386BSD 0.1 development
[unix-history] / usr / src / libexec / uucp / protg.c
/* protg.c
The 'g' protocol.
Copyright (C) 1991, 1992 Ian Lance Taylor
This file is part of the Taylor UUCP package.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
The author of the program may be contacted at ian@airs.com or
c/o AIRS, P.O. Box 520, Waltham, MA 02254.
$Log: protg.c,v $
Revision 1.31 1992/03/31 19:39:08 ian
Niels Baggesen: packet to retransmit did not get reset correctly
Revision 1.30 1992/03/30 04:49:10 ian
Niels Baggesen: added debugging types abnormal and uucp-proto
Revision 1.29 1992/03/16 18:57:38 ian
Niels Baggesen: improved debugging information
Revision 1.28 1992/03/13 22:59:25 ian
Have breceive_char go through freceive_data
Revision 1.27 1992/03/12 19:56:10 ian
Debugging based on types rather than number
Revision 1.26 1992/03/03 21:18:31 ian
Aleksey P. Rudnev: added remote-window and packsize 'g' protocol parameters
Revision 1.25 1992/02/25 18:47:38 ian
Bob Denny: reset timeouts only when data is recognized
Revision 1.24 1992/02/19 19:36:07 ian
Rearranged time functions
Revision 1.23 1992/02/08 03:54:18 ian
Include <string.h> only in <uucp.h>, added 1992 copyright
Revision 1.22 1992/02/01 00:56:20 ian
Chip Salzenberg: change default window size to 7
Revision 1.21 1992/01/28 16:06:24 ian
Correct previous patch
Revision 1.20 1992/01/28 03:30:14 ian
John Antypas: bad boundary condition for command in small packet
Revision 1.19 1992/01/19 23:01:21 ian
Dave Platt: send small packets to hold a small amount of data
Revision 1.18 1992/01/16 23:46:40 ian
Zero out unused bytes in short packets
Revision 1.17 1992/01/16 18:16:14 ian
Corrected misspelling in debugging message
Revision 1.16 1992/01/07 17:11:15 ian
Discount out of order packets in the error count
Revision 1.15 1992/01/04 22:15:41 ian
Mark Mallett: wait for INITx from master before sending our INITx
Revision 1.14 1992/01/02 05:01:28 ian
Count rejections separately from resent packets
Revision 1.13 1991/12/31 21:17:32 ian
Franc,ois Pinard: forgot to initialize cGdelayed_packets
Revision 1.12 1991/12/30 04:07:13 ian
Don't send RR packets when a failure occurs
Revision 1.11 1991/12/28 03:49:23 ian
Added HAVE_MEMFNS and HAVE_BFNS; changed uses of memset to bzero
Revision 1.10 1991/12/27 06:01:55 ian
Check for configurable maximum number of errors
Revision 1.9 1991/12/20 03:02:01 ian
Oleg Tabarovsky: added statistical messages to 'g' and 'f' protocols
Revision 1.8 1991/12/17 22:13:14 ian
David Nugent: zero out garbage before sending data
Revision 1.7 1991/12/11 15:02:45 ian
Tweaked initialization sequence slightly for better packet loss response
Revision 1.6 1991/11/15 21:33:36 ian
Remove unreached line
Revision 1.5 1991/11/15 21:00:59 ian
Efficiency hacks for 'f' and 't' protocols
Revision 1.4 1991/11/11 00:39:45 ian
Open port in seven bit mode, added fport_set to change to eight bit
Revision 1.3 1991/11/09 18:53:07 ian
Reworked protocol interface
Revision 1.2 1991/11/08 04:07:04 ian
Brian Campbell: made cGsent_bytes and cGreceived_bytes long, not int
Revision 1.1 1991/09/10 19:40:31 ian
Initial revision
*/
#include "uucp.h"
#if USE_RCS_ID
char protg_rcsid[] = "$Id: protg.c,v 1.31 1992/03/31 19:39:08 ian Rel $";
#endif
#include <ctype.h>
#include <errno.h>
#include "prot.h"
#include "system.h"
#include "port.h"
\f
/* Each 'g' protocol packet begins with six bytes. They are:
<DLE><k><c0><c1><C><x>
<DLE> is the ASCII DLE character (^P or '\020').
if 1 <= <k> <= 8, the packet is followed by 2 ** (k + 4) bytes of data;
if <k> == 9, these six bytes are a complete control packet;
other value of <k> are illegal.
<c0> is the low byte of a checksum.
<c1> is the high byte of a checksum.
<C> is a control byte (see below).
<x> is <k> ^ <c0> ^ <c1> ^ <C>.
The control byte <C> is divided into three bitfields:
t t x x x y y y
The two bit field tt is the packet type.
The three bit field xxx is the control type for a control packet, or
the sequence number for a data packet.
The three bit field yyy is a value for a control packet, or the
sequence number of the last packet received for a data packet.
For all successfully recieved packets, the control byte is stored
into iGpacket_control. */
/* Names for the bytes in the frame header. */
#define IFRAME_DLE (0)
#define IFRAME_K (1)
#define IFRAME_CHECKLOW (2)
#define IFRAME_CHECKHIGH (3)
#define IFRAME_CONTROL (4)
#define IFRAME_XOR (5)
/* Length of the frame header. */
#define CFRAMELEN (6)
/* Macros to break apart the control bytes. */
#define CONTROL_TT(b) ((int)(((b) >> 6) & 03))
#define CONTROL_XXX(b) ((int)(((b) >> 3) & 07))
#define CONTROL_YYY(b) ((int)((b) & 07))
/* DLE value. */
#define DLE ('\020')
/* Get the length of a packet given a pointer to the header. */
#define CPACKLEN(z) (1 << ((z)[IFRAME_K] + 4))
/* <k> field value for a control message. */
#define KCONTROL (9)
/* Get the next sequence number given a sequence number. */
#define INEXTSEQ(i) ((i + 1) & 07)
/* Compute i1 - i2 modulo 8. */
#define CSEQDIFF(i1, i2) (((i1) + 8 - (i2)) & 07)
/* Packet types. These are from the tt field.
