* Copyright (c) 1980 Regents of the University of California.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
static char sccsid
[] = "@(#)extern.c 5.4 (Berkeley) 6/1/90";
bool explain
= FALSE
; /* player mistakes explained */
bool iwon
= FALSE
; /* if comp won last game */
bool quiet
= FALSE
; /* if suppress random mess */
bool rflag
= FALSE
; /* if all cuts random */
char expl
[128]; /* explanation */
int cgames
= 0; /* number games comp won */
int cscore
= 0; /* comp score in this game */
int gamecount
= 0; /* number games played */
int glimit
= LGAME
; /* game playe to glimit */
int knownum
= 0; /* number of cards we know */
int pgames
= 0; /* number games player won */
int pscore
= 0; /* player score in this game */
CARD chand
[FULLHAND
]; /* computer's hand */
CARD crib
[CINHAND
]; /* the crib */
CARD deck
[CARDS
]; /* a deck */
CARD known
[CARDS
]; /* cards we have seen */
CARD phand
[FULLHAND
]; /* player's hand */
CARD turnover
; /* the starter */
WINDOW
*Compwin
; /* computer's hand window */
WINDOW
*Msgwin
; /* messages for the player */
WINDOW
*Playwin
; /* player's hand window */
WINDOW
*Tablewin
; /* table window */