BSD 4_4 release
[unix-history] / usr / src / sys / news3400 / iop / framebuf.h
/*
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Sony Corp. and Kazumasa Utashiro of Software Research Associates, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* from: $Hdr: framebuf.h,v 4.300 91/06/09 06:42:21 root Rel41 $ SONY
*
* @(#)framebuf.h 8.1 (Berkeley) 6/11/93
*/
#ifndef __FRAMEBUF__
#define __FRAMEBUF__ 1
typedef unsigned short Word;
#define BitsPerWord 16
typedef struct {
short x, y;
} sPoint;
typedef struct {
int x, y;
} lPoint;
typedef struct {
sPoint origin;
sPoint extent;
} sRectangle;
typedef struct {
lPoint origin;
lPoint extent;
} lRectangle;
typedef struct {
char type; /* BM_FB, BM_MEM, BM_0, BM_1 or BM_LBP */
char depth; /* bitmap depth */
unsigned short width; /* width in Words */
sRectangle rect; /* defined area */
Word *base; /* for BM_MEM */
} sBitmap;
typedef struct {
char type; /* BM_FB, BM_MEM, BM_0, BM_1 or BM_LBP */
char depth; /* bitmap depth */
unsigned short width; /* width in Words */
lRectangle rect; /* defined area */
Word *base; /* for BM_MEM */
} lBitmap;
#define BM_FB 0 /* frame buffer */
#define BM_MEM 1 /* bitmap in memory (XY format) */
#define BM_0 2 /* virtual bitmap of data '0' */
#define BM_1 3 /* virtual bitmap of data '1' */
#define BM_LBP 4 /* lbp page buffer (future support) */
/* 2 operand bitblt */
typedef struct {
unsigned char func; /* function code */
char transp; /* transparency */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
sBitmap srcBitmap; /* source bitmap */
sRectangle srcRect; /* source rectangle */
sBitmap destBitmap; /* destination bitmap */
sRectangle destClip; /* clip rectangle */
sPoint destPoint; /* destination point */
} sBitblt;
typedef struct {
unsigned char func; /* function code */
char transp; /* transparency */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
lBitmap srcBitmap; /* source bitmap */
lRectangle srcRect; /* source rectangle */
lBitmap destBitmap; /* destination bitmap */
lRectangle destClip; /* clip rectangle */
lPoint destPoint; /* destination point */
} lBitblt;
/* tile 2 operand bitblt */
typedef struct {
unsigned char func; /* function code */
char transp; /* transparency */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
sBitmap ptnBitmap; /* pattern bitmap */
sRectangle ptnRect; /* pattern rectangle */
sPoint refPoint; /* reference point */
sBitmap destBitmap; /* destination bitmap */
sRectangle destClip; /* clip rectangle */
sRectangle destRect; /* destination rectangle */
} sTileBitblt;
typedef struct {
unsigned char func; /* function code */
char transp; /* transparency */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
lBitmap ptnBitmap; /* pattern bitmap */
lRectangle ptnRect; /* pattern rectangle */
lPoint refPoint; /* reference point */
lBitmap destBitmap; /* destination bitmap */
lRectangle destClip; /* clip rectangle */
lRectangle destRect; /* destination rectangle */
} lTileBitblt;
/* 3 operand bitblt */
typedef struct {
unsigned char func; /* function code */
char transp; /* transparency */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
sBitmap ptnBitmap; /* pattern bitmap */
sRectangle ptnRect; /* pattern rectangle */
sPoint refPoint; /* reference point */
sBitmap srcBitmap; /* source bitmap */
sRectangle srcRect; /* source rectangle */
sBitmap destBitmap; /* destination bitmap */
sRectangle destClip; /* clip rectangle */
sPoint destPoint; /* destination point */
} sBitblt3;
typedef struct {
unsigned char func; /* function code */
char transp; /* transparency */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
