yet more lint
[unix-history] / usr / src / sys / netinet / ip_var.h
/* ip_var.h 4.5 81/12/02 */
/*
* Overlay for ip header used by other protocols (tcp, udp).
*/
struct ipovly {
caddr_t ih_next, ih_prev; /* for protocol sequence q's */
u_char ih_x1; /* (unused) */
u_char ih_pr; /* protocol */
short ih_len; /* protocol length */
struct in_addr ih_src; /* source internet address */
struct in_addr ih_dst; /* destination internet address */
};
/*
* Ip reassembly queue structure. Each fragment
* being reassembled is attached to one of these structures.
* They are timed out after ipq_ttl drops to 0, and may also
* be reclaimed if memory becomes tight.
*/
struct ipq {
struct ipq *next,*prev; /* to other reass headers */
u_char ipq_ttl; /* time for reass q to live */
u_char ipq_p; /* protocol of this fragment */
u_short ipq_id; /* sequence id for reassembly */
struct ipasfrag *ipq_next,*ipq_prev;
/* to ip headers of fragments */
struct in_addr ipq_src,ipq_dst;
};
/*
* Ip header, when holding a fragment.
*/
struct ipasfrag {
u_char ip_hl:4,
ip_v:4;
u_char ipf_mff; /* copied from (ip_off&IP_MF) */
short ip_len;
u_short ip_id;
short ip_off;
u_char ip_ttl;
u_char ip_p;
u_short ip_sum;
struct ipasfrag *ipf_next; /* next fragment */
struct ipasfrag *ipf_prev; /* previous fragment */
};
struct ipstat {
int ips_badsum; /* checksum bad */
int ips_tooshort; /* packet too short */
};
#ifdef KERNEL
struct ipstat ipstat;
struct ipq ipq; /* ip reass. queue */
struct ipq *ip_freef();
u_short ip_id; /* ip packet ctr, for ids */
#endif