/* in_systm.h 4.1 81/11/08 */
* Miscellaneous internetwork
* definitions for kernel.
/* THESE SHOULD BE ELIMINATED */
#define NCON 20 /* SHOULD BE DYNAMIC, NO LIMIT */
#define NHOST 20 /* SHOULD BE SOME DYNAMIC LIMIT */
/* END SHOULD BE ELIMINATED */
* Internally the system keeps counters in the headers with the bytes
* swapped so that VAX instructions will work on them. It reverses
* the bytes before transmission at each protocol level. The n_ types
* represent the types with the bytes in ``high-ender'' order.
typedef u_short n_short
; /* short as received from the net */
typedef u_long n_long
; /* long as received from the net */
typedef u_long seq_t
; /* sequence number */
typedef u_long n_time
; /* ms since 00:00 GMT, byte rev */
* The network runs as a software interrupt process.
* You can switch into the network by doing splnet() and return by splx().
* The software interrupt level for the network is higher than the software
* level for the clock (so you can enter the network in routines called
* at timeout time). Splimp is an ipl high enough to block all imps.
* While manipulating the mbuf buffer pool you have to block imps since
* allocation occurs at interrupt level. (It would be easier to
* use interlocked instructions, but we don't do this yet.)
#define setsoftnet() mtpr(SIRR, 12)
/* splnet is defined in ../sys/asm.sed */
* Network statistics record.
* SHOULD BE KEPT PER INTERFACE, AND WITH CNT, RATE, SUM.
int imp_resets
; /* # times imp reset */
int imp_flushes
; /* # packets flushed by imp */
int imp_drops
; /* # msgs from imp no-one wants */
int m_drops
; /* # mbuf drops from lack of bufs */
int ip_badsum
; /* # bad ip checksums */
int t_badsum
; /* # bad tcp checksums */
int t_badsegs
; /* # bad tcp segments */
int t_unack
; /* # tcp segs placed on rcv_unack */
extern struct net_stat netstat
; /* net statistics block */
#include "../inet/count.h"
#define COUNT(i) nrcount[i]++
int nrcount
[NCOUNTERS
+1];