CONTROL -- control packet
ALTCHAN -- alternate channel; not used by UUCP
DATA -- full data segment
SHORTDATA -- less than full data segment (all the bytes specified by
the packet length <k> are always transferred). Let <u> be the number
of bytes in the data segment not to be used. If <u> <= 0x7f, the first
byte of the data segment is <u> and the data follows. If <u> > 0x7f,
the first byte of the data segment is 0x80 | (<u> & 0x7f), the second
byte of the data segment is <u> >> 7, and the data follows. The
maximum possible data segment size is 2**12, so this handles all
possible cases. */
#define CONTROL (0)
#define ALTCHAN (1)
#define DATA (2)
#define SHORTDATA (3)
/* Control types. These are from the xxx field if the type (tt field)
is CONTROL.
CLOSE -- close the connection
RJ -- reject; packet yyy last to be received correctly
SRJ -- selective reject; reject only packet yyy (not used by UUCP)
RR -- receiver ready; packet yyy received correctly
INITC -- third step of initialization; yyy holds window size
INITB -- second step of initialization; yyy holds maximum <k> value - 1
INITA -- first step of initialization; yyy holds window size.
The yyy value for RR is the same as the yyy value for an ordinary
data packet. */
#define CLOSE (1)
#define RJ (2)
#define SRJ (3)
#define RR (4)
#define INITC (5)
#define INITB (6)
#define INITA (7)
/* Maximum amount of data in a single packet. This is set by the <k>
field in the header; the amount of data in a packet is
2 ** (<k> + 4). <k> ranges from 1 to 8. */
#define CMAXDATAINDEX (8)
#define CMAXDATA (1 << (CMAXDATAINDEX + 4))
/* Maximum window size. */
#define CMAXWINDOW (7)
\f
/* Defaults for the protocol parameters. These may all be changed by
using the ``protocol-parameter g'' command, so there is no
particular reason to change the values given here. */
/* The desired window size. This is what we tell the other system to
use. It must be between 1 and 7, and there's no reason to use less
than 7. Protocol parameter ``window''. */
#define IWINDOW (7)
/* The desired packet size. Many implementations only support 64 byte
packets. Protocol parameter ``packet-size''. */
#define IPACKSIZE (64)
/* The number of times to retry the exchange of INIT packets when
starting the protocol. Protocol parameter ``startup-retries''. */
#define CSTARTUP_RETRIES (8)
/* The timeout to use when waiting for an INIT packet when starting up
the protocol. Protocol parameter ``init-timeout''. */
#define CEXCHANGE_INIT_TIMEOUT (10)
/* The number of times to retry sending and waiting for a single INIT
packet when starting the protocol. This controls a single INIT
packet, while CSTARTUP_RETRIES controls how many times to try the
entire INIT sequence. Protocol parameter ``init-retries''. */
#define CEXCHANGE_INIT_RETRIES (4)
/* The timeout to use when waiting for a packet. Protocol parameter
``timeout''. */
#define CTIMEOUT (10)
/* The number of times to retry waiting for a packet. Each time the
timeout fails we send a copy of our last data packet or a reject
message for the packet we expect from the other side, depending on
whether we are waiting for an acknowledgement or a data packet.
This is the number of times we try doing that and then waiting
again. Protocol parameter ``retries''. */
#define CRETRIES (6)
/* If we see more than this much unrecognized data, we drop the
connection. This must be larger than a single packet size, which
means it must be larger than 4096 (the largest possible packet
size). Protocol parameter ``garbage''. */
#define CGARBAGE (10000)
/* If we see more than this many protocol errors, we drop the
connection. Protocol parameter ``errors''. */
#define CERRORS (100)
/* If this value is non-zero, it will be used as the remote window
size regardless of what the other side requested. This can be
useful for dealing with some particularly flawed packages. This
default value should always be 0, and protocol parameter
``remote-window'' should be used for the affected systems. */
#define IREMOTE_WINDOW (0)
/* If this value is non-zero, it will be used as the packet size to
send to the remote system regardless of what it requested. It's
difficult to imagine any circumstances where you would want to set
this. Protocol parameter ``remote-packet-size''. */
#define IREMOTE_PACKSIZE (0)
\f
/* Local variables. */
/* Next sequence number to send. */
static int iGsendseq;
/* Last sequence number that has been acked. */
static int iGremote_ack;
/* Last sequence number to be retransmitted. */
static int iGretransmit_seq;
/* Last sequence number we have received. */
static int iGrecseq;
/* Last sequence number we have acked. */
static int iGlocal_ack;
/* Window size to request (protocol parameter ``window''). */
static int iGrequest_winsize = IWINDOW;
/* Packet size to request (protocol parameter ``packet-size''). */
static int iGrequest_packsize = IPACKSIZE;
/* Remote window size (set during handshake). */
static int iGremote_winsize;
/* Forced remote window size (protocol parameter ``remote-window''). */
static int iGforced_remote_winsize = IREMOTE_WINDOW;
/* Remote segment size (set during handshake). This is one less than
the value in a packet header. */
static int iGremote_segsize;
/* Remote packet size (set based on iGremote_segsize). */
static int iGremote_packsize;
/* Forced remote packet size (protocol parameter
``remote-packet-size''). */
static int iGforced_remote_packsize = IREMOTE_PACKSIZE;
/* Recieved control byte. */
static int iGpacket_control;
/* Number of times to retry the initial handshake. Protocol parameter
``startup-retries''. */
static int cGstartup_retries = CSTARTUP_RETRIES;
/* Number of times to retry sending an initial control packet.
Protocol parameter ``init-retries''. */
static int cGexchange_init_retries = CEXCHANGE_INIT_RETRIES;
/* Timeout (seconds) for receiving an initial control packet.
Protocol parameter ``init-timeout''. */
static int cGexchange_init_timeout = CEXCHANGE_INIT_TIMEOUT;
/* Timeout (seconds) for receiving a data packet. Protocol parameter
``timeout''. */
static int cGtimeout = CTIMEOUT;
/* Maximum number of timeouts when receiving a data packet or
acknowledgement. Protocol parameter ``retries''. */
static int cGretries = CRETRIES;
/* Amount of garbage data we are prepared to see before giving up.
Protocol parameter ``garbage''. */
static int cGgarbage_data = CGARBAGE;
/* Maximum number of errors we are prepared to see before giving up.
