redirect tty input back to console if X quits.
[unix-history] / usr / src / sys / pmax / dev / pm.c
/*
* Copyright (c) 1992 Regents of the University of California.
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Ralph Campbell.
*
* %sccs.include.redist.c%
*
* @(#)pm.c 7.4 (Berkeley) %G%
*
* devGraphics.c --
*
* This file contains machine-dependent routines for the graphics device.
*
* Copyright (C) 1989 Digital Equipment Corporation.
* Permission to use, copy, modify, and distribute this software and
* its documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appears in all copies.
* Digital Equipment Corporation makes no representations about the
* suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* from: $Header: /sprite/src/kernel/dev/ds3100.md/RCS/devGraphics.c,
* v 9.2 90/02/13 22:16:24 shirriff Exp $ SPRITE (DECWRL)";
*/
#include "pm.h"
#if NPM > 0
#include "param.h"
#include "time.h"
#include "kernel.h"
#include "ioctl.h"
#include "file.h"
#include "errno.h"
#include "proc.h"
#include "mman.h"
#include "vm/vm.h"
#include "machine/machConst.h"
#include "machine/machMon.h"
#include "machine/dc7085cons.h"
#include "machine/pmioctl.h"
#include "device.h"
#include "pmreg.h"
#include "font.c"
#define MAX_ROW 56
#define MAX_COL 80
/*
* Macro to translate from a time struct to milliseconds.
*/
#define TO_MS(tv) ((tv.tv_sec * 1000) + (tv.tv_usec / 1000))
static u_short curReg; /* copy of PCCRegs.cmdr since it's read only */
static int isMono; /* true if B&W frame buffer */
static int initialized; /* true if 'probe' was successful */
static int GraphicsOpen; /* true if the graphics device is open */
static int row, col; /* row and col for console cursor */
static struct selinfo pm_selp;/* process waiting for select */
/*
* These need to be mapped into user space.
*/
static struct pmuaccess {
PM_Info scrInfo;
pmEvent events[PM_MAXEVQ];
pmTimeCoord tcs[MOTION_BUFFER_SIZE];
} pmu;
/*
* Font mask bits used by Blitc().
*/
static unsigned int fontmaskBits[16] = {
0x00000000,
0x00000001,
0x00000100,
0x00000101,
0x00010000,
0x00010001,
0x00010100,
0x00010101,
0x01000000,
0x01000001,
0x01000100,
0x01000101,
0x01010000,
0x01010001,
0x01010100,
0x01010101
};
/*
* Forward references.
*/
static void Scroll();
static void Blitc();
static void ScreenInit();
static void LoadCursor();
static void RestoreCursorColor();
static void CursorColor();
static void PosCursor();
static void InitColorMap();
static void VDACInit();
static void LoadColorMap();
static void EnableVideo();
static void DisableVideo();
extern void dcKBDPutc();
extern void (*dcDivertXInput)();
extern void (*dcMouseEvent)();
extern void (*dcMouseButtons)();
int pmprobe();
struct driver pmdriver = {
"pm", pmprobe, 0, 0,
};
/*
* Test to see if device is present.
* Return true if found and initialized ok.
*/
/*ARGSUSED*/
pmprobe(cp)
register struct pmax_ctlr *cp;
{
if (!initialized && !pminit())
return (0);
if (isMono)
printf("pm0 (monochrome display)\n");
else
printf("pm0 (color display)\n");
return (1);
}
/*
*----------------------------------------------------------------------
*
* pmKbdEvent --
*
* Process a received character.
*
* Results:
* None.
*
* Side effects:
* Events added to the queue.
*
*----------------------------------------------------------------------
*/
void
pmKbdEvent(ch)
int ch;
{
register pmEvent *eventPtr;
int i;
if (!GraphicsOpen)
return;
/*
* See if there is room in the queue.
