BSD 4_3 release
[unix-history] / usr / src / sys / sys / kern_exit.c
/*
* Copyright (c) 1982, 1986 Regents of the University of California.
* All rights reserved. The Berkeley software License Agreement
* specifies the terms and conditions for redistribution.
*
* @(#)kern_exit.c 7.1 (Berkeley) 6/5/86
*/
#include "../machine/reg.h"
#include "../machine/psl.h"
#include "param.h"
#include "systm.h"
#include "map.h"
#include "dir.h"
#include "user.h"
#include "kernel.h"
#include "proc.h"
#include "buf.h"
#include "wait.h"
#include "vm.h"
#include "file.h"
#include "mbuf.h"
#include "inode.h"
#include "syslog.h"
/*
* Exit system call: pass back caller's arg
*/
rexit()
{
register struct a {
int rval;
} *uap;
uap = (struct a *)u.u_ap;
exit((uap->rval & 0377) << 8);
}
/*
* Release resources.
* Save u. area for parent to look at.
* Enter zombie state.
* Wake up parent and init processes,
* and dispose of children.
*/
exit(rv)
int rv;
{
register int i;
register struct proc *p, *q, *nq;
register int x;
struct mbuf *m = m_getclr(M_WAIT, MT_ZOMBIE);
#ifdef PGINPROF
vmsizmon();
#endif
p = u.u_procp;
p->p_flag &= ~(STRC|SULOCK);
p->p_flag |= SWEXIT;
p->p_sigignore = ~0;
p->p_cpticks = 0;
p->p_pctcpu = 0;
for (i = 0; i < NSIG; i++)
u.u_signal[i] = SIG_IGN;
untimeout(realitexpire, (caddr_t)p);
/*
* Release virtual memory. If we resulted from
* a vfork(), instead give the resources back to
* the parent.
*/
if ((p->p_flag & SVFORK) == 0)
vrelvm();
else {
p->p_flag &= ~SVFORK;
wakeup((caddr_t)p);
while ((p->p_flag & SVFDONE) == 0)
sleep((caddr_t)p, PZERO - 1);
p->p_flag &= ~SVFDONE;
}
for (i = 0; i <= u.u_lastfile; i++) {
struct file *f;
f = u.u_ofile[i];
if (f) {
u.u_ofile[i] = NULL;
u.u_pofile[i] = 0;
closef(f);
}
}
ilock(u.u_cdir);
iput(u.u_cdir);
if (u.u_rdir) {
ilock(u.u_rdir);
iput(u.u_rdir);
}
u.u_rlimit[RLIMIT_FSIZE].rlim_cur = RLIM_INFINITY;
acct();
#ifdef QUOTA
qclean();
#endif
/*
* Freeing the user structure and kernel stack
* for the current process: have to run a bit longer
* using the pages which are about to be freed...
* vrelu will block memory allocation by raising ipl.
*/
vrelu(u.u_procp, 0);
vrelpt(u.u_procp);
if (*p->p_prev = p->p_nxt) /* off allproc queue */
p->p_nxt->p_prev = p->p_prev;
if (p->p_nxt = zombproc) /* onto zombproc */
p->p_nxt->p_prev = &p->p_nxt;
p->p_prev = &zombproc;
zombproc = p;
multprog--;
p->p_stat = SZOMB;
noproc = 1;
i = PIDHASH(p->p_pid);
x = p - proc;
if (pidhash[i] == x)
pidhash[i] = p->p_idhash;
else {
for (i = pidhash[i]; i != 0; i = proc[i].p_idhash)
if (proc[i].p_idhash == x) {
proc[i].p_idhash = p->p_idhash;
goto done;
}
panic("exit");
}
if (p->p_pid == 1) {
if (p->p_dsize == 0) {
printf("Can't exec /etc/init\n");
for (;;)
;
} else
panic("init died");
}
done:
p->p_xstat = rv;
p->p_ru = mtod(m, struct rusage *);
*p->p_ru = u.u_ru;
ruadd(p->p_ru, &u.u_cru);
if (p->p_cptr) /* only need this if any child is S_ZOMB */
wakeup((caddr_t)&proc[1]);
for (q = p->p_cptr; q != NULL; q = nq) {
nq = q->p_osptr;
if (nq != NULL)
nq->p_ysptr = NULL;
if (proc[1].p_cptr)
proc[1].p_cptr->p_ysptr = q;
q->p_osptr = proc[1].p_cptr;
q->p_ysptr = NULL;
proc[1].p_cptr = q;
q->p_pptr = &proc[1];
q->p_ppid = 1;
/*
* Traced processes are killed
* since their existence means someone is screwing up.