Protocol parameter ``errors''. */
static int cGmax_errors = CERRORS;
/* Protocol parameter commands. */
struct scmdtab asGproto_params[] =
{
{ "window", CMDTABTYPE_INT, (pointer) &iGrequest_winsize, NULL },
{ "packet-size", CMDTABTYPE_INT, (pointer) &iGrequest_packsize, NULL },
{ "startup-retries", CMDTABTYPE_INT, (pointer) &cGstartup_retries, NULL },
{ "init-timeout", CMDTABTYPE_INT, (pointer) &cGexchange_init_timeout,
NULL },
{ "init-retries", CMDTABTYPE_INT, (pointer) &cGexchange_init_retries,
NULL },
{ "timeout", CMDTABTYPE_INT, (pointer) &cGtimeout, NULL },
{ "retries", CMDTABTYPE_INT, (pointer) &cGretries, NULL },
{ "garbage", CMDTABTYPE_INT, (pointer) &cGgarbage_data, NULL },
{ "errors", CMDTABTYPE_INT, (pointer) &cGmax_errors, NULL },
{ "remote-window", CMDTABTYPE_INT, (pointer) &iGforced_remote_winsize,
NULL },
{ "remote-packet-size", CMDTABTYPE_INT, (pointer) &iGforced_remote_packsize,
NULL },
{ NULL, 0, NULL, NULL }
};
/* Statistics. */
/* Number of packets we have sent. */
static long cGsent_packets;
/* Number of packets we have resent (these are not included in
cGsent_packets). */
static long cGresent_packets;
/* Number of packets we have delayed sending (these should not be
counted in cGresent_packets). */
static long cGdelayed_packets;
/* Number of packets we have received. */
static long cGrec_packets;
/* Number of packets rejected because the header was bad. */
static long cGbad_hdr;
/* Number of packets rejected because the checksum was bad. */
static long cGbad_checksum;
/* Number of packets received out of order. */
static long cGbad_order;
/* Number of packets rejected by receiver (number of RJ packets
received). */
static long cGremote_rejects;
#if DEBUG > 1
/* Control packet names used for debugging. */
static const char * const azGcontrol[] =
{"?0?", "CLOSE", "RJ", "SRJ", "RR", "INITC", "INITB", "INITA"};
#endif
\f
/* Local functions. */
static boolean fgexchange_init P((boolean fmaster, int ictl, int ival,
int *piset));
static boolean fgsend_control P((int ictl, int ival));
static void ugadjust_ack P((int iseq));
static boolean fgwait_for_packet P((boolean freturncontrol, int ctimeout,
int cretries));
static boolean fgsend_acks P((void));
static boolean fggot_ack P((int iack));
static boolean fgprocess_data P((boolean fdoacks, boolean freturncontrol,
boolean *pfexit, int *pcneed,
boolean *pffound));
static boolean fginit_sendbuffers P((boolean fallocate));
static boolean fgcheck_errors P((void));
static int igchecksum P((const char *zdata, int clen));
static int igchecksum2 P((const char *zfirst, int cfirst,
const char *zsecond, int csecond));
\f
/* Start the protocol. This requires a three way handshake. Both sides
must send and receive an INITA packet, an INITB packet, and an INITC
packet. The INITA and INITC packets contain the window size, and the
INITB packet contains the packet size. */
boolean
fgstart (fmaster)
boolean fmaster;
{
int iseg;
int i;
boolean fgota, fgotb;
/* The 'g' protocol requires a full eight bit interface. */
if (! fport_set (PORTSETTING_EIGHT))
return FALSE;
iGsendseq = 1;
iGremote_ack = 0;
iGretransmit_seq = -1;
iGrecseq = 0;
iGlocal_ack = 0;
cGsent_packets = 0;
cGresent_packets = 0;
cGdelayed_packets = 0;
cGrec_packets = 0;
cGbad_hdr = 0;
cGbad_checksum = 0;
cGbad_order = 0;
cGremote_rejects = 0;
/* We must determine the segment size based on the packet size
which may have been modified by a protocol parameter command.
A segment size of 2^n is passed as n - 5. */
i = iGrequest_packsize;
iseg = -1;
while (i > 0)
{
++iseg;
i >>= 1;
}
iseg -= 5;
if (iseg < 0 || iseg > 7)
{
ulog (LOG_ERROR, "Illegal packet size %d for 'g' protocol",
iGrequest_packsize);
iseg = 1;
}
fgota = FALSE;
fgotb = FALSE;
for (i = 0; i < cGstartup_retries; i++)
{
if (fgota)
{
if (! fgsend_control (INITA, iGrequest_winsize))
return FALSE;
}
else
{
if (! fgexchange_init (fmaster, INITA, iGrequest_winsize,
&iGremote_winsize))
continue;
}
fgota = TRUE;
if (fgotb)
{
if (! fgsend_control (INITB, iseg))
return FALSE;
}
else
{
if (! fgexchange_init (fmaster, INITB, iseg,
&iGremote_segsize))
continue;
}
fgotb = TRUE;
if (! fgexchange_init (fmaster, INITC, iGrequest_winsize,
&iGremote_winsize))
continue;
/* We have succesfully connected. Determine the remote packet
size. */
iGremote_packsize = 1 << (iGremote_segsize + 5);
/* If the user requested us to force specific remote window and
packet sizes, do so now. */
if (iGforced_remote_winsize > 0
&& iGforced_remote_winsize <= CMAXWINDOW)
iGremote_winsize = iGforced_remote_winsize;
if (iGforced_remote_packsize >= 32
&& iGforced_remote_packsize <= 4096)
{
/* Force the value to a power of two. */
i = iGforced_remote_packsize;
iseg = -1;
while (i > 0)
{
++iseg;
i >>= 1;
}
iGremote_packsize = 1 << iseg;
}
/* Set up packet buffers to use. We don't do this until we know
the maximum packet size we are going to send. */
if (! fginit_sendbuffers (TRUE))
return FALSE;
DEBUG_MESSAGE2 (DEBUG_PROTO,
"fgstart: Protocol started; packsize %d, winsize %d",
iGremote_packsize, iGremote_winsize);
return TRUE;
}
DEBUG_MESSAGE0 (DEBUG_PROTO | DEBUG_ABNORMAL,
"fgstart: Protocol startup failed");
return FALSE;
}
/* Exchange initialization messages with the other system.
