fix header files
[unix-history] / usr / src / sys / deprecated / netdecnet / nsp_usrreq.c
/* nsp_usrreq.c 1.3 82/10/09 */
#include "../h/param.h"
#include "../h/systm.h"
#include "../h/mbuf.h"
#include "../h/socket.h"
#include "../h/socketvar.h"
#include "../h/protosw.h"
#include "../netdecnet/decnet.h"
#include "../netdecnet/dn_systm.h"
#include "../net/if.h"
#include "../netdecnet/nsp.h"
#include "../netdecnet/nsp_var.h"
#include <errno.h>
/*
* NSP protocol interface to socket abstraction.
*/
struct nspcb *nsp_newnspcb();
/*
* Process an NSP user request for NSP np. If this is a send request
* then m is the mbuf chain of send data. If this is a timer expiration
* (called from the software clock routine), then timertype tells which timer.
*/
nsp_usrreq(so, req, m, addr)
struct socket *so;
int req;
struct mbuf *m;
caddr_t addr;
{
register struct nspcb *np = sotonspcb(so);
int s = splnet();
int error = 0;
int ostate;
COUNT(NSP_USRREQ);
/*
* When an NSP is attached to a socket, then there will be
* a (struct nspcb) pointed at by the socket.
* The normal sequence of events is:
* PRU_ATTACH creating these structures
* PRU_CONNECT connecting to a remote peer
* (PRU_SEND|PRU_RCVD)* exchanging data
* PRU_DISCONNECT disconnecting from remote peer
* PRU_DETACH deleting the structures
* With the operations from PRU_CONNECT through PRU_DISCONNECT
* possible repeated several times.
*
* MULTIPLE CONNECTS ARE NOT YET IMPLEMENTED.
*/
if (np == 0 && req != PRU_ATTACH) {
splx(s);
return (EINVAL); /* XXX */
}
if (np) {
ostate = np->n_state;
}
switch (req) {
/*
* NSP attaches to socket via PRU_ATTACH, reserving space
* and NSP control block.
**** If the socket is to receive connections,
**** then the LISTEN state is entered.
*/
case PRU_ATTACH:
if (np) {
error = EISCONN;
break;
}
error = nsp_attach(so, (struct sockaddr *)addr);
if (error)
break;
np = sotonspcb(so);
break;
/*
* PRU_DETACH detaches the NSP protocol from the socket.
* If the protocol state is non-embryonic, then can't
* do this directly: have to initiate a PRU_DISCONNECT,
* which may finish later; embryonic nspcb's can just
* be discarded here.
*/
case PRU_DETACH:
if (np->n_state != NS_O && np->n_state != NS_CL
&& np->n_state != NS_LI)
nsp_disconnect(np, <reason>);
else {
nsp_close(np);
np = 0;
}
break;
/*
* Initiate connection to peer.
* Enter CI state, and mark socket as connecting.
**** Start keep-alive timer, and seed output sequence space.
**** Send initial segment on connection.
*/
case PRU_CONNECT:
error = dn_pcbconnect(np, (struct sockaddr_dn *)addr);
if (error)
break;
soisconnecting(so);
nsp_connect(np);
break;
/*
* Initiate disconnect from peer.
* If connection never passed embryonic stage, just drop;
* else if don't need to let data drain, then can just drop anyways,
* else have to begin NSP shutdown process: mark socket disconnecting,
* drain unread data, state switch to reflect user close, and
* send segment (e.g. DI) to peer. Socket will be really disconnected
* when peer sends DC to ack our DI.
*
* SHOULD IMPLEMENT LATER PRU_CONNECT VIA REALLOC NSPCB.
*/
case PRU_DISCONNECT:
nsp_disconnect(np);
break;
/*
* Accept a connection. Essentially all the work is
* done at higher levels; just return the address
* of the peer, storing through addr.
*/
case PRU_ACCEPT:
dn_pcbconnaddr(np, (struct sockaddr *)addr);
break;
/*** BEGIN NOT MODIFIED FOR NSP ***/
/*
* Mark the connection as being incapable of further output.
*/
case PRU_SHUTDOWN:
socantsendmore(so);
nsp_usrclosed(np);
(void) nsp_output(np);
break;
/*
* After a receive, possibly send window update to peer.
*/
case PRU_RCVD:
(void) nsp_output(np);
break;
/*** END NOT MODIFIED FOR NSP ***/
/*
* Do a send by putting data in output queue and
* calling output processor.
*/
case PRU_SEND:
sbpappend(&so->so_snd, m);
(void) nsp_output(np);
break;
/*** BEGIN NOT MODIFIED FOR NSP ***/
/*
* Abort the NSP.