lBitmap ptnBitmap; /* pattern bitmap */
lRectangle ptnRect; /* pattern rectangle */
lPoint refPoint; /* reference point */
lBitmap srcBitmap; /* source bitmap */
lRectangle srcRect; /* source rectangle */
lBitmap destBitmap; /* destination bitmap */
lRectangle destClip; /* clip rectangle */
lPoint destPoint; /* destination point */
} lBitblt3;
typedef struct {
sRectangle srcRect; /* source rectangle */
sPoint destPoint; /* destination point */
} sSrcDest;
typedef struct {
lRectangle srcRect; /* source rectangle */
lPoint destPoint; /* destination point */
} lSrcDest;
/*
* batch bitblt
*/
typedef struct {
unsigned char func; /* function code */
char transp; /* transparency */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
sBitmap srcBitmap; /* source bitmap */
sBitmap destBitmap; /* destination bitmap */
sRectangle destClip; /* clip rectangle */
int nSrcDest; /* number of src-dest in list */
sSrcDest *srcDestList; /* pointer to src-dest spec */
} sBatchBitblt;
typedef struct {
unsigned char func; /* function code */
char transp; /* transparency */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
lBitmap srcBitmap; /* source bitmap */
lBitmap destBitmap; /* destination bitmap */
lRectangle destClip; /* clip rectangle */
int nSrcDest; /* number of src-dest in list */
lSrcDest *srcDestList; /* pointer to src-dest spec */
} lBatchBitblt;
#define MAX_BATCHBITBLT 1024 /* max number in src-dest list */
/*
* set screen mode
*/
#define BLACK_ON_WHITE 0 /* white - 0, black - 1 (default) */
#define WHITE_ON_BLACK 1 /* white - 1, black - 0 */
/*
* graphic primitive drawing
*/
/* scan line array */
typedef struct {
short y;
short x0, x1; /* x0 <= x1 */
} sScanl;
typedef struct {
int y;
int x0, x1; /* x0 <= x1 */
} lScanl;
/* line */
typedef struct {
unsigned int lptn; /* line pattern */
short np; /* number of points */
sPoint *plist; /* point list */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
char dlpf; /* draw last point flag */
sRectangle clip; /* clip rectangle */
sBitmap drawBM; /* drawing bitmap */
} sPrimLine;
typedef struct {
unsigned int lptn; /* line pattern */
short np; /* number of points */
lPoint *plist; /* point list */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
char dlpf; /* draw last point flag */
lRectangle clip; /* clip rectangle */
lBitmap drawBM; /* drawing bitmap */
} lPrimLine;
/* rectangle filling */
typedef struct {
sRectangle rect; /* rectangle */
sPoint refPoint; /* fill reference point */
sRectangle ptnRect; /* pattern rectangle */
sBitmap ptnBM; /* pattern bitmap */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
sRectangle clip; /* clip rectangle */
sBitmap drawBM; /* drawing bitmap */
} sPrimRect;
typedef struct {
lRectangle rect; /* rectangle */
lPoint refPoint; /* fill reference point */
lRectangle ptnRect; /* pattern rectangle */
lBitmap ptnBM; /* pattern bitmap */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
lRectangle clip; /* clip rectangle */
lBitmap drawBM; /* drawing bitmap */
} lPrimRect;
/* pattern filling */
typedef struct {
short nscan; /* number of scan element */
sScanl *scan; /* scan line data */
sPoint refPoint; /* fill reference point */
sRectangle ptnRect; /* pattern rectangle */
sBitmap ptnBM; /* pattern bitmap */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
sRectangle clip; /* clip rectangle */
sBitmap drawBM; /* drawing bitmap */
} sPrimFill;
typedef struct {
short nscan; /* number of scan element */
lScanl *scan; /* scan line data */
lPoint refPoint; /* fill reference point */
lRectangle ptnRect; /* pattern rectangle */