* Stopped processes are sent a hangup and a continue.
* This is designed to be ``safe'' for setuid
* processes since they must be willing to tolerate
* hangups anyways.
*/
if (q->p_flag&STRC) {
q->p_flag &= ~STRC;
psignal(q, SIGKILL);
} else if (q->p_stat == SSTOP) {
psignal(q, SIGHUP);
psignal(q, SIGCONT);
}
/*
* Protect this process from future
* tty signals, clear TSTP/TTIN/TTOU if pending.
*/
(void) spgrp(q);
}
p->p_cptr = NULL;
psignal(p->p_pptr, SIGCHLD);
wakeup((caddr_t)p->p_pptr);
swtch();
}
wait()
{
struct rusage ru, *rup;
if ((u.u_ar0[PS] & PSL_ALLCC) != PSL_ALLCC) {
u.u_error = wait1(0, (struct rusage *)0);
return;
}
rup = (struct rusage *)u.u_ar0[R1];
u.u_error = wait1(u.u_ar0[R0], &ru);
if (u.u_error)
return;
if (rup != (struct rusage *)0)
u.u_error = copyout((caddr_t)&ru, (caddr_t)rup,
sizeof (struct rusage));
}
/*
* Wait system call.
* Search for a terminated (zombie) child,
* finally lay it to rest, and collect its status.
* Look also for stopped (traced) children,
* and pass back status from them.
*/
wait1(options, ru)
register int options;
struct rusage *ru;
{
register f;
register struct proc *p, *q;
f = 0;
loop:
q = u.u_procp;
for (p = q->p_cptr; p; p = p->p_osptr) {
f++;
if (p->p_stat == SZOMB) {
u.u_r.r_val1 = p->p_pid;
u.u_r.r_val2 = p->p_xstat;
p->p_xstat = 0;
if (ru && p->p_ru)
*ru = *p->p_ru;
if (p->p_ru) {
ruadd(&u.u_cru, p->p_ru);
(void) m_free(dtom(p->p_ru));
p->p_ru = 0;
}
p->p_stat = NULL;
p->p_pid = 0;
p->p_ppid = 0;
if (*p->p_prev = p->p_nxt) /* off zombproc */
p->p_nxt->p_prev = p->p_prev;
p->p_nxt = freeproc; /* onto freeproc */
freeproc = p;
if (q = p->p_ysptr)
q->p_osptr = p->p_osptr;
if (q = p->p_osptr)
q->p_ysptr = p->p_ysptr;
if ((q = p->p_pptr)->p_cptr == p)
q->p_cptr = p->p_osptr;
p->p_pptr = 0;
p->p_ysptr = 0;
p->p_osptr = 0;
p->p_cptr = 0;
p->p_sig = 0;
p->p_sigcatch = 0;
p->p_sigignore = 0;
p->p_sigmask = 0;
p->p_pgrp = 0;
p->p_flag = 0;
p->p_wchan = 0;
p->p_cursig = 0;
return (0);
}
if (p->p_stat == SSTOP && (p->p_flag&SWTED)==0 &&
(p->p_flag&STRC || options&WUNTRACED)) {
p->p_flag |= SWTED;
u.u_r.r_val1 = p->p_pid;
u.u_r.r_val2 = (p->p_cursig<<8) | WSTOPPED;
return (0);
}
}
if (f == 0)
return (ECHILD);
if (options&WNOHANG) {
u.u_r.r_val1 = 0;
return (0);
}
if (setjmp(&u.u_qsave)) {
p = u.u_procp;
if ((u.u_sigintr & sigmask(p->p_cursig)) != 0)
return(EINTR);
u.u_eosys = RESTARTSYS;
return (0);
}
sleep((caddr_t)u.u_procp, PWAIT);
goto loop;
}