A problem:
We send INITA; it gets received
We receive INITA
We send INITB; it gets garbled
We receive INITB
We have seen and sent INITB, so we start to send INITC. The other
side as sent INITB but not seen it, so it times out and resends
INITB. We will continue sending INITC and the other side will
continue sending INITB until both sides give up and start again
with INITA.
It might seem as though if we are sending INITC and receive INITB,
we should resend our INITB, but this could cause infinite echoing
of INITB on a long-latency line. Rather than risk that, I have
implemented a fast drop-back procedure. If we are sending INITB and
receive INITC, the other side has gotten ahead of us. We immediately
fail and begin again with INITA. For the other side, if we are
sending INITC and see INITA, we also immediately fail back to INITA.
Unfortunately, this doesn't work for the other case, in which we
are sending INITB but the other side has not yet seen INITA. As
far as I can see, if this happens we just have to wait until we
time out and resend INITA. */
/*ARGSUSED*/
static boolean
fgexchange_init (fmaster, ictl, ival, piset)
boolean fmaster;
int ictl;
int ival;
int *piset;
{
int i;
/* The three-way handshake should be independent of who initializes
it, but it seems that some versions of uucico assume that the
master sends first and the slave responds. This only matters if
we are the slave and the first packet is garbled. If we send a
packet, the other side will assume that we must have seen the
packet they sent and will never time out and send it again.
Therefore, if we are the slave we don't send a packet the first
time through the loop. This can still fail, but should usually
work, and, after all, if the initialization packets are received
correctly there will be no problem no matter what we do. */
for (i = 0; i < cGexchange_init_retries; i++)
{
long itime;
int ctimeout;
if (fmaster || i > 0)
{
if (! fgsend_control (ictl, ival))
return FALSE;
}
itime = isysdep_time ((long *) NULL);
ctimeout = cGexchange_init_timeout;
do
{
long inewtime;
/* We pass 0 as the retry count to fgwait_for_packet because
we want to handle retries here and because if it retried
it would send a packet, which would be bad. */
if (! fgwait_for_packet (TRUE, ctimeout, 0))
break;
if (CONTROL_TT (iGpacket_control) == CONTROL)
{
if (CONTROL_XXX (iGpacket_control) == ictl)
{
*piset = CONTROL_YYY (iGpacket_control);
/* If we didn't already send our initialization
packet, send it now. */
if (! fmaster && i == 0)
{
if (! fgsend_control (ictl, ival))
return FALSE;
}
return TRUE;
}
/* If the other side is farther along than we are,
we have lost a packet. Fail immediately back to
INITA (but don't fail if we are already doing INITA,
since that would count against cStart_retries more
than it should). */
if (CONTROL_XXX (iGpacket_control) < ictl && ictl != INITA)
return FALSE;
/* If we are sending INITC and we receive an INITA, the other
side has failed back (we know this because we have
seen an INITB from them). Fail back ourselves to
start the whole handshake over again. */
if (CONTROL_XXX (iGpacket_control) == INITA && ictl == INITC)
return FALSE;
}
inewtime = isysdep_time ((long *) NULL);
ctimeout -= inewtime - itime;
}
while (ctimeout > 0);
}
return FALSE;
}
\f
/* Shut down the protocol. */
boolean
fgshutdown ()
{
(void) fgsend_control (CLOSE, 0);
(void) fgsend_control (CLOSE, 0);
(void) fginit_sendbuffers (FALSE);
/* The count of sent packets may not be accurate, because some of
them may have not been sent yet if the connection failed in the
middle (the ones that counted for cGdelayed_packets). I don't
think it's worth being precise. */
ulog (LOG_NORMAL,
"Protocol 'g' packets: sent %ld, resent %ld, received %ld",
cGsent_packets, cGresent_packets - cGdelayed_packets,
cGrec_packets);
if (cGbad_hdr != 0
|| cGbad_checksum != 0
|| cGbad_order != 0
|| cGremote_rejects != 0)
ulog (LOG_NORMAL,
"Errors: header %ld, checksum %ld, order %ld, remote rejects %ld",
cGbad_hdr, cGbad_checksum, cGbad_order, cGremote_rejects);
/* Reset all the parameters to their default values, so that the
protocol parameters used for this connection do not affect the
next one. */
iGrequest_winsize = IWINDOW;
iGrequest_packsize = IPACKSIZE;
cGstartup_retries = CSTARTUP_RETRIES;
cGexchange_init_timeout = CEXCHANGE_INIT_TIMEOUT;
cGexchange_init_retries = CEXCHANGE_INIT_RETRIES;
cGtimeout = CTIMEOUT;
cGretries = CRETRIES;
cGgarbage_data = CGARBAGE;
cGmax_errors = CERRORS;
iGforced_remote_winsize = IREMOTE_WINDOW;
iGforced_remote_packsize = IREMOTE_PACKSIZE;
return TRUE;
}
\f
/* Send a command string. We send packets containing the string until
the entire string has been sent. Each packet is full. */
boolean
fgsendcmd (z)
const char *z;
{
int clen;
boolean fagain;
DEBUG_MESSAGE1 (DEBUG_UUCP_PROTO, "fgsendcmd: Sending command \"%s\"", z);
clen = strlen (z);
do
{
char *zpacket;
int cdummy;
zpacket = zggetspace (&cdummy);
if (clen < iGremote_packsize)
{
int csize;
/* If the remote packet size is larger than 64 (the default,
which may indicate an older UUCP package), try to fit
this command into a smaller packet. We still always send
a complete packet, though. */
if (iGremote_packsize <= 64)
csize = iGremote_packsize;
else
{
csize = 32;
while (csize <= clen)
csize <<= 1;
}
strcpy (zpacket, z);
bzero (zpacket + clen, csize - clen);
fagain = FALSE;
if (! fgsenddata (zpacket, csize))
return FALSE;
}
else
{
memcpy (zpacket, z, iGremote_packsize);
z += iGremote_packsize;
clen -= iGremote_packsize;
fagain = TRUE;
if (! fgsenddata (zpacket, iGremote_packsize))
return FALSE;
}
}
while (fagain);
return TRUE;
}
\f
/* We keep an array of buffers to retransmit as necessary. Rather
than waste static space on large buffer sizes, we allocate the
buffers once we know how large the other system expects them to be.