*/
i = PM_EVROUND(pmu.scrInfo.qe.eTail + 1);
if (i == pmu.scrInfo.qe.eHead)
return;
/*
* Add the event to the queue.
*/
eventPtr = &pmu.events[pmu.scrInfo.qe.eTail];
eventPtr->type = BUTTON_RAW_TYPE;
eventPtr->device = KEYBOARD_DEVICE;
eventPtr->x = pmu.scrInfo.mouse.x;
eventPtr->y = pmu.scrInfo.mouse.y;
eventPtr->time = TO_MS(time);
eventPtr->key = ch;
pmu.scrInfo.qe.eTail = i;
selwakeup(&pm_selp);
}
/*
*----------------------------------------------------------------------
*
* pmMouseEvent --
*
* Process a mouse event.
*
* Results:
* None.
*
* Side effects:
* An event is added to the event queue.
*
*----------------------------------------------------------------------
*/
void
pmMouseEvent(newRepPtr)
register MouseReport *newRepPtr;
{
unsigned milliSec;
int i;
pmEvent *eventPtr;
if (!GraphicsOpen)
return;
milliSec = TO_MS(time);
/*
* Check to see if we have to accelerate the mouse
*/
if (pmu.scrInfo.mscale >= 0) {
if (newRepPtr->dx >= pmu.scrInfo.mthreshold) {
newRepPtr->dx +=
(newRepPtr->dx - pmu.scrInfo.mthreshold) *
pmu.scrInfo.mscale;
}
if (newRepPtr->dy >= pmu.scrInfo.mthreshold) {
newRepPtr->dy +=
(newRepPtr->dy - pmu.scrInfo.mthreshold) *
pmu.scrInfo.mscale;
}
}
/*
* Update mouse position
*/
if (newRepPtr->state & MOUSE_X_SIGN) {
pmu.scrInfo.mouse.x += newRepPtr->dx;
if (pmu.scrInfo.mouse.x > pmu.scrInfo.max_cur_x)
pmu.scrInfo.mouse.x = pmu.scrInfo.max_cur_x;
} else {
pmu.scrInfo.mouse.x -= newRepPtr->dx;
if (pmu.scrInfo.mouse.x < pmu.scrInfo.min_cur_x)
pmu.scrInfo.mouse.x = pmu.scrInfo.min_cur_x;
}
if (newRepPtr->state & MOUSE_Y_SIGN) {
pmu.scrInfo.mouse.y -= newRepPtr->dy;
if (pmu.scrInfo.mouse.y < pmu.scrInfo.min_cur_y)
pmu.scrInfo.mouse.y = pmu.scrInfo.min_cur_y;
} else {
pmu.scrInfo.mouse.y += newRepPtr->dy;
if (pmu.scrInfo.mouse.y > pmu.scrInfo.max_cur_y)
pmu.scrInfo.mouse.y = pmu.scrInfo.max_cur_y;
}
/*
* Move the hardware cursor.
*/
PosCursor(pmu.scrInfo.mouse.x, pmu.scrInfo.mouse.y);
/*
* Store the motion event in the motion buffer.
*/
pmu.tcs[pmu.scrInfo.qe.tcNext].time = milliSec;
pmu.tcs[pmu.scrInfo.qe.tcNext].x = pmu.scrInfo.mouse.x;
pmu.tcs[pmu.scrInfo.qe.tcNext].y = pmu.scrInfo.mouse.y;
if (++pmu.scrInfo.qe.tcNext >= MOTION_BUFFER_SIZE)
pmu.scrInfo.qe.tcNext = 0;
if (pmu.scrInfo.mouse.y < pmu.scrInfo.mbox.bottom &&
pmu.scrInfo.mouse.y >= pmu.scrInfo.mbox.top &&
pmu.scrInfo.mouse.x < pmu.scrInfo.mbox.right &&
pmu.scrInfo.mouse.x >= pmu.scrInfo.mbox.left)
return;
pmu.scrInfo.mbox.bottom = 0;
if (PM_EVROUND(pmu.scrInfo.qe.eTail + 1) == pmu.scrInfo.qe.eHead)
return;
i = PM_EVROUND(pmu.scrInfo.qe.eTail - 1);
if ((pmu.scrInfo.qe.eTail != pmu.scrInfo.qe.eHead) &&
(i != pmu.scrInfo.qe.eHead)) {
pmEvent *eventPtr;
eventPtr = &pmu.events[i];
if (eventPtr->type == MOTION_TYPE) {
eventPtr->x = pmu.scrInfo.mouse.x;
eventPtr->y = pmu.scrInfo.mouse.y;
eventPtr->time = milliSec;
eventPtr->device = MOUSE_DEVICE;
return;
}
}
/*
* Put event into queue and wakeup any waiters.
