Add support for microvax 3000.
[unix-history] / usr / src / sys / vax / uba / qevent.h
/*
* Copyright (c) 1982, 1986 Regents of the University of California.
* All rights reserved. The Berkeley software License Agreement
* specifies the terms and conditions for redistribution.
*
* @(#)qevent.h 1.3 Berkeley %G%
*/
/************************************************************************
* *
* Copyright (c) 1985 by *
* Digital Equipment Corporation, Maynard, MA *
* All rights reserved. *
* *
* This software is furnished under a license and may be used and *
* copied only in accordance with the terms of such license and *
* with the inclusion of the above copyright notice. This *
* software or any other copies thereof may not be provided or *
* otherwise made available to any other person. No title to and *
* ownership of the software is hereby transferred. *
* *
* The information in this software is subject to change without *
* notice and should not be construed as a commitment by Digital *
* Equipment Corporation. *
* *
* Digital assumes no responsibility for the use or reliability *
* of its software on equipment which is not supplied by Digital. *
* *
************************************************************************/
/*
* Event queue entries
*/
#ifndef _QEVENT_
#define _QEVENT_
typedef struct _vs_event {
unsigned short vse_x; /* x position */
unsigned short vse_y; /* y position */
unsigned short vse_time;/* 10 millisecond units (button only) */
char vse_type; /* button or motion? */
unsigned char vse_key; /* the key (button only) */
char vse_direction; /* which direction (button only) */
char vse_device; /* which device (button only) */
} vsEvent;
/* vse_type field */
#define VSE_BUTTON 0 /* button moved */
#define VSE_MMOTION 1 /* mouse moved */
#define VSE_TMOTION 2 /* tablet moved */
/* vse_direction field */
#define VSE_KBTUP 0 /* up */
#define VSE_KBTDOWN 1 /* down */
#define VSE_KBTRAW 2 /* undetermined */
/* vse_device field */
#define VSE_NULL 0 /* NULL event (for QD_GETEVENT ret) */
#define VSE_MOUSE 1 /* mouse */
#define VSE_DKB 2 /* main keyboard */
#define VSE_TABLET 3 /* graphics tablet */
#define VSE_AUX 4 /* auxiliary */
#define VSE_CONSOLE 5 /* console */
/* The event queue */
typedef struct _vs_eventqueue {
vsEvent *events; /* input event buffer */
int size; /* size of event buffer */
int head; /* index into events */
int tail; /* index into events */
} vsEventQueue;
/* mouse cursor position */
typedef struct _vs_cursor {
short x;
short y;
} vsCursor;
/* mouse motion rectangle */
typedef struct _vs_box {
short bottom;
short right;
short left;
short top;
} vsBox;
#endif /*_QEVENT_*/