The sequence numbers used in the 'g' protocol are only three bits
long, so we allocate eight buffers and maintain a correspondence
between buffer index and sequence number. This always wastes some
buffer space, but it's easy to implement. */
#define CSENDBUFFERS (CMAXWINDOW + 1)
static char *azGsendbuffers[CSENDBUFFERS];
static boolean
fginit_sendbuffers (fallocate)
boolean fallocate;
{
int i;
/* Free up any remaining old buffers. */
for (i = 0; i < CSENDBUFFERS; i++)
{
xfree ((pointer) azGsendbuffers[i]);
if (fallocate)
{
azGsendbuffers[i] = (char *) malloc (CFRAMELEN + iGremote_packsize);
if (azGsendbuffers[i] == NULL)
return FALSE;
bzero (azGsendbuffers[i], CFRAMELEN + iGremote_packsize);
}
else
azGsendbuffers[i] = NULL;
}
return TRUE;
}
/* Allocate a packet to send out. The return value of this function
must be filled in and passed to fgsenddata, or discarded. This
will ensure that the buffers and iGsendseq stay in synch. Set
*pclen to the amount of data to place in the buffer. */
char *
zggetspace (pclen)
int *pclen;
{
*pclen = iGremote_packsize;
return azGsendbuffers[iGsendseq] + CFRAMELEN;
}
/* Send out a data packet. This computes the checksum, sets up the
header, and sends the packet out. The argument should point to the
return value of zggetspace. */
boolean
fgsenddata (zdata, cdata)
char *zdata;
int cdata;
{
char *z;
int itt, iseg, csize;
unsigned short icheck;
/* Set the initial length bytes. See the description at the definition
of SHORTDATA, above. */
itt = DATA;
csize = iGremote_packsize;
iseg = iGremote_segsize + 1;
#if DEBUG > 0
if (cdata > iGremote_packsize)
ulog (LOG_FATAL, "fgsend_packet: Packet size too large");
#endif
if (cdata < iGremote_packsize)
{
/* If the remote packet size is larger than 64, the default, we
can assume they can handle a smaller packet as well, which
will be more efficient to send. */
if (iGremote_packsize > 64)
{
/* The packet size is 1 << (iseg + 4). */
iseg = 1;
csize = 32;
while (csize < cdata)
{
csize <<= 1;
++iseg;
}
}
if (csize != cdata)
{
int cshort;
/* We have to move the data within the packet,
unfortunately. It's tough to see any way around this
without going to some sort of iovec structure. It only
happens once per file transfer. It would also be nice if
we computed the checksum as we move. We zero out the
unused bytes, since it makes people happy. */
itt = SHORTDATA;
cshort = csize - cdata;
if (cshort <= 127)
{
xmemmove (zdata + 1, zdata, cdata);
zdata[0] = (char) cshort;
bzero (zdata + cdata + 1, cshort - 1);
}
else
{
xmemmove (zdata + 2, zdata, cdata);
zdata[0] = (char) (0x80 | (cshort & 0x7f));
zdata[1] = (char) (cshort >> 7);
bzero (zdata + cdata + 2, cshort - 2);
}
}
}
z = zdata - CFRAMELEN;
z[IFRAME_DLE] = DLE;
z[IFRAME_K] = (char) iseg;
icheck = (unsigned short) igchecksum (zdata, csize);
/* We're just about ready to go. Wait until there is room in the
receiver's window for us to send the packet. We do this now so
that we send the correct value for the last packet received.
Note that if iGsendseq == iGremote_ack, this means that the
sequence numbers are actually 8 apart, since the packet could not
have been acknowledged before it was sent; this can happen when
the window size is 7. */
while (iGsendseq == iGremote_ack
|| CSEQDIFF (iGsendseq, iGremote_ack) > iGremote_winsize)
{
if (! fgwait_for_packet (TRUE, cGtimeout, cGretries))
return FALSE;
}
/* Ack all packets up to the next one, since the UUCP protocol
requires that all packets be acked in order. */
while (CSEQDIFF (iGrecseq, iGlocal_ack) > 1)
{
iGlocal_ack = INEXTSEQ (iGlocal_ack);
if (! fgsend_control (RR, iGlocal_ack))
return FALSE;
}
iGlocal_ack = iGrecseq;
z[IFRAME_CONTROL] = (char) ((itt << 6) | (iGsendseq << 3) | iGrecseq);
iGsendseq = INEXTSEQ (iGsendseq);
icheck = ((unsigned short)
((0xaaaa - (icheck ^ (z[IFRAME_CONTROL] & 0xff))) & 0xffff));
z[IFRAME_CHECKLOW] = (char) (icheck & 0xff);
z[IFRAME_CHECKHIGH] = (char) (icheck >> 8);
z[IFRAME_XOR] = (char) (z[IFRAME_K] ^ z[IFRAME_CHECKLOW]
^ z[IFRAME_CHECKHIGH] ^ z[IFRAME_CONTROL]);
/* If we've retransmitted a packet, but it hasn't been acked yet,
and this isn't the next packet after the retransmitted one (note
that iGsendseq has already been incremented at this point) then
don't send this packet yet. The other side is probably not ready
for it yet. Instead, code in fgprocess_data will send the
outstanding packets when an ack is received. */
++cGsent_packets;
if (iGretransmit_seq != -1
&& INEXTSEQ (INEXTSEQ (iGretransmit_seq)) != iGsendseq)
{
++cGdelayed_packets;
return TRUE;
}
iGretransmit_seq = -1;
DEBUG_MESSAGE2 (DEBUG_PROTO,
"fgsenddata: Sending packet %d (%d bytes)",
CONTROL_XXX (z[IFRAME_CONTROL]), cdata);
return fsend_data (z, CFRAMELEN + csize, TRUE);
}
/* Recompute the control byte and checksum of a packet so that it
includes the correct packet acknowledgement. This is called
when a packet is retransmitted to make sure the retransmission
does not confuse the other side. */
static void
ugadjust_ack (iseq)
int iseq;
{
char *z;
unsigned short icheck;