*/
eventPtr = &pmu.events[pmu.scrInfo.qe.eTail];
eventPtr->type = MOTION_TYPE;
eventPtr->time = milliSec;
eventPtr->x = pmu.scrInfo.mouse.x;
eventPtr->y = pmu.scrInfo.mouse.y;
eventPtr->device = MOUSE_DEVICE;
pmu.scrInfo.qe.eTail = PM_EVROUND(pmu.scrInfo.qe.eTail + 1);
selwakeup(&pm_selp);
}
/*
*----------------------------------------------------------------------
*
* pmMouseButtons --
*
* Process mouse buttons.
*
* Results:
* None.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
void
pmMouseButtons(newRepPtr)
MouseReport *newRepPtr;
{
static char temp, oldSwitch, newSwitch;
int i, j;
pmEvent *eventPtr;
static MouseReport lastRep;
if (!GraphicsOpen)
return;
newSwitch = newRepPtr->state & 0x07;
oldSwitch = lastRep.state & 0x07;
temp = oldSwitch ^ newSwitch;
if (temp == 0)
return;
for (j = 1; j < 8; j <<= 1) {
if ((j & temp) == 0)
continue;
/*
* Check for room in the queue
*/
i = PM_EVROUND(pmu.scrInfo.qe.eTail+1);
if (i == pmu.scrInfo.qe.eHead)
return;
/*
* Put event into queue.
*/
eventPtr = &pmu.events[pmu.scrInfo.qe.eTail];
switch (j) {
case RIGHT_BUTTON:
eventPtr->key = EVENT_RIGHT_BUTTON;
break;
case MIDDLE_BUTTON:
eventPtr->key = EVENT_MIDDLE_BUTTON;
break;
case LEFT_BUTTON:
eventPtr->key = EVENT_LEFT_BUTTON;
}
if (newSwitch & j)
eventPtr->type = BUTTON_DOWN_TYPE;
else
eventPtr->type = BUTTON_UP_TYPE;
eventPtr->device = MOUSE_DEVICE;
eventPtr->time = TO_MS(time);
eventPtr->x = pmu.scrInfo.mouse.x;
eventPtr->y = pmu.scrInfo.mouse.y;
}
pmu.scrInfo.qe.eTail = i;
selwakeup(&pm_selp);
lastRep = *newRepPtr;
pmu.scrInfo.mswitches = newSwitch;
}
/*
*----------------------------------------------------------------------
*
* Scroll --
*
* Scroll the screen.
*
* Results:
* None.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
static void
Scroll()
{
register int *dest, *src;
register int *end;
register int temp0, temp1, temp2, temp3;
register int i, scanInc, lineCount;
int line;
/*
* If the mouse is on we don't scroll so that the bit map remains sane.
*/
if (GraphicsOpen) {
row = 0;
return;
}
/*
* The following is an optimization to cause the scrolling
* of text to be memory limited. Basically the writebuffer is
* 4 words (32 bits ea.) long so to achieve maximum speed we
* read and write in multiples of 4 words. We also limit the
* size to be MAX_COL characters for more speed.
