* Routines dealing with signals.
* A signal usually merely causes a bit to be set in the "signals" word.
* At some convenient time, the mainline code checks to see if any
* signals need processing by calling psignal().
* If we happen to be reading from a file [in iread()] at the time
* the signal is received, we call intread to interrupt the iread.
* "sigs" contains bits indicating signals which need to be processed.
#if defined(SIGWINCH) || defined(SIGWIND)
extern int sc_width
, sc_height
;
extern int screen_trashed
;
* Interrupt signal handler.
SIGNAL(SIGINT
, u_interrupt
);
* "Stop" (^Z) signal handler.
* "Window" change handler
* "Window" change handler
* Set up the signal handlers.
(void) SIGNAL(SIGINT
, u_interrupt
);
(void) SIGNAL(SIGTSTP
, stop
);
(void) SIGNAL(SIGWINCH
, winch
);
(void) SIGNAL(SIGWIND
, winch
);
* Restore signals to defaults.
(void) SIGNAL(SIGINT
, SIG_DFL
);
(void) SIGNAL(SIGTSTP
, SIG_DFL
);
(void) SIGNAL(SIGWINCH
, SIG_IGN
);
(void) SIGNAL(SIGWIND
, SIG_IGN
);
* Process any signals we have received.
* A received signal cause a bit to be set in "sigs".
if ((tsignals
= sigs
) == 0)
int old_width
, old_height
;
* Re-execute get_term() to read the new window size.
if (sc_width
!= old_width
|| sc_height
!= old_height
)
scroll
= (sc_height
+ 1) / 2;
SIGNAL(SIGTTOU
, SIG_IGN
);
SIGNAL(SIGTTOU
, SIG_DFL
);
SIGNAL(SIGTSTP
, SIG_DFL
);
* Hopefully we'll be back later and resume here...
* Reset the terminal and arrange to repaint the
* screen when we get back to the main command loop.
if (tsignals
& S_INTERRUPT
)
* {{ You may wish to replace the bell() with
* error("Interrupt", NULL_PARG); }}
* If we were interrupted while in the "calculating
* line numbers" loop, turn off line numbers.
error("Line numbers turned off", NULL_PARG
);