z = azGsendbuffers[iseq];
/* If the received packet number is the same, there is nothing
to do. */
if (CONTROL_YYY (z[IFRAME_CONTROL]) == iGrecseq)
return;
/* Get the old checksum. */
icheck = (unsigned short) (((z[IFRAME_CHECKHIGH] & 0xff) << 8)
| (z[IFRAME_CHECKLOW] & 0xff));
icheck = ((unsigned short)
(((0xaaaa - icheck) ^ (z[IFRAME_CONTROL] & 0xff)) & 0xffff));
/* Update the control byte. */
z[IFRAME_CONTROL] = (char) ((z[IFRAME_CONTROL] &~ 07) | iGrecseq);
/* Create the new checksum. */
icheck = ((unsigned short)
((0xaaaa - (icheck ^ (z[IFRAME_CONTROL] & 0xff))) & 0xffff));
z[IFRAME_CHECKLOW] = (char) (icheck & 0xff);
z[IFRAME_CHECKHIGH] = (char) (icheck >> 8);
/* Update the XOR byte. */
z[IFRAME_XOR] = (char) (z[IFRAME_K] ^ z[IFRAME_CHECKLOW]
^ z[IFRAME_CHECKHIGH] ^ z[IFRAME_CONTROL]);
}
/* Send a control packet. These are fairly simple to construct. It
seems reasonable to me that we should be able to send a control
packet at any time, even if the receive window is closed. In
particular, we don't want to delay when sending a CLOSE control
message. If I'm wrong, it can be changed easily enough. */
static boolean
fgsend_control (ixxx, iyyy)
int ixxx;
int iyyy;
{
char ab[CFRAMELEN];
int ictl;
unsigned short icheck;
DEBUG_MESSAGE2 (DEBUG_PROTO,
"fgsend_control: Sending control %s %d",
azGcontrol[ixxx], iyyy);
ab[IFRAME_DLE] = DLE;
ab[IFRAME_K] = KCONTROL;
ictl = (CONTROL << 6) | (ixxx << 3) | iyyy;
icheck = (unsigned short) (0xaaaa - ictl);
ab[IFRAME_CHECKLOW] = (char) (icheck & 0xff);
ab[IFRAME_CHECKHIGH] = (char) (icheck >> 8);
ab[IFRAME_CONTROL] = (char) ictl;
ab[IFRAME_XOR] = (char) (ab[IFRAME_K] ^ ab[IFRAME_CHECKLOW]
^ ab[IFRAME_CHECKHIGH] ^ ab[IFRAME_CONTROL]);
return fsend_data (ab, CFRAMELEN, TRUE);
}
\f
/* Process existing data. Set *pfexit to TRUE if a file or a command
has been completely received. Return FALSE on error. */
boolean
fgprocess (pfexit)
boolean *pfexit;
{
/* Don't ack incoming data (since this is called when a file is
being sent and the acks can be merged onto the outgoing data),
don't return after receiving a control packet, and don't bother
to report how much more data is needed or whether any packets
were found. */
return fgprocess_data (FALSE, FALSE, pfexit, (int *) NULL,
(boolean *) NULL);
}
\f
/* Wait for data to come in. This continues processing until a
complete file or command has been received. */
boolean
fgwait ()
{
return fgwait_for_packet (FALSE, cGtimeout, cGretries);
}
\f
/* Get a packet. This is called when we have nothing to send, but
want to wait for a packet to come in. If freturncontrol is TRUE,
this will return after getting any control packet. Otherwise, it
will continue to receive packets until a complete file or a
complete command has been received. The timeout and the number of
retries are specified as arguments. The function returns FALSE if
an error occurs or if cretries timeouts of ctimeout seconds were
exceeded. */
static boolean
fgwait_for_packet (freturncontrol, ctimeout, cretries)
boolean freturncontrol;
int ctimeout;
int cretries;
{
int ctimeouts;
int cgarbage;
int cshort;
ctimeouts = 0;
cgarbage = 0;
cshort = 0;
while (TRUE)
{
boolean fexit;
int cneed;
boolean ffound;
int crec;
if (! fgprocess_data (TRUE, freturncontrol, &fexit, &cneed, &ffound))
return FALSE;
if (fexit)
return TRUE;
DEBUG_MESSAGE1 (DEBUG_PROTO,
"fgwait_for_packet: Need %d bytes", cneed);
if (ffound)
{
ctimeouts = 0;
cgarbage = 0;
}
else
{
if (cgarbage > cGgarbage_data)
{
ulog (LOG_ERROR, "Too much unrecognized data");
return FALSE;
}
}
if (! freceive_data (cneed, &crec, ctimeout, TRUE))
return FALSE;
cgarbage += crec;
if (crec != 0)
{
/* If we don't get enough data twice in a row, we may have
dropped some data and still be looking for the end of a
large packet. Incrementing iPrecstart will force
fgprocess_data to skip that packet and look through the
rest of the data. In some situations, this will be a
mistake. */
if (crec >= cneed)
cshort = 0;
else
{
++cshort;
if (cshort > 1)
{
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
cshort = 0;
}
}
}
else
{
/* The read timed out. If we're looking for a control
packet, assume we're looking for an ack and send the last
unacknowledged packet again. Otherwise, send an RJ with
the last packet we received correctly. */
++ctimeouts;
if (ctimeouts > cretries)
{
if (cretries > 0)
ulog (LOG_ERROR, "Timed out waiting for packet");
return FALSE;
}
if (freturncontrol
&& INEXTSEQ (iGremote_ack) != iGsendseq)
{
int inext;
inext = INEXTSEQ (iGremote_ack);
DEBUG_MESSAGE1 (DEBUG_PROTO | DEBUG_ABNORMAL,
"fgwait_for_packet: Resending packet %d",
inext);
ugadjust_ack (inext);
++cGresent_packets;
if (! fsend_data (azGsendbuffers[inext],
CFRAMELEN + CPACKLEN (azGsendbuffers[inext]),
TRUE))
return FALSE;
iGretransmit_seq = inext;
}
else
{
/* Send all pending acks first, to avoid confusing
the other side. */
if (iGlocal_ack != iGrecseq)
{
if (! fgsend_acks ())
return FALSE;
}
if (! fgsend_control (RJ, iGrecseq))
return FALSE;
}
}
}
}
\f
/* Send acks for all packets we haven't acked yet. */