*/
if (isMono) {
lineCount = 5;
line = 1920 * 2;
scanInc = 44;
} else {
lineCount = 40;
scanInc = 96;
line = 1920 * 8;
}
src = (int *)(MACH_UNCACHED_FRAME_BUFFER_ADDR + line);
dest = (int *)(MACH_UNCACHED_FRAME_BUFFER_ADDR);
end = (int *)(MACH_UNCACHED_FRAME_BUFFER_ADDR + (60 * line) - line);
do {
i = 0;
do {
temp0 = src[0];
temp1 = src[1];
temp2 = src[2];
temp3 = src[3];
dest[0] = temp0;
dest[1] = temp1;
dest[2] = temp2;
dest[3] = temp3;
dest += 4;
src += 4;
i++;
} while (i < lineCount);
src += scanInc;
dest += scanInc;
} while (src < end);
/*
* Now zero out the last two lines
*/
bzero(MACH_UNCACHED_FRAME_BUFFER_ADDR + (row * line), 3 * line);
}
/*
*----------------------------------------------------------------------
*
* pmPutc --
*
* Write a character to the console.
*
* Results:
* None.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
pmPutc(c)
register int c;
{
int s;
s = splhigh(); /* in case we do any printf's at interrupt time */
if (initialized) {
#ifdef DEBUG
/*
* If the HELP key is pressed, wait for another
* HELP key press to start/stop output.
*/
if (dcDebugGetc() == LK_HELP) {
while (dcDebugGetc() != LK_HELP)
;
}
#endif
Blitc(c);
} else {
void (*f)() = (void (*)())MACH_MON_PUTCHAR;
(*f)(c);
}
splx(s);
}
/*
*----------------------------------------------------------------------
*
* Blitc --
*
* Write a character to the screen.
*
* Results:
* None.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
static void
Blitc(c)
register int c;
{
register char *bRow, *fRow;
register int i;
register int ote = isMono ? 256 : 1024; /* offset to table entry */
int colMult = isMono ? 1 : 8;
c &= 0xff;
switch (c) {
case '\t':
for (i = 8 - (col & 0x7); i > 0; i--)
Blitc(' ');
break;
case '\r':
col = 0;
break;
case '\b':
col--;
if (col < 0)
col = 0;
break;
case '\n':
if (row + 1 >= MAX_ROW)
Scroll();
else
row++;
col = 0;
break;
case '\007':
dcKBDPutc(LK_RING_BELL);
break;
default:
/*
* 0xA1 to 0xFD are the printable characters added with 8-bit
* support.
*/
if (c < ' ' || c > '~' && c < 0xA1 || c > 0xFD)
break;
/*
* If the next character will wrap around then
* increment row counter or scroll screen.
*/
if (col >= MAX_COL) {
col = 0;
if (row + 1 >= MAX_ROW)
Scroll();
else
row++;
}
bRow = (char *)(MACH_UNCACHED_FRAME_BUFFER_ADDR +
(row * 15 & 0x3ff) * ote + col * colMult);
i = c - ' ';
/*
* This is to skip the (32) 8-bit
* control chars, as well as DEL
* and 0xA0 which aren't printable
*/
if (c > '~')
i -= 34;
i *= 15;
fRow = (char *)((int)pmFont + i);
/* inline expansion for speed */
if (isMono) {
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
*bRow = *fRow++; bRow += ote;
} else {
register int j;
register unsigned int *pInt;
pInt = (unsigned int *)bRow;
for (j = 0; j < 15; j++) {
/*
* fontmaskBits converts a nibble
* (4 bytes) to a long word
* containing 4 pixels corresponding
* to each bit in the nibble. Thus
* we write two longwords for each
* byte in font.
*
* Remember the font is 8 bits wide
* and 15 bits high.
*
* We add 256 to the pointer to
* point to the pixel on the
* next scan line
* directly below the current
* pixel.