lBitmap ptnBM; /* pattern bitmap */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
lRectangle clip; /* clip rectangle */
lBitmap drawBM; /* drawing bitmap */
} lPrimFill;
/* marker */
typedef struct {
short np; /* number of points */
sPoint *plist; /* point list */
sRectangle ptnRect; /* pattern rectangle */
sBitmap ptnBM; /* pattern bitmap */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
sRectangle clip; /* clip rectangle */
sBitmap drawBM; /* drawing bitmap */
} sPrimMarker;
typedef struct {
short np; /* number of points */
lPoint *plist; /* point list */
lRectangle ptnRect; /* pattern rectangle */
lBitmap ptnBM; /* pattern bitmap */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
lRectangle clip; /* clip rectangle */
lBitmap drawBM; /* drawing bitmap */
} lPrimMarker;
/* text */
#define MAX_STRING 1024
typedef struct {
char type; /* ROM-font, etc */
short len; /* string length (byte) */
unsigned char *str; /* string */
sPoint p;
int dx, dy; /* vector (16bit left shifted) */
char ex_factor; /* expansion factor */
sPoint fp; /* bitmap font upper-left */
short width, height; /* font width, font height */
short column; /* number of characters in a row */
unsigned short first_chr; /* first character code */
unsigned short last_chr; /* last character code */
sBitmap fontBM; /* font bitmap */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
sRectangle clip; /* clip rectangle */
sBitmap drawBM; /* drawing bitmap */
} sPrimText;
typedef struct {
int dx, dy; /* vector (16bit left shifted) */
lPoint fp; /* bitmap font upper-left */
short width, height; /* font width, font height */
short column; /* number of characters in a row */
unsigned short first_chr; /* first character code */
unsigned short last_chr; /* last character code */
lBitmap fontBM; /* font bitmap */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
lBitmap drawBM; /* drawing bitmap */
lRectangle clip; /* clip rectangle */
lPoint p; /* output position */
unsigned char *str; /* string */
short len; /* string length (byte) */
char type; /* ROM-font, etc */
char transp; /* transparency */
unsigned char func; /* rop function code */
char ex_factor; /* expansion factor */
} lPrimText;
/* dot */
typedef struct {
short np; /* number of points */
sPoint *plist; /* point list */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
sRectangle clip; /* clip rectangle */
sBitmap drawBM; /* drawing bitmap */
} sPrimDot;
typedef struct {
short np; /* number of points */
lPoint *plist; /* point list */
int fore_color; /* foreground color */
int aux_color; /* auxiliary color */
int planemask; /* select plane */
char transp; /* transparency */
unsigned char func; /* rop function code */
lRectangle clip; /* clip rectangle */
lBitmap drawBM; /* drawing bitmap */
} lPrimDot;
/*
* screen type
*/
typedef struct {
short colorwidth; /* palette color width */
short plane; /* number of planes */
sRectangle bufferrect; /* framebuffer region */
sRectangle visiblerect; /* visible screen region */
} sScrType;
typedef struct {
short colorwidth; /* palette color width */
short plane; /* number of planes */
char type; /* device type */
char unit; /* unit no */
lRectangle bufferrect; /* framebuffer region */
lRectangle visiblerect; /* visible screen region */
} lScrType;
/* device type */
#define FB_NWB512 1 /* fb is B/W bitmap display (816x1024) */
#define FB_NWB225 2 /* fb is color bitmap display (1280x1024) */
#define FB_POPM 3 /* fb is B/W bitmap display (816x1024) */
#define FB_POPC 4 /* fb is color bitmap display (1024x768) */
#define FB_NWB514 5 /* fb is GrayScale bitmap display (1280x1280) */
