* Copyright (c) 1980, 1993
* The Regents of the University of California. All rights reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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static char sccsid
[] = "@(#)play.c 8.1 (Berkeley) 5/31/93";
** INSTRUCTION READ AND MAIN PLAY LOOP
** Well folks, this is it. Here we have the guts of the game.
** This routine executes moves. It sets up per-move variables,
** gets the command, and executes the command. After the command,
** it calls events() to use up time, attack() to have Klingons
** attack if the move was not free, and checkcond() to check up
** on how we are doing after the move.
extern int abandon(), capture(), shield(), computer(), dcrept(),
destruct(), dock(), help(), impulse(), lrscan(),
warp(), dumpgame(), rest(), srscan(),
myreset(), torped(), visual(), setwarp(), undock(), phaser();
"abandon", "", abandon
, 0,
"ca", "pture", capture
, 0,
"c", "omputer", computer
, 0,
"da", "mages", dcrept
, 0,
"destruct", "", destruct
, 0,
"i", "mpulse", impulse
, 0,
"p", "hasers", phaser
, 0,
"st", "atus", srscan
, -1,
"terminate", "", myreset
, 0,
"t", "orpedo", torped
, 0,
r
= getcodpar("\nCommand", Comtab
);