date and time created 88/06/01 18:39:34 by bostic
[unix-history] / usr / src / games / backgammon / common_source / one.c
/*
* Copyright (c) 1980 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that this notice is preserved and that due credit is given
* to the University of California at Berkeley. The name of the University
* may not be used to endorse or promote products derived from this
* software without specific prior written permission. This software
* is provided ``as is'' without express or implied warranty.
*/
#ifndef lint
static char sccsid[] = "@(#)one.c 5.2 (Berkeley) %G%";
#endif /* not lint */
#include "back.h"
makmove (i)
register int i;
{
register int n, d;
int max;
d = d0;
n = abs(g[i]-p[i]);
max = (*offptr < 0? 7: last());
if (board[p[i]]*cturn <= 0)
return (checkd(d)+2);
if (g[i] != home && board[g[i]]*cturn < -1)
return (checkd(d)+3);
if (i || D0 == D1) {
if (n == max? D1 < n: D1 != n)
return (checkd(d)+1);
} else {
if (n == max? D0 < n && D1 < n: D0 != n && D1 != n)
return (checkd(d)+1);
if (n == max? D0 < n: D0 != n) {
if (d0)
return (checkd(d)+1);
swap;
}
}
if (g[i] == home && *offptr < 0)
return (checkd(d)+4);
h[i] = 0;
board[p[i]] -= cturn;
if (g[i] != home) {
if (board[g[i]] == -cturn) {
board[home] -= cturn;
board[g[i]] = 0;
h[i] = 1;
if (abs(bar-g[i]) < 7) {
(*inopp)--;
if (*offopp >= 0)
*offopp -= 15;
}
}
board[g[i]] += cturn;
if (abs(home-g[i]) < 7 && abs(home-p[i]) > 6) {
(*inptr)++;
if (*inptr+*offptr == 0)
*offptr += 15;
}
} else {
(*offptr)++;
(*inptr)--;
}
return (0);
}
\f
moverr (i)
register int i;
{
register int j;
if (tflag)
curmove (20,0);
else
writec ('\n');
writel ("Error: ");
for (j = 0; j <= i; j++) {
wrint (p[j]);
writec ('-');
wrint (g[j]);
if (j < i)
writec (',');
}
writel ("... ");
movback (i);
}
checkd (d)
register int d;
{
if (d0 != d)
swap;
return (0);
}
last () {
register int i;
for (i = home-6*cturn; i != home; i += cturn)
if (board[i]*cturn > 0)
return (abs(home-i));
}
\f
movback (i)
register int i;
{
register int j;
for (j = i-1; j >= 0; j--)
backone(j);
}
backone (i)
register int i;
{
board[p[i]] += cturn;
if (g[i] != home) {
board[g[i]] -= cturn;
if (abs(g[i]-home) < 7 && abs(p[i]-home) > 6) {
(*inptr)--;
if (*inptr+*offptr < 15 && *offptr >= 0)
*offptr -= 15;
}
} else {
(*offptr)--;
(*inptr)++;
}
if (h[i]) {
board[home] += cturn;
board[g[i]] = -cturn;
if (abs(bar-g[i]) < 7) {
(*inopp)++;
if (*inopp+*offopp == 0)
*offopp += 15;
}
}
}