*/
pInt[0] = fontmaskBits[(*fRow) & 0xf];
pInt[1] = fontmaskBits[((*fRow) >> 4) & 0xf];
fRow++;
pInt += 256;
}
}
col++; /* increment column counter */
}
if (!GraphicsOpen)
PosCursor(col * 8, row * 15);
}
/*ARGSUSED*/
pmopen(dev, flag)
dev_t dev;
int flag;
{
if (!initialized)
return (ENXIO);
if (GraphicsOpen)
return (EBUSY);
GraphicsOpen = 1;
if (!isMono)
InitColorMap();
/*
* Set up event queue for later
*/
pmu.scrInfo.qe.eSize = PM_MAXEVQ;
pmu.scrInfo.qe.eHead = pmu.scrInfo.qe.eTail = 0;
pmu.scrInfo.qe.tcSize = MOTION_BUFFER_SIZE;
pmu.scrInfo.qe.tcNext = 0;
pmu.scrInfo.qe.timestamp_ms = TO_MS(time);
return (0);
}
/*ARGSUSED*/
pmclose(dev, flag)
dev_t dev;
int flag;
{
int s;
if (!GraphicsOpen)
return (EBADF);
GraphicsOpen = 0;
if (!isMono)
InitColorMap();
s = spltty();
dcDivertXInput = (void (*)())0;
dcMouseEvent = (void (*)())0;
dcMouseButtons = (void (*)())0;
splx(s);
ScreenInit();
vmUserUnmap();
bzero((caddr_t)MACH_UNCACHED_FRAME_BUFFER_ADDR,
(isMono ? 1024 / 8 : 1024) * 864);
PosCursor(col * 8, row * 15);
return (0);
}
/*ARGSUSED*/
pmioctl(dev, cmd, data, flag)
dev_t dev;
caddr_t data;
{
register PCCRegs *pcc = (PCCRegs *)MACH_CURSOR_REG_ADDR;
int s;
switch (cmd) {
case QIOCGINFO:
{
caddr_t addr;
extern caddr_t vmUserMap();
/*
* Map the all the data the user needs access to into
* user space.
*/
addr = vmUserMap(sizeof(pmu), (unsigned)&pmu);
if (addr == (caddr_t)0)
goto mapError;
*(PM_Info **)data = &((struct pmuaccess *)addr)->scrInfo;
pmu.scrInfo.qe.events = ((struct pmuaccess *)addr)->events;
pmu.scrInfo.qe.tcs = ((struct pmuaccess *)addr)->tcs;
/*
* Map the plane mask into the user's address space.
*/
addr = vmUserMap(4, (unsigned)MACH_PLANE_MASK_ADDR);
if (addr == (caddr_t)0)
goto mapError;
pmu.scrInfo.planemask = (char *)addr;
/*
* Map the frame buffer into the user's address space.
*/
addr = vmUserMap(isMono ? 256*1024 : 1024*1024,
(unsigned)MACH_UNCACHED_FRAME_BUFFER_ADDR);
if (addr == (caddr_t)0)
goto mapError;
pmu.scrInfo.bitmap = (char *)addr;
break;
mapError:
vmUserUnmap();
printf("Cannot map shared data structures\n");
return (EIO);
}
case QIOCPMSTATE:
/*
* Set mouse state.
*/
pmu.scrInfo.mouse = *(pmCursor *)data;
PosCursor(pmu.scrInfo.mouse.x, pmu.scrInfo.mouse.y);
break;
case QIOCINIT:
/*
* Initialize the screen.