#define FB_NWB251 6 /* fb is New color bitmap display (1280x1024) */
#define FB_LCDM 7 /* fb is lcd bitmap (1120x780) */
#define FB_LCDC 8 /* fb is LCD color bitmap display (?) */
#define FB_NWB518 9 /* fb is B/W bitmap display (1024x768) */
#define FB_NWB252 10 /* fb is color bitmap display (1024x768) */
#define FB_NWB253 11 /* fb is B/W bitmap display (816x1024) */
#define FB_NWB254 12 /* fb is color bitmap display (1024x768) */
#define FB_NWB255 13 /* fb is B/W bitmap display (1280x1280) */
#define FB_SLB101 14 /* fb is color bitmap display (1920x1035) */
#define FB_NWB256 15 /* fb is 3D-Rendaring Board (1280x1024) */
#define FB_NWB257 16 /* fb is color bitmap display (1280x1024) */
#define FB_NWB240 200 /* fb is A3 LPB/IR interface (3136x4516) */
#define FB_NWB241 201 /* fb is A4 LBP/IR interface (3904x5600) */
#define FB_NWB242 202 /* fb is A3 Image Processor (3136x4516) */
#define FB_FB2015 254 /* fb is full color big display (2048x1536) */
#define FB_FB2020 255 /* fb is full color big display (2048x2048) */
#define FB_MONO0 1 /* fb is B/W (compat-3.0) */
#define FB_COLOR0 2 /* fb is color (compat-3.0) */
/*
* color
*/
typedef struct {
short index; /* palette number */
struct {
short r, g, b;
} rgb;
} sPalette;
typedef struct {
int count;
sPalette *palette;
} lPalette;
/*
* cursor
*/
typedef struct {
unsigned char func;
char cursor_color;
char mask_color;
sPoint hot;
sPoint size;
sRectangle cursorRect; /* Cursor Pattern rea */
sRectangle maskRect; /* Mask Pattern Area */
sRectangle saveRect; /* Save Pattern Area */
sRectangle moveArea;
} sCursor;
typedef struct {
unsigned char func;
char cursor_color;
char mask_color;
lPoint hot;
lPoint size;
lRectangle cursorRect; /* Cursor Pattern Area */
lRectangle maskRect; /* Mask Pattern Area */
lRectangle saveRect; /* Save Pattern Area */
lRectangle moveArea;
} lCursor;
typedef struct {
unsigned char func;
int cursor_color;
int mask_color;
lPoint hot;
lPoint size;
lRectangle cursorRect; /* Cursor Pattern Area */
lRectangle maskRect; /* Mask Pattern Area */
lRectangle saveRect; /* Save Pattern Area */
lRectangle moveArea;
} lCursor2;
typedef struct {
int request;
lPoint sp;
lPoint dp;
lPoint size;
int refresh_rate;
int func;
int planemask;
} lVideoCtl;
typedef struct {
int request;
int mode;
int status;
lRectangle vframe;
int refresh_rate;
int func;
int planemask;
} lVideoStatus;
/* Video Control Request */
#define VIDEO_RESET 0x01
#define VIDEO_RUN 0x02
#define VIDEO_STOP 0x04
#define VIDEO_CONT 0x08
#define VIDEO_FRAME 0x10
#define VIDEO_ROP 0x20
/* Video Status */
#define VIDEO_STATUS 0x01
#define VIDEO_SIG_NTSC 0x01
#define VIDEO_SIG_PAL 0x02
#define VIDEO_STATUS_RUN 1
#define VIDEO_STATUS_STOP 2
#define VIDEO_STATUS_ERROR 4
#define VIDEO_ERROR_SIZE 0x100
#define VIDEO_ERROR_POINT 0x200
#define VIDEO_ERROR_PARAM 0x400
typedef struct {
int request;
int param[8];
} lFbIoctl;
/* func */
#define BF_0 0x0 /* 0 */
#define BF_SDA 0x1 /* Src & Dest */
#define BF_SDIA 0x2 /* Src & ~Dest */
#define BF_S 0x3 /* Src */
#define BF_SIDA 0x4 /* ~Src & Dest */
#define BF_D 0x5 /* Dest */
#define BF_SDX 0x6 /* Src ^ Dest */
#define BF_SDO 0x7 /* Src | Dest */
#define BF_SDOI 0x8 /* ~(Src | Dest) */
#define BF_SDXI 0x9 /* ~(Src ^ Dest) */
#define BF_DI 0xa /* ~Dest */
#define BF_SDIO 0xb /* Src | ~Dest */
#define BF_SI 0xc /* ~Src */
#define BF_SIDO 0xd /* ~Src | Dest */
#define BF_SDAI 0xe /* ~(Src & Dest) */
#define BF_1 0xf /* 1 */
#define BF_NOP(f) ((f) == BF_D)
#define BF_INV(f) ((f) == BF_DI)
#define BF_CON(f) ((f) == BF_0 || (f) == BF_1)
#define BF_SRC(f) (!BF_NOP(f)&&!BF_INV(f)&&!BF_CON(f))
