* Copyright (c) 1982, 1986 Regents of the University of California.
* All rights reserved. The Berkeley software License Agreement
* specifies the terms and conditions for redistribution.
* @(#)qevent.h 1.3 Berkeley %G%
/************************************************************************
* Copyright (c) 1985 by *
* Digital Equipment Corporation, Maynard, MA *
* This software is furnished under a license and may be used and *
* copied only in accordance with the terms of such license and *
* with the inclusion of the above copyright notice. This *
* software or any other copies thereof may not be provided or *
* otherwise made available to any other person. No title to and *
* ownership of the software is hereby transferred. *
* The information in this software is subject to change without *
* notice and should not be construed as a commitment by Digital *
* Equipment Corporation. *
* Digital assumes no responsibility for the use or reliability *
* of its software on equipment which is not supplied by Digital. *
************************************************************************/
typedef struct _vs_event
{
unsigned short vse_x
; /* x position */
unsigned short vse_y
; /* y position */
unsigned short vse_time
;/* 10 millisecond units (button only) */
char vse_type
; /* button or motion? */
unsigned char vse_key
; /* the key (button only) */
char vse_direction
; /* which direction (button only) */
char vse_device
; /* which device (button only) */
#define VSE_BUTTON 0 /* button moved */
#define VSE_MMOTION 1 /* mouse moved */
#define VSE_TMOTION 2 /* tablet moved */
/* vse_direction field */
#define VSE_KBTUP 0 /* up */
#define VSE_KBTDOWN 1 /* down */
#define VSE_KBTRAW 2 /* undetermined */
#define VSE_NULL 0 /* NULL event (for QD_GETEVENT ret) */
#define VSE_MOUSE 1 /* mouse */
#define VSE_DKB 2 /* main keyboard */
#define VSE_TABLET 3 /* graphics tablet */
#define VSE_AUX 4 /* auxiliary */
#define VSE_CONSOLE 5 /* console */
typedef struct _vs_eventqueue
{
vsEvent
*events
; /* input event buffer */
int size
; /* size of event buffer */
int head
; /* index into events */
int tail
; /* index into events */
/* mouse cursor position */
typedef struct _vs_cursor
{
/* mouse motion rectangle */