/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* hack.bones.c - version 1.0.3 */
extern char plname
[PL_NSIZ
];
extern struct monst
*makemon();
extern struct permonst pm_ghost
;
char bones
[] = "bones_xx";
/* save bones and possessions of a deceased adventurer */
register struct obj
*otmp
;
register struct trap
*ttmp
;
register struct monst
*mtmp
;
if(dlevel
<= 0 || dlevel
> MAXLEVEL
) return;
if(!rn2(1 + dlevel
/2)) return; /* not so many ghosts on low levels */
bones
[6] = '0' + (dlevel
/10);
bones
[7] = '0' + (dlevel
%10);
if((fd
= open(bones
,0)) >= 0){
/* drop everything; the corpse's possessions are usually cursed */
otmp
->age
= 0; /* very long ago */
if(rn2(5)) otmp
->cursed
= 1;
invent
= 0; /* superfluous */
if(!(mtmp
= makemon(PM_GHOST
, u
.ux
, u
.uy
))) return;
(void) strcpy((char *) mtmp
->mextra
, plname
);
mkgold(somegold() + d(dlevel
,30), u
.ux
, u
.uy
);
for(mtmp
= fmon
; mtmp
; mtmp
= mtmp
->nmon
){
if(mtmp
->mdispl
) unpmon(mtmp
);
for(ttmp
= ftrap
; ttmp
; ttmp
= ttmp
->ntrap
)
for(otmp
= fobj
; otmp
; otmp
= otmp
->nobj
) {
/* otmp->o_cnt_id = 0; - superfluous */
if(otmp
->olet
== AMULET_SYM
&& !otmp
->spe
) {
otmp
->spe
= -1; /* no longer the actual amulet */
otmp
->cursed
= 1; /* flag as gotten from a ghost */
if((fd
= creat(bones
, FMASK
)) < 0) return;
if(rn2(3)) return(0); /* only once in three times do we find bones */
bones
[6] = '0' + dlevel
/10;
bones
[7] = '0' + dlevel
%10;
if((fd
= open(bones
, 0)) < 0) return(0);
if((ok
= uptodate(fd
)) != 0){
for(x
= 0; x
< COLNO
; x
++) for(y
= 0; y
< ROWNO
; y
++)
levl
[x
][y
].seen
= levl
[x
][y
].new = 0;
if(!wizard
) /* duvel!frans: don't remove bones while debugging */
pline("Cannot unlink %s .", bones
);