string.h is ANSI C include file
[unix-history] / usr / src / games / mille / mille.h
/*
* Copyright (c) 1982 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that the above copyright notice and this paragraph are
* duplicated in all such forms and that any documentation,
* advertising materials, and other materials related to such
* distribution and use acknowledge that the software was developed
* by the University of California, Berkeley. The name of the
* University may not be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* @(#)mille.h 5.4 (Berkeley) %G%
*/
# include <sys/types.h>
# include <ctype.h>
# include <curses.h>
# include <string.h>
/*
* @(#)mille.h 1.1 (Berkeley) 4/1/82
*/
/*
* Miscellaneous constants
*/
# define unsgn unsigned
# define CARD short
# define HAND_SZ 7 /* number of cards in a hand */
# define DECK_SZ 101 /* number of cards in decks */
# define NUM_SAFE 4 /* number of saftey cards */
# define NUM_MILES 5 /* number of milestones types */
# define NUM_CARDS 20 /* number of types of cards */
# define BOARD_Y 17 /* size of board screen */
# define BOARD_X 40
# define MILES_Y 7 /* size of mileage screen */
# define MILES_X 80
# define SCORE_Y 17 /* size of score screen */
# define SCORE_X 40
# define MOVE_Y 10 /* Where to print move prompt */
# define MOVE_X 20
# define ERR_Y 15 /* Where to print errors */
# define ERR_X 5
# define EXT_Y 4 /* Where to put Extension */
# define EXT_X 9
# define PLAYER 0
# define COMP 1
# define W_SMALL 0 /* Small (initial) window */
# define W_FULL 1 /* Full (final) window */
/*
* Move types
*/
# define M_DISCARD 0
# define M_DRAW 1
# define M_PLAY 2
# define M_ORDER 3
/*
* Scores
*/
# define SC_SAFETY 100
# define SC_ALL_SAFE 300
# define SC_COUP 300
# define SC_TRIP 400
# define SC_SAFE 300
# define SC_DELAY 300
# define SC_EXTENSION 200
# define SC_SHUT_OUT 500
/*
* safety descriptions
*/
# define S_UNKNOWN 0 /* location of safety unknown */
# define S_IN_HAND 1 /* safety in player's hand */
# define S_PLAYED 2 /* safety has been played */
# define S_GAS_SAFE 0 /* Gas safety card index */
# define S_SPARE_SAFE 1 /* Tire safety card index */
# define S_DRIVE_SAFE 2 /* Driveing safety card index */
# define S_RIGHT_WAY 3 /* Right-of-Way card index */
# define S_CONV 15 /* conversion from C_ to S_ */
/*
* card numbers
*/
# define C_INIT -1
# define C_25 0
# define C_50 1
# define C_75 2
# define C_100 3
# define C_200 4
# define C_EMPTY 5
# define C_FLAT 6
# define C_CRASH 7
# define C_STOP 8
# define C_LIMIT 9
# define C_GAS 10
# define C_SPARE 11
# define C_REPAIRS 12
# define C_GO 13
# define C_END_LIMIT 14
# define C_GAS_SAFE 15
# define C_SPARE_SAFE 16
# define C_DRIVE_SAFE 17
# define C_RIGHT_WAY 18
/*
* prompt types
*/
# define MOVEPROMPT 0
# define REALLYPROMPT 1
# define ANOTHERHANDPROMPT 2
# define ANOTHERGAMEPROMPT 3
# define SAVEGAMEPROMPT 4
# define SAMEFILEPROMPT 5
# define FILEPROMPT 6
# define EXTENSIONPROMPT 7
# define OVERWRITEFILEPROMPT 8
# ifdef SYSV
# define srandom(x) srand(x)
# define random() rand()
# ifndef attron
# define erasechar() _tty.c_cc[VERASE]
# define killchar() _tty.c_cc[VKILL]
# endif
# else
# ifndef erasechar
# define erasechar() _tty.sg_erase
# define killchar() _tty.sg_kill
# endif
# endif SYSV
typedef struct {
bool coups[NUM_SAFE];
bool can_go;
bool new_battle;
bool new_speed;
short safety[NUM_SAFE];
short sh_safety[NUM_SAFE];
short nummiles[NUM_MILES];
short sh_nummiles[NUM_MILES];
CARD hand[HAND_SZ];
CARD sh_hand[HAND_SZ];
CARD battle;
CARD sh_battle;
CARD speed;
CARD sh_speed;
int mileage;
int sh_mileage;
int hand_tot;
int sh_hand_tot;
int safescore;
int sh_safescore;
int coupscore;
int total;
int sh_total;
int games;
int sh_games;
int was_finished;
} PLAY;
/*
* macros
*/
# define other(x) (1 - x)
# define nextplay() (Play = other(Play))
# define nextwin(x) (1 - x)
# define opposite(x) (Opposite[x])
# define issafety(x) (x >= C_GAS_SAFE)
/*
* externals
*/
extern bool Debug, Finished, Next, On_exit, Order, Saved;
extern char *C_fmt, **C_name, *Fromfile, Initstr[];
extern int Card_no, End, Handstart, Movetype, Numcards[], Numgos,
Numneed[], Numseen[NUM_CARDS], Play, Value[], Window;
extern CARD Deck[DECK_SZ], Discard, Opposite[NUM_CARDS], Sh_discard,
*Topcard;
extern FILE *outf;
extern PLAY Player[2];
extern WINDOW *Board, *Miles, *Score;
/*
* functions
*/
CARD getcard();