BSD 4_4_Lite2 development
[unix-history] / usr / share / man / cat6 / backgammon.0
BACKGAMMON(6) BSD Reference Manual BACKGAMMON(6)
N\bNA\bAM\bME\bE
backgammon - the game of backgammon
S\bSY\bYN\bNO\bOP\bPS\bSI\bIS\bS
b\bba\bac\bck\bkg\bga\bam\bmm\bmo\bon\bn [ - ] [ n r w b pr pw pb t_\bt_\be_\br_\bm s_\bf_\bi_\bl_\be ]
D\bDE\bES\bSC\bCR\bRI\bIP\bPT\bTI\bIO\bON\bN
This program lets you play backgammon against the computer
or against a "friend". All commands only are one letter,
so you don't need to type a carriage return, except at the
end of a move. The program is mostly self documenting, so
that a question mark (?) will usually get some help. If
you answer `y' when the program asks if you want the
rules, you will get text explaining the rules of the game,
some hints on strategy, instruction on how to use the pro-
gram, and a tutorial consisting of a practice game against
the computer. A description of how to use the program can
be obtained by answering `y' when it asks if you want
instructions.
The possible arguments for backgammon (most are unneces-
sary but some are very convenient) consist of:
n\bn don't ask for rules or instructions
r\br player is red (implies n)
w\bw player is white (implies n)
b\bb two players, red and white (implies n)
p\bpr\br print the board before red's turn
p\bpw\bw print the board before white's turn
p\bpb\bb print the board before both player's turn
t\bt_\bt_\be_\br_\bm terminal is type _\bt_\be_\br_\bm, uses /etc/termcap
s\bs_\bf_\bi_\bl_\be recover previously saved game from _\bf_\bi_\bl_\be. (This
can also be done by executing the saved file,
i.e., typing its name in as a command)
Arguments may be optionally preceded by a `-'. Several
arguments may be concatenated together, but not after `s'
or `t' arguments, since they can be followed by an arbi-
trary string. Any unrecognized arguments are ignored. An
argument of a lone `-' gets a description of possible
arguments.
4.2 Berkeley Distribution May 31, 1993 1
BACKGAMMON(6) BSD Reference Manual BACKGAMMON(6)
If _\bt_\be_\br_\bm has capabilities for direct cursor movement (see
_\bt_\be_\br_\bm_\bc_\ba_\bp(5)) _\bb_\ba_\bc_\bk_\bg_\ba_\bm_\bm_\bo_\bn ``fixes'' the board after each
move, so the board does not need to be reprinted, unless
the screen suffers some horrendous malady. Also, any `p'
option will be ignored. (The `t' option is not necessary
unless the terminal type does not match the entry in the
/etc/termcap data base.)
Q\bQU\bUI\bIC\bCK\bK R\bRE\bEF\bFE\bER\bRE\bEN\bNC\bCE\bE
When the program prompts by typing only your color, type a
space or carriage return to roll, or
d\bd to double
p\bp to print the board
q\bq to quit
s\bs to save the game for later
When the program prompts with 'Move:', type
p\bp to print the board
q\bq to quit
s\bs to save the game
or a _\bm_\bo_\bv_\be, which is a sequence of
s\bs-\b-f\bf move from s\bs to f\bf
s\bs/\b/r\br move one man on s\bs the roll r\br
separated by commas or spaces and ending with a newline.
Available abbreviations are
s\bs-\b-f\bf1\b1-\b-f\bf2\b2 means s\bs-\b-f\bf1\b1,\b,f\bf1\b1-\b-f\bf2\b2
s\bs/\b/r\br1\b1r\br2\b2 means s\bs/\b/r\br1\b1,\b,s\bs/\b/r\br2\b2
Use `b' for bar and `h' for home, or 0 or 25 as appropri-
ate.
A\bAU\bUT\bTH\bHO\bOR\bR
Alan Char
4.2 Berkeley Distribution May 31, 1993 2
BACKGAMMON(6) BSD Reference Manual BACKGAMMON(6)
F\bFI\bIL\bLE\bES\bS
/usr/games/teachgammon - rules and tutorial
/etc/termcap - terminal capabilities
B\bBU\bUG\bGS\bS
The program's strategy needs much work.
4.2 Berkeley Distribution May 31, 1993 3