*/
ScreenInit();
break;
case QIOCKPCMD:
{
pmKpCmd *kpCmdPtr;
unsigned char *cp;
kpCmdPtr = (pmKpCmd *)data;
if (kpCmdPtr->nbytes == 0)
kpCmdPtr->cmd |= 0x80;
if (!GraphicsOpen)
kpCmdPtr->cmd |= 1;
dcKBDPutc((int)kpCmdPtr->cmd);
cp = &kpCmdPtr->par[0];
for (; kpCmdPtr->nbytes > 0; cp++, kpCmdPtr->nbytes--) {
if (kpCmdPtr->nbytes == 1)
*cp |= 0x80;
dcKBDPutc((int)*cp);
}
break;
}
case QIOCADDR:
*(PM_Info **)data = &pmu.scrInfo;
break;
case QIOWCURSOR:
LoadCursor((unsigned short *)data);
break;
case QIOWCURSORCOLOR:
CursorColor((unsigned int *)data);
break;
case QIOSETCMAP:
LoadColorMap((ColorMap *)data);
break;
case QIOKERNLOOP:
s = spltty();
dcDivertXInput = pmKbdEvent;
dcMouseEvent = pmMouseEvent;
dcMouseButtons = pmMouseButtons;
splx(s);
break;
case QIOKERNUNLOOP:
s = spltty();
dcDivertXInput = (void (*)())0;
dcMouseEvent = (void (*)())0;
dcMouseButtons = (void (*)())0;
splx(s);
break;
case QIOVIDEOON:
if (!isMono)
RestoreCursorColor();
curReg |= PCC_ENPA;
curReg &= ~PCC_FOPB;
pcc->cmdr = curReg;
break;
case QIOVIDEOOFF:
if (!isMono)
VDACInit();
curReg |= PCC_FOPB;
curReg &= ~PCC_ENPA;
pcc->cmdr = curReg;
break;
default:
printf("pm0: Unknown ioctl command %x\n", cmd);
return (EINVAL);
}
return (0);
}
pmselect(dev, flag, p)
dev_t dev;
int flag;
struct proc *p;
{
switch (flag) {
case FREAD:
if (pmu.scrInfo.qe.eHead != pmu.scrInfo.qe.eTail)
return (1);
selrecord(p, &pm_selp);
break;
}
return (0);
}
static u_char bg_RGB[3]; /* background color for the cursor */
static u_char fg_RGB[3]; /* foreground color for the cursor */
/*
* The default cursor.
*/
unsigned short defCursor[32] = {
/* plane A */ 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF,
0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF,
/* plane B */ 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF,
0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF, 0x00FF
};
/*
* Test to see if device is present.
* Return true if found and initialized ok.
*/
pminit()
{
register PCCRegs *pcc = (PCCRegs *)MACH_CURSOR_REG_ADDR;
isMono = *(u_short *)MACH_SYS_CSR_ADDR & MACH_CSR_MONO;
if (isMono) {
/* check for no frame buffer */
if (badaddr((char *)MACH_UNCACHED_FRAME_BUFFER_ADDR, 4))
return (0);
}
/*
* Initialize the screen.
*/
pcc->cmdr = PCC_FOPB | PCC_VBHI;
/*
* Initialize the cursor register.
*/
pcc->cmdr = curReg = PCC_ENPA | PCC_ENPB;
/*
* Initialize screen info.
*/
pmu.scrInfo.max_row = 56;
pmu.scrInfo.max_col = 80;
pmu.scrInfo.max_x = 1024;
pmu.scrInfo.max_y = 864;
pmu.scrInfo.max_cur_x = 1023;
pmu.scrInfo.max_cur_y = 863;
pmu.scrInfo.version = 11;
pmu.scrInfo.mthreshold = 4;
pmu.scrInfo.mscale = 2;
pmu.scrInfo.min_cur_x = -15;
pmu.scrInfo.min_cur_y = -15;
pmu.scrInfo.qe.timestamp_ms = TO_MS(time);
pmu.scrInfo.qe.eSize = PM_MAXEVQ;
pmu.scrInfo.qe.eHead = pmu.scrInfo.qe.eTail = 0;
pmu.scrInfo.qe.tcSize = MOTION_BUFFER_SIZE;
pmu.scrInfo.qe.tcNext = 0;
/*
* Initialize the color map, the screen, and the mouse.