*/
case PRU_ABORT:
nsp_drop(np, ECONNABORTED);
break;
/* SOME AS YET UNIMPLEMENTED HOOKS */
case PRU_CONTROL:
error = EOPNOTSUPP;
break;
case PRU_SENSE:
error = EOPNOTSUPP;
break;
/* END UNIMPLEMENTED HOOKS */
case PRU_RCVOOB:
if (so->so_oobmark == 0 &&
(so->so_state & SS_RCVATMARK) == 0) {
error = EINVAL;
break;
}
if ((np->n_flags & NSP_RCVINTR) == 0) {
error = EWOULDBLOCK;
break;
}
/* RETURN THE DATA */
break;
case PRU_SENDOOB:
/*
if interrupt data present return error (can't queue)
if len > 16 return error
put in xmt mbuf
mark interrupt data available
call nsp_output
*/
break;
/*
* NSP slow timer went off; going through this
* routine for tracing's sake.
*/
case PRU_SLOWTIMO:
nsp_timers(np, (int)addr);
req |= (int)addr << 8; /* for debug's sake */
break;
/*** END NOT MODIFIED FOR NSP ***/
default:
panic("nsp_usrreq");
}
if (np && (so->so_options & SO_DEBUG))
nsp_trace(NA_USER, ostate, np, (struct XXXXXXXX *)0, req);
splx(s);
return (error);
}
/*
* Attach NSP protocol to socket, allocating NSP control block,
* bufer space, and entering LISTEN state if to accept connections.
*/
nsp_attach(so, sa)
struct socket *so;
struct sockaddr *sa;
{
register struct nspcb *np;
struct sockaddr_dn *sdn = (struct sockaddr_dn *)sa;
struct mbuf *m;
int error;
if (sdn) {
if (sdn->sdn_family != AF_DECNET)
return (EAFNOSUPPORT);
/* the user has specified a sockaddr with a socreate.
all this can do is allow the user to specify an object
type or other info if he is going to wait for a connection.
figure this out later. */
} else {
/* nothing specified, will expect a connect request soon */
}
m = m_getclr(0);
if (m == 0)
return (ENOBUFS);
if (sbreserve(&so->so_snd, 1024) == 0) {
bad:
m_free(m);
return (ENOBUFS);
}
if (sbreserve(&so->so_rcv, 1024) == 0) {
sbrelease(&so->so_snd);
goto bad;
}
np = mtod(m, struct nspcb *);
np->n_head = &ncb;
insque(np, &ncb);
sp->so_pcb = (caddr_t)np;
sdn = (struct sockaddr_dn *)&so->so_addr;
sdn->sdn_family == AF_DECNET;
sdn->sdn_addr = WHAT ELSE NEEDS TO BE FILLED IN HERE?
if (so->so_options & SO_ACCEPTCONN) {
np->n_state = NS_LI;
} else
np->n_state = NS_O;
return (0);
}
/*** BEGIN NOT MODIFIED FOR NSP ***/
/*
* Initiate (or continue) disconnect.
* If embryonic state, just send reset (once).
* If not in ``let data drain'' option, just drop.
* Otherwise (hard), mark socket disconnecting and drop
* current input data; switch states based on user close, and
* send segment to peer (with FIN).
*/
nsp_disconnect(np)
struct nspcb *np;
{
struct socket *so = np->n_socket;
if (np->n_state < NSPS_ESTABLISHED)
nsp_close(np);
else if (so->so_linger == 0)
nsp_drop(np, 0);
else {
soisdisconnecting(so);
sbflush(&so->so_rcv);
nsp_usrclosed(np);
(void) nsp_output(np);
}
}
/*
* User issued close, and wish to trail through shutdown states:
* if never received SYN, just forget it. If got a SYN from peer,
* but haven't sent FIN, then go to FIN_WAIT_1 state to send peer a FIN.
* If already got a FIN from peer, then almost done; go to LAST_ACK
* state. In all other cases, have already sent FIN to peer (e.g.
* after PRU_SHUTDOWN), and just have to play tedious game waiting
* for peer to send FIN or not respond to keep-alives, etc.
*/
nsp_usrclosed(np)
struct nspcb *np;
{
switch (np->n_state) {
case NSPS_LISTEN:
case NSPS_SYN_SENT:
np->n_state = NSPS_CLOSED;
nsp_close(np);
break;
case NSPS_SYN_RECEIVED:
case NSPS_ESTABLISHED:
np->n_state = NSPS_FIN_WAIT_1;
break;
case NSPS_CLOSE_WAIT:
np->n_state = NSPS_LAST_ACK;
break;
}
}