/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* hack.Decl.c - version 1.0.3 */
char nul
[40]; /* contains zeros */
char plname
[PL_NSIZ
]; /* player name */
char lock
[PL_NSIZ
+4] = "1lock"; /* long enough for login name .99 */
boolean in_mklev
, restoring
;
struct rm levl
[COLNO
][ROWNO
]; /* level map */
struct mkroom rooms
[MAXNROFROOMS
+1];
struct obj
*fobj
= 0, *fcobj
= 0, *invent
= 0, *uwep
= 0, *uarm
= 0,
*uarm2
= 0, *uarmh
= 0, *uarms
= 0, *uarmg
= 0, *uright
= 0,
*uleft
= 0, *uchain
= 0, *uball
= 0;
struct monst youmonst
; /* dummy; used as return value for boomhit */
xchar xupstair
, yupstair
, xdnstair
, ydnstair
;
char *save_cm
= 0, *killer
, *nomovemsg
;
xchar seelx
, seehx
, seely
, seehy
; /* corners of lit room */
char quitchars
[] = " \r\n\033";