new grapple and foul data structure.
[unix-history] / usr / src / games / sail / dr_4.c
#ifndef lint
static char *sccsid = "@(#)dr_4.c 2.2 83/12/17";
#endif
#include "externs.h"
ungrap(from, to)
register struct ship *from, *to;
{
register k;
char friend;
if ((k = grappled2(from, to)) == 0)
return;
friend = capship(from)->nationality == capship(to)->nationality;
while (--k >= 0) {
if (friend || die() < 3) {
cleangrapple(from, to, 0);
makesignal(from, "ungrappling %s (%c%c)", to);
}
}
}
grap(from, to)
register struct ship *from, *to;
{
if (capship(from)->nationality != capship(to)->nationality && die() > 2)
return;
Write(W_GRAP, from, 0, to->file->index, 0, 0, 0);
Write(W_GRAP, to, 0, from->file->index, 0, 0, 0);
makesignal(from, "grappled with %s (%c%c)", to);
}