static boolean
fgsend_acks ()
{
while (iGlocal_ack != iGrecseq)
{
iGlocal_ack = INEXTSEQ (iGlocal_ack);
if (! fgsend_control (RR, iGlocal_ack))
return FALSE;
}
return TRUE;
}
/* Handle an ack of a packet. According to Hanrahan's paper, this
acknowledges all previous packets. If this is an ack for a
retransmitted packet, continue by resending up to two more packets
following the retransmitted one. This should recover quickly from
a line glitch, while avoiding the problem of continual
retransmission. */
static boolean
fggot_ack (iack)
int iack;
{
int inext;
iGremote_ack = iack;
if (iack != iGretransmit_seq)
return TRUE;
inext = INEXTSEQ (iGretransmit_seq);
if (inext == iGsendseq)
iGretransmit_seq = -1;
else
{
DEBUG_MESSAGE1 (DEBUG_PROTO,
"fggot_ack: Sending packet %d", inext);
ugadjust_ack (inext);
++cGresent_packets;
if (! fsend_data (azGsendbuffers[inext],
CFRAMELEN + CPACKLEN (azGsendbuffers[inext]),
TRUE))
return FALSE;
inext = INEXTSEQ (inext);
if (inext == iGsendseq)
iGretransmit_seq = -1;
else
{
DEBUG_MESSAGE1 (DEBUG_PROTO,
"fggot_ack: Sending packet %d", inext);
ugadjust_ack (inext);
++cGresent_packets;
if (! fsend_data (azGsendbuffers[inext],
CFRAMELEN + CPACKLEN (azGsendbuffers[inext]),
TRUE))
return FALSE;
iGretransmit_seq = inext;
}
}
return TRUE;
}
\f
/* See if we've received more than the permitted number of errors. If
we receive a bad packet, we can expect a window full (less one) of
out of order packets to follow, so we discount cGbad_order
accordingly. */
static boolean
fgcheck_errors ()
{
int corder;
if (cGmax_errors < 0)
return TRUE;
corder = (cGbad_order
- ((cGbad_hdr + cGbad_checksum) * (iGremote_winsize - 1)));
if (corder < 0)
corder = 0;
if ((cGbad_hdr + cGbad_checksum + corder + cGremote_rejects)
> cGmax_errors)
{
ulog (LOG_ERROR, "Too many 'g' protocol errors");
return FALSE;
}
return TRUE;
}
/* Process the receive buffer into a data packet, if possible. All
control packets are handled here. When a data packet is received,
fgprocess_data calls fgot_data with the data; if that sets its
pfexit argument to TRUE fgprocess_data will set *pfexit to TRUE and
return TRUE. Otherwise if the freturncontrol argument is TRUE
fgprocess_data will set *pfexit to FALSE and return TRUE.
Otherwise fgprocess_data will continue trying to process data. If
some error occurs, fgprocess_data will return FALSE. If there is
not enough data to form a complete packet, then *pfexit will be set
to FALSE, *pcneed will be set to the number of bytes needed to form
a complete packet (unless pcneed is NULL) and fgprocess_data will
return TRUE. If this function found a data packet, and pffound is
not NULL, it will set *pffound to TRUE; this can be used to tell
valid data from an endless stream of garbage and control packets.
If fdoacks is TRUE, received packets will be acknowledged;
otherwise they must be acknowledged later. */
static boolean
fgprocess_data (fdoacks, freturncontrol, pfexit, pcneed, pffound)
boolean fdoacks;
boolean freturncontrol;
boolean *pfexit;
int *pcneed;
boolean *pffound;
{
*pfexit = FALSE;
if (pffound != NULL)
*pffound = FALSE;
while (iPrecstart != iPrecend)
{
char ab[CFRAMELEN];
int i, iget, cwant;
unsigned short ihdrcheck, idatcheck;
const char *zfirst, *zsecond;
int cfirst, csecond;
/* Look for the DLE which must start a packet. */
if (abPrecbuf[iPrecstart] != DLE)
{
char *zdle;
cfirst = iPrecend - iPrecstart;
if (cfirst < 0)
cfirst = CRECBUFLEN - iPrecstart;
zdle = memchr (abPrecbuf + iPrecstart, DLE, cfirst);
if (zdle == NULL)
{
iPrecstart = (iPrecstart + cfirst) % CRECBUFLEN;
continue;
}
/* We don't need % CRECBUFLEN here because zdle - (abPrecbuf
+ iPrecstart) < cfirst <= CRECBUFLEN - iPrecstart. */
iPrecstart += zdle - (abPrecbuf + iPrecstart);
}
/* Get the first six bytes into ab. */
for (i = 0, iget = iPrecstart;
i < CFRAMELEN && iget != iPrecend;
i++, iget = (iget + 1) % CRECBUFLEN)
ab[i] = abPrecbuf[iget];
/* If there aren't six bytes, there is no packet. */
if (i < CFRAMELEN)
{
if (pcneed != NULL)
*pcneed = CFRAMELEN - i;
return TRUE;
}
/* Make sure these six bytes start a packet. The check on
IFRAME_DLE is basically a debugging check, since the above
code should have ensured that it will never fail. If this is
not the start of a packet, bump iPrecstart and loop around to
look for another DLE. */
if (ab[IFRAME_DLE] != DLE
|| ab[IFRAME_K] < 1
|| ab[IFRAME_K] > 9
|| ab[IFRAME_XOR] != (ab[IFRAME_K] ^ ab[IFRAME_CHECKLOW]
^ ab[IFRAME_CHECKHIGH] ^ ab[IFRAME_CONTROL])
|| CONTROL_TT (ab[IFRAME_CONTROL]) == ALTCHAN)
{
++cGbad_hdr;
DEBUG_MESSAGE4
(DEBUG_PROTO | DEBUG_ABNORMAL,
"fgprocess_data: Bad header: K %d TT %d XOR byte %d calc %d",
ab[IFRAME_K] & 0xff,
CONTROL_TT (ab[IFRAME_CONTROL]),
ab[IFRAME_XOR] & 0xff,
(ab[IFRAME_K] ^ ab[IFRAME_CHECKLOW]
^ ab[IFRAME_CHECKHIGH] ^ ab[IFRAME_CONTROL]) & 0xff);
if (! fgcheck_errors ())
return FALSE;
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
continue;
}
/* The zfirst and cfirst pair point to the first set of data for
this packet; the zsecond and csecond point to the second set,
