* Copyright (c) 1980 Regents of the University of California.
* All rights reserved. The Berkeley software License Agreement
* specifies the terms and conditions for redistribution.
static char sccsid
[] = "@(#)autover.c 5.1 (Berkeley) %G%";
** If we should be so unlucky as to be caught in a quadrant
** with a supernova in it, this routine is called. It is
** called from checkcond().
** It sets you to a random warp (guaranteed to be over 6.0)
** and starts sending you off "somewhere" (whereever that is).
** Please note that it is VERY important that you reset your
** warp speed after the automatic override is called. The new
** warp factor does not stay in effect for just this routine.
** This routine will never try to send you more than sqrt(2)
** quadrants, since that is all that is needed.
printf("\aRED ALERT: The %s is in a supernova quadrant\n", Ship
.shipname
);
printf("*** Emergency override attempts to hurl %s to safety\n", Ship
.shipname
);
/* let's get our ass out of here */
Ship
.warp
= 6.0 + 2.0 * franf();
Ship
.warp2
= Ship
.warp
* Ship
.warp
;
Ship
.warp3
= Ship
.warp2
* Ship
.warp
;
dist
= 0.75 * Ship
.energy
/ (Ship
.warp3
* (Ship
.shldup
+ 1));