BSD 4_3_Reno development
[unix-history] / usr / share / man / cat1 / intro.0
INTRO(1) 1985 INTRO(1)
N\bNA\bAM\bME\bE
intro - introduction to commands
D\bDE\bES\bSC\bCR\bRI\bIP\bPT\bTI\bIO\bON\bN
This section describes publicly accessible commands in
alphabetic order. Certain distinctions of purpose are made
in the headings:
(1) Commands of general utility.
(1C) Commands for communication with other systems.
(1G) Commands used primarily for graphics and computer-aided
design.
N.B.: Commands related to system maintenance used to appear
in section 1 manual pages and were distinguished by (1M) at
the top of the page. These manual pages now appear in sec-
tion 8.
S\bSE\bEE\bE A\bAL\bLS\bSO\bO
Section (6) for computer games.
_\bH_\bo_\bw _\bt_\bo _\bg_\be_\bt _\bs_\bt_\ba_\br_\bt_\be_\bd, in the Introduction.
D\bDI\bIA\bAG\bGN\bNO\bOS\bST\bTI\bIC\bCS\bS
Upon termination each command returns two bytes of status,
one supplied by the system giving the cause for termination,
and (in the case of `normal' termination) one supplied by
the program, see _\bw_\ba_\bi_\bt and _\be_\bx_\bi_\bt(2). The former byte is 0 for
normal termination, the latter is customarily 0 for success-
ful execution, nonzero to indicate troubles such as errone-
ous parameters, bad or inaccessible data, or other inability
to cope with the task at hand. It is called variously `exit
code', `exit status' or `return code', and is described only
where special conventions are involved.
Printed 7/27/90 April 1