cleaned up and re-enable compaction
[unix-history] / usr / src / sys / kern / uipc_socket2.c
/* uipc_socket2.c 4.9 81/11/23 */
#include "../h/param.h"
#include "../h/systm.h"
#include "../h/dir.h"
#include "../h/user.h"
#include "../h/proc.h"
#include "../h/file.h"
#include "../h/inode.h"
#include "../h/buf.h"
#include "../h/mbuf.h"
#include "../h/protosw.h"
#include "../h/socket.h"
#include "../h/socketvar.h"
#include "../net/inet.h"
#include "../net/inet_systm.h"
/*
* Primitive routines for operating on sockets and socket buffers
*/
/*
* Procedures to manipulate state flags of socket
* and do appropriate wakeups.
*/
soisconnecting(so)
struct socket *so;
{
so->so_state &= ~(SS_ISCONNECTED|SS_ISDISCONNECTING);
so->so_state |= SS_ISCONNECTING;
wakeup((caddr_t)&so->so_timeo);
}
soisconnected(so)
struct socket *so;
{
so->so_state &= ~(SS_ISCONNECTING|SS_ISDISCONNECTING);
so->so_state |= SS_ISCONNECTED;
wakeup((caddr_t)&so->so_timeo);
}
soisdisconnecting(so)
struct socket *so;
{
so->so_state &= ~(SS_ISCONNECTED|SS_ISCONNECTING);
so->so_state |= (SS_ISDISCONNECTING|SS_CANTRCVMORE|SS_CANTSENDMORE);
wakeup((caddr_t)&so->so_timeo);
}
soisdisconnected(so)
struct socket *so;
{
so->so_state &= ~(SS_ISCONNECTING|SS_ISCONNECTED|SS_ISDISCONNECTING);
so->so_state |= (SS_CANTRCVMORE|SS_CANTSENDMORE);
wakeup((caddr_t)&so->so_timeo);
sowwakeup(so);
sorwakeup(so);
}
socantsendmore(so)
struct socket *so;
{
so->so_state |= SS_CANTSENDMORE;
sowwakeup(so);
}
socantrcvmore(so)
struct socket *so;
{
so->so_state |= SS_CANTRCVMORE;
sorwakeup(so);
}
/*
* Select a socket.
*/
soselect(so, flag)
register struct socket *so;
int flag;
{
if (flag & FREAD) {
if (soreadable(so))
return (1);
sbselqueue(&so->so_rcv);
}
if (flag & FWRITE) {
if (sowriteable(so))
return (1);
sbselqueue(&so->so_snd);
}
return (0);
}
/*
* Queue a process for a select on a socket buffer.
*/
sbselqueue(sb)
struct sockbuf *sb;
{
register struct proc *p;
if ((p = sb->sb_sel) && p->p_wchan == (caddr_t)&selwait)
sb->sb_flags |= SB_COLL;
else
sb->sb_sel = u.u_procp;
}
/*
* Wait for data to arrive at/drain from a socket buffer.
*/
sbwait(sb)
struct sockbuf *sb;
{
sb->sb_flags |= SB_WAIT;
sleep((caddr_t)&sb->sb_cc, PZERO+1);
}
/*
* Wakeup processes waiting on a socket buffer.
*/
sbwakeup(sb)
struct sockbuf *sb;
{
if (sb->sb_sel) {
selwakeup(sb->sb_sel, sb->sb_flags & SB_COLL);
sb->sb_sel = 0;
sb->sb_flags &= ~SB_COLL;
}
if (sb->sb_flags & SB_WAIT) {
sb->sb_flags &= ~SB_WAIT;
wakeup((caddr_t)&sb->sb_cc);
}
}
/*
* Allot mbufs to a sockbuf.
*/
sbreserve(sb, cc)
struct sockbuf *sb;
{
if (m_reserve((cc*2)/MSIZE) == 0)
return (0);
sb->sb_hiwat = cc;
sb->sb_mbmax = cc*2;
return (1);
}
/*
* Free mbufs held by a socket, and reserved mbuf space.
*/
sbrelease(sb)
struct sockbuf *sb;
{
sbflush(sb);
m_release(sb->sb_mbmax/MSIZE);
sb->sb_hiwat = sb->sb_mbmax = 0;
}
/*
* Routines to add (at the end) and remove (from the beginning)
* data from a mbuf queue.
*/
/*
* Append mbuf queue m to sockbuf sb.
*/
sbappend(sb, m)
register struct mbuf *m;
register struct sockbuf *sb;
{
register struct mbuf **np, *n;
np = &sb->sb_mb;
n = 0;
while (*np) {
n = *np;
np = &n->m_next;
}
while (m) {
if (n && n->m_off <= MMAXOFF && m->m_off <= MMAXOFF &&
(int)n->m_act == 0 && (int)m->m_act == 0 &&
(n->m_off + n->m_len + m->m_len) <= MMAXOFF) {
bcopy(mtod(m, caddr_t), mtod(n, caddr_t) + n->m_len,
(unsigned)m->m_len);
n->m_len += m->m_len;
sb->sb_cc += m->m_len;
m = m_free(m);
continue;
}
sballoc(sb, m);
*np = m;
n = m;
np = &n->m_next;
m = m->m_next;
}
}
sbappendaddr(sb, asa, m0)
struct sockbuf *sb;
struct sockaddr *asa;
struct mbuf *m0;
{
struct sockaddr *msa;
register struct mbuf *m;
register int len = sizeof (struct sockaddr);
m = m0;
if (m == 0)
panic("sbappendaddr");
for (;;) {
len += m->m_len;
if (m->m_next == 0) {
m->m_act = (struct mbuf *)1;
break;
}
m = m->m_next;
}
if (len > sbspace(sb))
return (0);
m = m_get(0);
if (m == 0)
return (0);
m->m_off = MMINOFF;
m->m_len = sizeof (struct sockaddr);
msa = mtod(m, struct sockaddr *);
*msa = *asa;
m->m_act = (struct mbuf *)1;
sbappend(sb, m);
sbappend(sb, m0);
return (1);
}
/*
* Free all mbufs on a sockbuf mbuf chain.
* Check that resource allocations return to 0.
*/
sbflush(sb)
struct sockbuf *sb;
{
if (sb->sb_flags & SB_LOCK)
panic("sbflush");
sbdrop(sb, sb->sb_cc);
if (sb->sb_cc || sb->sb_mbcnt || sb->sb_mb)
panic("sbflush 2");
}
/*
* Drop data from (the front of) a sockbuf chain.
*/
sbdrop(sb, len)
register struct sockbuf *sb;
register int len;
{
register struct mbuf *m = sb->sb_mb, *mn;
while (len > 0) {
if (m == 0)
panic("sbdrop");
if (m->m_len <= len) {
len -= m->m_len;
sbfree(sb, m);
MFREE(m, mn);
m = mn;
} else {
m->m_len -= len;
m->m_off += len;
sb->sb_cc -= len;
break;
}
}
sb->sb_mb = m;
}