BSD 4_3_Net_2 release
[unix-history] / usr / src / games / cribbage / extern.c
/*
* Copyright (c) 1980 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
static char sccsid[] = "@(#)extern.c 5.4 (Berkeley) 6/1/90";
#endif /* not lint */
# include <curses.h>
# include "deck.h"
# include "cribbage.h"
bool explain = FALSE; /* player mistakes explained */
bool iwon = FALSE; /* if comp won last game */
bool quiet = FALSE; /* if suppress random mess */
bool rflag = FALSE; /* if all cuts random */
char expl[128]; /* explanation */
int cgames = 0; /* number games comp won */
int cscore = 0; /* comp score in this game */
int gamecount = 0; /* number games played */
int glimit = LGAME; /* game playe to glimit */
int knownum = 0; /* number of cards we know */
int pgames = 0; /* number games player won */
int pscore = 0; /* player score in this game */
CARD chand[FULLHAND]; /* computer's hand */
CARD crib[CINHAND]; /* the crib */
CARD deck[CARDS]; /* a deck */
CARD known[CARDS]; /* cards we have seen */
CARD phand[FULLHAND]; /* player's hand */
CARD turnover; /* the starter */
WINDOW *Compwin; /* computer's hand window */
WINDOW *Msgwin; /* messages for the player */
WINDOW *Playwin; /* player's hand window */
WINDOW *Tablewin; /* table window */