*/
InitColorMap();
ScreenInit();
Scroll();
initialized = 1;
return (1);
}
/*
* ----------------------------------------------------------------------------
*
* ScreenInit --
*
* Initialize the screen.
*
* Results:
* None.
*
* Side effects:
* The screen is initialized.
*
* ----------------------------------------------------------------------------
*/
static void
ScreenInit()
{
/*
* Home the cursor.
* We want an LSI terminal emulation. We want the graphics
* terminal to scroll from the bottom. So start at the bottom.
*/
row = 55;
col = 0;
/*
* Load the cursor with the default values
*
*/
LoadCursor(defCursor);
}
/*
* ----------------------------------------------------------------------------
*
* LoadCursor --
*
* Routine to load the cursor Sprite pattern.
*
* Results:
* None.
*
* Side effects:
* The cursor is loaded into the hardware cursor.
*
* ----------------------------------------------------------------------------
*/
static void
LoadCursor(cur)
unsigned short *cur;
{
register PCCRegs *pcc = (PCCRegs *)MACH_CURSOR_REG_ADDR;
register int i;
curReg |= PCC_LODSA;
pcc->cmdr = curReg;
for (i = 0; i < 32; i++) {
pcc->memory = cur[i];
MachEmptyWriteBuffer();
}
curReg &= ~PCC_LODSA;
pcc->cmdr = curReg;
}
/*
* ----------------------------------------------------------------------------
*
* RestoreCursorColor --
*
* Routine to restore the color of the cursor.
*
* Results:
* None.
*
* Side effects:
* None.
*
* ----------------------------------------------------------------------------
*/
static void
RestoreCursorColor()
{
register VDACRegs *vdac = (VDACRegs *)MACH_COLOR_MAP_ADDR;
register int i;
vdac->overWA = 0x04;
MachEmptyWriteBuffer();
for (i = 0; i < 3; i++) {
vdac->over = bg_RGB[i];
MachEmptyWriteBuffer();
}
vdac->overWA = 0x08;
MachEmptyWriteBuffer();
vdac->over = 0x00;
MachEmptyWriteBuffer();
vdac->over = 0x00;
MachEmptyWriteBuffer();
vdac->over = 0x7f;
MachEmptyWriteBuffer();
vdac->overWA = 0x0c;
MachEmptyWriteBuffer();
for (i = 0; i < 3; i++) {
vdac->over = fg_RGB[i];
MachEmptyWriteBuffer();
}
}
/*
* ----------------------------------------------------------------------------
*
* CursorColor --
*
* Set the color of the cursor.
*
* Results:
* None.
*
* Side effects:
* None.
*
* ----------------------------------------------------------------------------
*/
static void
CursorColor(color)
unsigned int color[];
{
register int i, j;
for (i = 0; i < 3; i++)
bg_RGB[i] = (u_char)(color[i] >> 8);
for (i = 3, j = 0; i < 6; i++, j++)
fg_RGB[j] = (u_char)(color[i] >> 8);
RestoreCursorColor();
}
/*
* ----------------------------------------------------------------------------
*
* InitColorMap --
*
* Initialize the color map.
*
* Results:
* None.
*
* Side effects:
* The colormap is initialized appropriately whether it is color or
* monochrome.
