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* @(#)in_cksum.c 7.6 (Berkeley) 12/16/90
* Checksum routine for Internet Protocol family headers (VAX Version).
* This routine is very heavily used in the network
* code and should be modified for each CPU to be as fast as possible.
register u_short
*w
; /* on vax, known to be r9 */
register int sum
= 0; /* on vax, known to be r8 */
* Each trip around loop adds in
* word from one mbuf segment.
* There is a byte left from the last segment;
* add it into the checksum. Don't have to worry
* about a carry-out here because we make sure
* that high part of (32 bit) sum is small below.
sum
+= *(u_char
*)w
<< 8;
w
= (u_short
*)((char *)w
+ 1);
* Force to long boundary so we do longword aligned
* memory operations. It is too hard to do byte
* adjustment, do only word adjustment.
if (((int)w
&0x2) && mlen
>= 2) {
* Do as much of the checksum as possible 32 bits at at time.
* In fact, this loop is unrolled to make overhead from
* We can do a 16 bit ones complement sum 32 bits at a time
* because the 32 bit register is acting as two 16 bit
* registers for adding, with carries from the low added
* into the high (by normal carry-chaining) and carries
* from the high carried into the low on the next word
* by use of the adwc instruction. This lets us run
* this loop at almost memory speed.
* Here there is the danger of high order carry out, and
while ((mlen
-= 32) >= 0) {
#ifdef unneeded /* The loop construct clears carry for us... */
asm("bicpsr $1"); /* clears carry */
#define ADD asm("adwc (r9)+,r8;");
ADD
; ADD
; ADD
; ADD
; ADD
; ADD
; ADD
; ADD
;
while ((mlen
-= 8) >= 0) {
#ifdef unneeded /* The loop construct clears carry for us... */
asm("bicpsr $1"); /* clears carry */
* Now eliminate the possibility of carry-out's by
* folding back to a 16 bit number (adding high and
* low parts together.) Then mop up trailing words
{ asm("ashl $-16,r8,r0; addw2 r0,r8");
asm("adwc $0,r8; movzwl r8,r8"); }
while ((mlen
-= 2) >= 0) {
asm("movzwl (r9)+,r0; addl2 r0,r8");
* Locate the next block with some data.
* If there is a word split across a boundary we
* will wrap to the top with mlen == -1 and
* then add it in shifted appropriately.
printf("cksum: out of data\n");
* Add together high and low parts of sum
* and carry to get cksum.
* Have to be careful to not drop the last
{ asm("ashl $-16,r8,r0; addw2 r0,r8; adwc $0,r8");
asm("mcoml r8,r8; movzwl r8,r8"); }