Start development on 386BSD 0.0
[unix-history] / .ref-BSD-4_3_Net_2 / usr / src / sys / vax / uba / qevent.h
/*-
* Copyright (c) 1982, 1986 The Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)qevent.h 7.1 (Berkeley) 5/9/91
*/
/************************************************************************
* *
* Copyright (c) 1985 by *
* Digital Equipment Corporation, Maynard, MA *
* All rights reserved. *
* *
* This software is furnished under a license and may be used and *
* copied only in accordance with the terms of such license and *
* with the inclusion of the above copyright notice. This *
* software or any other copies thereof may not be provided or *
* otherwise made available to any other person. No title to and *
* ownership of the software is hereby transferred. *
* *
* The information in this software is subject to change without *
* notice and should not be construed as a commitment by Digital *
* Equipment Corporation. *
* *
* Digital assumes no responsibility for the use or reliability *
* of its software on equipment which is not supplied by Digital. *
* *
************************************************************************/
/*
* Event queue entries
*/
#ifndef _QEVENT_
#define _QEVENT_
typedef struct _vs_event {
unsigned short vse_x; /* x position */
unsigned short vse_y; /* y position */
unsigned short vse_time;/* 10 millisecond units (button only) */
char vse_type; /* button or motion? */
unsigned char vse_key; /* the key (button only) */
char vse_direction; /* which direction (button only) */
char vse_device; /* which device (button only) */
} vsEvent;
/* vse_type field */
#define VSE_BUTTON 0 /* button moved */
#define VSE_MMOTION 1 /* mouse moved */
#define VSE_TMOTION 2 /* tablet moved */
/* vse_direction field */
#define VSE_KBTUP 0 /* up */
#define VSE_KBTDOWN 1 /* down */
#define VSE_KBTRAW 2 /* undetermined */
/* vse_device field */
#define VSE_NULL 0 /* NULL event (for QD_GETEVENT ret) */
#define VSE_MOUSE 1 /* mouse */
#define VSE_DKB 2 /* main keyboard */
#define VSE_TABLET 3 /* graphics tablet */
#define VSE_AUX 4 /* auxiliary */
#define VSE_CONSOLE 5 /* console */
/* The event queue */
typedef struct _vs_eventqueue {
vsEvent *events; /* input event buffer */
int size; /* size of event buffer */
int head; /* index into events */
int tail; /* index into events */
} vsEventQueue;
/* mouse cursor position */
typedef struct _vs_cursor {
short x;
short y;
} vsCursor;
/* mouse motion rectangle */
typedef struct _vs_box {
short bottom;
short right;
short left;
short top;
} vsBox;
#endif /*_QEVENT_*/