = htonl(ntohl(th->th_seq) + i);
}
break;
case SPECIAL_D:
th->th_seq = htonl(ntohl(th->th_seq) + ntohs(cs->cs_ip.ip_len)
- cs->cs_hlen);
break;
default:
if (changes & NEW_U) {
th->th_flags |= TH_URG;
DECODES(th->th_urp)
} else
th->th_flags &=~ TH_URG;
if (changes & NEW_W)
DECODES(th->th_win)
if (changes & NEW_A)
DECODEL(th->th_ack)
if (changes & NEW_S)
DECODEL(th->th_seq)
break;
}
if (changes & NEW_I) {
DECODES(cs->cs_ip.ip_id)
} else
cs->cs_ip.ip_id = htons(ntohs(cs->cs_ip.ip_id) + 1);
/*
* At this point, cp points to the first byte of data in the
* packet. If we're not aligned on a 4-byte boundary, copy the
* data down so the ip & tcp headers will be aligned. Then back up
* cp by the tcp/ip header length to make room for the reconstructed
* header (we assume the packet we were handed has enough space to
* prepend 128 bytes of header). Adjust the lenth to account for
* the new header & fill in the IP total length.
*/
len -= (cp - *bufp);
if (len < 0) {
/* we must have dropped some characters (crc should detect
* this but the old slip framing won't) */
INCR(sls_errorin)
return (0);
}
if ((int)cp & 3) {
if (len > 0)
BCOPY(cp, (int)cp &~ 3, len);
cp = (u_char *)((int)cp &~ 3);
}
cp -= cs->cs_hlen;
len += cs->cs_hlen;
cs->cs_ip.ip_len = htons(len);
BCOPY(&cs->cs_ip, cp, cs->cs_hlen);
*bufp = cp;
/* recompute the ip header checksum */
{
register u_short *bp = (u_short *)cp;
for (changes = 0; hlen > 0; hlen -= 2)
changes += *bp++;
changes = (changes & 0xffff) + (changes >> 16);
changes = (changes & 0xffff) + (changes >> 16);
((struct ip *)cp)->ip_sum = ~ changes;
}
return (len);
}
#endif