*
* ----------------------------------------------------------------------------
*/
static void
InitColorMap()
{
register VDACRegs *vdac = (VDACRegs *)MACH_COLOR_MAP_ADDR;
register int i;
*(char *)MACH_PLANE_MASK_ADDR = 0xff;
MachEmptyWriteBuffer();
if (isMono) {
vdac->mapWA = 0; MachEmptyWriteBuffer();
for (i = 0; i < 256; i++) {
vdac->map = (i < 128) ? 0x00 : 0xff;
MachEmptyWriteBuffer();
vdac->map = (i < 128) ? 0x00 : 0xff;
MachEmptyWriteBuffer();
vdac->map = (i < 128) ? 0x00 : 0xff;
MachEmptyWriteBuffer();
}
} else {
vdac->mapWA = 0; MachEmptyWriteBuffer();
vdac->map = 0; MachEmptyWriteBuffer();
vdac->map = 0; MachEmptyWriteBuffer();
vdac->map = 0; MachEmptyWriteBuffer();
for (i = 1; i < 256; i++) {
vdac->map = 0xff; MachEmptyWriteBuffer();
vdac->map = 0xff; MachEmptyWriteBuffer();
vdac->map = 0xff; MachEmptyWriteBuffer();
}
}
for (i = 0; i < 3; i++) {
bg_RGB[i] = 0x00;
fg_RGB[i] = 0xff;
}
RestoreCursorColor();
}
/*
* ----------------------------------------------------------------------------
*
* VDACInit --
*
* Initialize the VDAC.
*
* Results:
* None.
*
* Side effects:
* None.
*
* ----------------------------------------------------------------------------
*/
static void
VDACInit()
{
register VDACRegs *vdac = (VDACRegs *)MACH_COLOR_MAP_ADDR;
/*
*
* Initialize the VDAC
*/
vdac->overWA = 0x04; MachEmptyWriteBuffer();
vdac->over = 0x00; MachEmptyWriteBuffer();
vdac->over = 0x00; MachEmptyWriteBuffer();
vdac->over = 0x00; MachEmptyWriteBuffer();
vdac->overWA = 0x08; MachEmptyWriteBuffer();
vdac->over = 0x00; MachEmptyWriteBuffer();
vdac->over = 0x00; MachEmptyWriteBuffer();
vdac->over = 0x7f; MachEmptyWriteBuffer();
vdac->overWA = 0x0c; MachEmptyWriteBuffer();
vdac->over = 0xff; MachEmptyWriteBuffer();
vdac->over = 0xff; MachEmptyWriteBuffer();
vdac->over = 0xff; MachEmptyWriteBuffer();
}
/*
* ----------------------------------------------------------------------------
*
* LoadColorMap --
*
* Load the color map.
*
* Results:
* None.
*
* Side effects:
* The color map is loaded.
*
* ----------------------------------------------------------------------------
*/
static void
LoadColorMap(ptr)
ColorMap *ptr;
{
register VDACRegs *vdac = (VDACRegs *)MACH_COLOR_MAP_ADDR;
if (ptr->index > 256)
return;
vdac->mapWA = ptr->index; MachEmptyWriteBuffer();
vdac->map = ptr->Entry.red; MachEmptyWriteBuffer();
vdac->map = ptr->Entry.green; MachEmptyWriteBuffer();
vdac->map = ptr->Entry.blue; MachEmptyWriteBuffer();
}
/*
*----------------------------------------------------------------------
*
* PosCursor --
*
* Postion the cursor.
*
* Results:
* None.
*
* Side effects:
* None.
*
*----------------------------------------------------------------------
*/
static void
PosCursor(x, y)
register int x, y;
{
register PCCRegs *pcc = (PCCRegs *)MACH_CURSOR_REG_ADDR;
if (y < pmu.scrInfo.min_cur_y || y > pmu.scrInfo.max_cur_y)
y = pmu.scrInfo.max_cur_y;
if (x < pmu.scrInfo.min_cur_x || x > pmu.scrInfo.max_cur_x)
x = pmu.scrInfo.max_cur_x;
pmu.scrInfo.cursor.x = x; /* keep track of real cursor */
pmu.scrInfo.cursor.y = y; /* position, indep. of mouse */
pcc->xpos = PCC_X_OFFSET + x;
pcc->ypos = PCC_Y_OFFSET + y;
}
#endif