* Copyright (c) 1982 Regents of the University of California.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
static char sccsid
[] = "@(#)extern.c 5.5 (Berkeley) 6/1/90";
* @(#)extern.c 1.1 (Berkeley) 4/1/82
bool Debug
, /* set if debugging code on */
Finished
, /* set if current hand is finished */
Next
, /* set if changing players */
On_exit
, /* set if game saved on exiting */
Order
, /* set if hand should be sorted */
Saved
; /* set if game just saved */
char *C_fmt
= "%-18.18s", /* format for printing cards */
*Fromfile
= NULL
, /* startup file for game */
Initstr
[100], /* initial string for error field */
*_cn
[NUM_CARDS
] = { /* Card name buffer */
**C_name
= &_cn
[1]; /* Card names */
int Card_no
, /* Card number for current move */
End
, /* End value for current hand */
Handstart
= COMP
, /* Player who starts hand */
Movetype
, /* Current move type */
Play
, /* Current player */
Numgos
, /* Number of Go cards used by computer */
Window
= W_SMALL
, /* Current window wanted */
Numseen
[NUM_CARDS
], /* Number of cards seen in current hand */
Value
[NUM_MILES
] = { /* Value of mileage cards */
Numcards
[NUM_CARDS
] = { /* Number of cards in deck */
Numneed
[NUM_CARDS
] = { /* number of cards needed per hand */
CARD Discard
, /* Top of discard pile */
Sh_discard
, /* Last discard card shown */
*Topcard
, /* Pointer to next card to be picked */
Opposite
[NUM_CARDS
] = { /* Opposites of each card */
C_25
, C_50
, C_75
, C_100
, C_200
, C_GAS
, C_SPARE
,
C_REPAIRS
, C_GO
, C_END_LIMIT
, C_EMPTY
, C_FLAT
, C_CRASH
,
C_STOP
, C_LIMIT
, C_EMPTY
, C_FLAT
, C_CRASH
, C_STOP
, C_INIT
Deck
[DECK_SZ
] = { /* Current deck */
C_25
, C_25
, C_25
, C_25
, C_25
, C_25
, C_25
, C_25
, C_25
, C_25
,
C_50
, C_50
, C_50
, C_50
, C_50
, C_50
, C_50
, C_50
, C_50
, C_50
,
C_75
, C_75
, C_75
, C_75
, C_75
, C_75
, C_75
, C_75
, C_75
, C_75
,
C_100
, C_100
, C_100
, C_100
, C_100
, C_100
, C_100
, C_100
, C_100
,
C_200
, C_200
, C_200
, C_200
,
C_STOP
, C_STOP
, C_STOP
, C_STOP
,
C_LIMIT
, C_LIMIT
, C_LIMIT
,
C_GAS
, C_GAS
, C_GAS
, C_GAS
, C_GAS
, C_GAS
,
C_SPARE
, C_SPARE
, C_SPARE
, C_SPARE
, C_SPARE
, C_SPARE
,
C_REPAIRS
, C_REPAIRS
, C_REPAIRS
, C_REPAIRS
, C_REPAIRS
,
C_END_LIMIT
, C_END_LIMIT
, C_END_LIMIT
, C_END_LIMIT
, C_END_LIMIT
,
C_GO
, C_GO
, C_GO
, C_GO
, C_GO
, C_GO
, C_GO
, C_GO
, C_GO
, C_GO
,
C_GAS_SAFE
, C_SPARE_SAFE
, C_DRIVE_SAFE
, C_RIGHT_WAY
PLAY Player
[2]; /* Player descriptions */
WINDOW
*Board
, /* Playing field screen */
*Miles
, /* Mileage screen */
*Score
; /* Score screen */