/* Bitmap Font Type */
#define ROM_ASCII 0
#define ROM_KANJI 1
#define ASCII 2
#define ROM_CONS 3
/* Plane Mask */
#define FB_PLANEALL 0xffffff
#define FB_PLANE0 0x000001
#define FB_PLANE1 0x000002
#define FB_PLANE2 0x000004
#define FB_PLANE3 0x000008
#define FB_PLANE4 0x000010
#define FB_PLANE5 0x000020
#define FB_PLANE6 0x000040
#define FB_PLANE7 0x000080
#define FB_PLANE8 0x000100
#define FB_PLANE9 0x000200
#define FB_PLANE10 0x000400
#define FB_PLANE11 0x000800
#define FB_PLANE12 0x001000
#define FB_PLANE13 0x002000
#define FB_PLANE14 0x004000
#define FB_PLANE15 0x008000
#define FB_PLANE16 0x010000
#define FB_PLANE17 0x020000
#define FB_PLANE18 0x040000
#define FB_PLANE19 0x080000
#define FB_PLANE20 0x100000
#define FB_PLANE21 0x200000
#define FB_PLANE22 0x400000
#define FB_PLANE23 0x800000
/* Line Pattern */
#define LINE_SLD (unsigned)0xffffffff /* solid */
#define LINE_DSH (unsigned)0xfcfcfcfc /* dash */
#define LINE_DOT (unsigned)0xcccccccc /* dot */
#define LINE_DSHDOT (unsigned)0xfff18fff /* dash dot */
#define LINE_DSHDOTDOT (unsigned)0xff8c63ff /* dash dot dot */
/*
* FB IOCTL
*/
#include <sys/ioctl.h>
#define FBIOCSETSCR _IOW('F', 0, int)
#define FBIOCGETSCR _IOR('F', 1, int)
#define FBIOCSETDIM _IOW('F', 2, int)
#define FBIOCGETDIM _IOR('F', 3, int)
#define FBIOCSETSCRMODE _IOW('F', 4, int)
#define FBIOCGETSCRMODE _IOR('F', 5, int)
#define FBIOCAUTODIM _IOW('F', 6, int)
#define FBIOCBITBLT _IOW('F', 10, sBitblt)
#define FBIOCBATCHBITBLT _IOW('F', 11, sBatchBitblt)
#define FBIOCTILEBITBLT _IOW('F', 12, sTileBitblt)
#define FBIOCBITBLT3 _IOW('F', 13, sBitblt3)
#define FBIOCPOLYLINE _IOW('F', 20, sPrimLine)
#define FBIOCDJPOLYLINE _IOW('F', 21, sPrimLine)
#define FBIOCPOLYMARKER _IOW('F', 22, sPrimMarker)
#define FBIOCRECTANGLE _IOW('F', 23, sPrimRect)
#define FBIOCFILLSCAN _IOW('F', 24, sPrimFill)
#define FBIOCTEXT _IOW('F', 25, sPrimText)
#define FBIOCPOLYDOT _IOW('F', 26, sPrimDot)
#define FBIOCGETSCRTYPE _IOR('F', 30, sScrType)
/* for color display */
#define FBIOCSETPALETTE _IOW('F', 31, sPalette)
#define FBIOCGETPALETTE _IOWR('F', 32, sPalette)
#define FBIOCSETDADDR _IOW('F', 33, int)
#define FBIOCENABLE _IO('F', 40)
#define FBIOCDISABLE _IO('F', 41)
#define FBIOCSETCURSOR _IOW('F', 42, sCursor)
#define FBIOCUNSETCURSOR _IO('F', 43)
#define FBIOCSHOWCURSOR _IO('F', 44)
#define FBIOCHIDECURSOR _IO('F', 45)
#define FBIOCSETXY _IOW('F', 46, sPoint)
#define FBIOCNBITBLT _IOW('F', 50, lBitblt)
#define FBIOCNBATCHBITBLT _IOW('F', 51, lBatchBitblt)
#define FBIOCNTILEBITBLT _IOW('F', 52, lTileBitblt)
#define FBIOCNBITBLT3 _IOW('F', 53, lBitblt3)
#define FBIOCNPOLYLINE _IOW('F', 60, lPrimLine)
#define FBIOCNDJPOLYLINE _IOW('F', 61, lPrimLine)
#define FBIOCNPOLYMARKER _IOW('F', 62, lPrimMarker)
#define FBIOCNRECTANGLE _IOW('F', 63, lPrimRect)
#define FBIOCNFILLSCAN _IOW('F', 64, lPrimFill)
#define FBIOCNTEXT _IOW('F', 65, lPrimText)
#define FBIOCNPOLYDOT _IOW('F', 66, lPrimDot)
#define FBIOCNGETSCRTYPE _IOR('F', 70, lScrType)
#define FBIOCNSETPALETTE _IOW('F', 71, lPalette)
#define FBIOCNGETPALETTE _IOWR('F', 72, lPalette)
#define FBIOCNSETPALETTEMODE _IOW('F', 73, int)
#define FBIOCNGETPALETTEMODE _IOR('F', 74, int)
#define FBIOCNSETCURSOR _IOW('F', 80, lCursor)
#define FBIOCNUNSETCURSOR _IO('F', 81)
#define FBIOCNSHOWCURSOR _IO('F', 82)
#define FBIOCNHIDECURSOR _IO('F', 83)
#define FBIOCNSETXY _IOW('F', 84, lPoint)
#define FBIOCNSETCURSOR2 _IOW('F', 85, lCursor2)
#define FBIOCNSETVIDEO _IOW('F', 90, lVideoCtl)
#define FBIOCNGETVIDEO _IOR('F', 91, lVideoStatus)
#define FBIOCNIOCTL _IOWR('F', 100, lFbIoctl)
#endif /* !__FRAMEBUF__ */