BSD 4 development
[unix-history] / usr / src / cmd / apl / gamma.c
/*
C program for floating point log gamma function
gamma(x) computes the log of the absolute
value of the gamma function.
The sign of the gamma function is returned in the
external quantity signgam.
The coefficients for expansion around zero
are #5243 from Hart & Cheney; for expansion
around infinity they are #5404.
Calls log and sin.
*/
#include <errno.h>
#include <math.h>
int errno;
int signgam = 0;
static double goobie = 0.9189385332046727417803297;
static double pi = 3.1415926535897932384626434;
#define M 6
#define N 8
static double p1[] = {
0.83333333333333101837e-1,
-.277777777735865004e-2,
0.793650576493454e-3,
-.5951896861197e-3,
0.83645878922e-3,
-.1633436431e-2,
};
static double p2[] = {
-.42353689509744089647e5,
-.20886861789269887364e5,
-.87627102978521489560e4,
-.20085274013072791214e4,
-.43933044406002567613e3,
-.50108693752970953015e2,
-.67449507245925289918e1,
0.0,
};
static double q2[] = {
-.42353689509744090010e5,
-.29803853309256649932e4,
0.99403074150827709015e4,
-.15286072737795220248e4,
-.49902852662143904834e3,
0.18949823415702801641e3,
-.23081551524580124562e2,
0.10000000000000000000e1,
};
double
gamma(arg)
double arg;
{
double log(), pos(), neg(), asym();
signgam = 1.;
if(arg <= 0.) return(neg(arg));
if(arg > 8.) return(asym(arg));
return(log(pos(arg)));
}
static double
asym(arg)
double arg;
{
double log();
double n, argsq;
int i;
argsq = 1./(arg*arg);
for(n=0,i=M-1; i>=0; i--){
n = n*argsq + p1[i];
}
return((arg-.5)*log(arg) - arg + goobie + n/arg);
}
static double
neg(arg)
double arg;
{
double temp;
double log(), sin(), pos();
arg = -arg;
temp = sin(pi*arg);
if(temp == 0.) {
errno = EDOM;
return(HUGE);
}
if(temp < 0.) temp = -temp;
else signgam = -1;
return(-log(arg*pos(arg)*temp/pi));
}
static double
pos(arg)
double arg;
{
double n, d, s;
register i;
if(arg < 2.) return(pos(arg+1.)/arg);
if(arg > 3.) return((arg-1.)*pos(arg-1.));
s = arg - 2.;
for(n=0,d=0,i=N-1; i>=0; i--){
n = n*s + p2[i];
d = d*s + q2[i];
}
return(n/d);
}