in case the packet wraps around the end of the buffer. */
zfirst = abPrecbuf + iPrecstart + CFRAMELEN;
cfirst = 0;
zsecond = NULL;
csecond = 0;
if (ab[IFRAME_K] == KCONTROL)
{
/* This is a control packet. It should not have any data. */
if (CONTROL_TT (ab[IFRAME_CONTROL]) != CONTROL)
{
++cGbad_hdr;
DEBUG_MESSAGE0
(DEBUG_PROTO | DEBUG_ABNORMAL,
"fgprocess_data: Bad header: control packet with data");
if (! fgcheck_errors ())
return FALSE;
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
continue;
}
idatcheck = (unsigned short) (0xaaaa - ab[IFRAME_CONTROL]);
cwant = 0;
}
else
{
int cinbuf;
unsigned short icheck;
/* This is a data packet. It should not be type CONTROL. */
if (CONTROL_TT (ab[IFRAME_CONTROL]) == CONTROL)
{
++cGbad_hdr;
DEBUG_MESSAGE0
(DEBUG_PROTO | DEBUG_ABNORMAL,
"fgprocess_data: Bad header: data packet is type CONTROL");
if (! fgcheck_errors ())
return FALSE;
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
continue;
}
cinbuf = iPrecend - iPrecstart;
if (cinbuf < 0)
cinbuf += CRECBUFLEN;
cinbuf -= CFRAMELEN;
/* Make sure we have enough data. If we don't, wait for
more. */
cwant = CPACKLEN (ab);
if (cinbuf < cwant)
{
if (pcneed != NULL)
*pcneed = cwant - cinbuf;
return TRUE;
}
/* Set up the data pointers and compute the checksum. */
if (iPrecend >= iPrecstart)
cfirst = cwant;
else
{
cfirst = CRECBUFLEN - (iPrecstart + CFRAMELEN);
if (cfirst >= cwant)
cfirst = cwant;
else if (cfirst > 0)
{
zsecond = abPrecbuf;
csecond = cwant - cfirst;
}
else
{
/* Here cfirst is non-positive, so subtracting from
abPrecbuf will actually skip the appropriate number
of bytes at the start of abPrecbuf. */
zfirst = abPrecbuf - cfirst;
cfirst = cwant;
}
}
if (csecond == 0)
icheck = (unsigned short) igchecksum (zfirst, cfirst);
else
icheck = (unsigned short) igchecksum2 (zfirst, cfirst,
zsecond, csecond);
idatcheck = ((unsigned short)
(((0xaaaa - (icheck ^ (ab[IFRAME_CONTROL] & 0xff)))
& 0xffff)));
}
ihdrcheck = (unsigned short) (((ab[IFRAME_CHECKHIGH] & 0xff) << 8)
| (ab[IFRAME_CHECKLOW] & 0xff));
if (ihdrcheck != idatcheck)
{
DEBUG_MESSAGE2
(DEBUG_PROTO | DEBUG_ABNORMAL,
"fgprocess_data: Bad checksum: header 0x%x, data 0x%x",
ihdrcheck, idatcheck);
++cGbad_checksum;
if (! fgcheck_errors ())
return FALSE;
/* If the checksum failed for a data packet, then if it was
the one we were expecting send an RJ, otherwise ignore
it. Previously if this code got the wrong packet number
it would send an RR, but that may confuse some Telebit
modems and it doesn't help in any case since the receiver
will probably just ignore the RR as a duplicate (that's
basically what this code does). If we totally missed the
packet we will time out and send an RJ in the function
fgwait_for_packet above. */
if (CONTROL_TT (ab[IFRAME_CONTROL]) != CONTROL)
{
/* Make sure we've acked everything up to this point. */
if (iGrecseq != iGlocal_ack)
{
if (! fgsend_acks ())
return FALSE;
}
/* If this is the packet we wanted, tell the sender that
it failed. */
if (CONTROL_XXX (ab[IFRAME_CONTROL]) == INEXTSEQ (iGrecseq))
{
if (! fgsend_control (RJ, iGrecseq))
return FALSE;
}
}
/* We can't skip the packet data after this, because if we
have lost incoming bytes the next DLE will be somewhere
in what we thought was the packet data. */
iPrecstart = (iPrecstart + 1) % CRECBUFLEN;
continue;
}
/* We have a packet; remove the processed bytes from the receive
buffer. */
iPrecstart = (iPrecstart + cwant + CFRAMELEN) % CRECBUFLEN;
/* Store the control byte for the handshake routines. */
iGpacket_control = ab[IFRAME_CONTROL] & 0xff;
/* Update the received sequence number from the yyy field of a
data packet or an RR control packet. If we've been delaying
sending packets until we received an ack, this may send out
some packets. */
if (CONTROL_TT (ab[IFRAME_CONTROL]) != CONTROL
|| CONTROL_XXX (ab[IFRAME_CONTROL]) == RR)
{
if (! fggot_ack (CONTROL_YYY (ab[IFRAME_CONTROL])))
return FALSE;
}
/* If this isn't a control message, make sure we have received
the expected packet sequence number, acknowledge the packet
if it's the right one, and process the data. */
if (CONTROL_TT (ab[IFRAME_CONTROL]) != CONTROL)
{
if (CONTROL_XXX (ab[IFRAME_CONTROL]) != INEXTSEQ (iGrecseq))
{
/* We got the wrong packet number. */
DEBUG_MESSAGE2 (DEBUG_PROTO | DEBUG_ABNORMAL,
"fgprocess_data: Got packet %d; expected %d",
CONTROL_XXX (ab[IFRAME_CONTROL]),
INEXTSEQ (iGrecseq));
++cGbad_order;
if (! fgcheck_errors ())
return FALSE;
/* This code used to send an RR to encourage the other
side to get back in synch, but that may confuse some
Telebit modems and does little good in any case,
since the other side will probably just ignore it
anyhow (that's what this code does). */
continue;
}
/* We got the packet we expected. */
++cGrec_packets;
iGrecseq = INEXTSEQ (iGrecseq);
DEBUG_MESSAGE1 (DEBUG_PROTO,
"fgprocess_data: Got packet %d", iGrecseq);
/* Tell the caller that we found something. */
if (pffound != NULL)
*pffound = TRUE;
/* If we are supposed to do acknowledgements here, send back
an RR packet. */
if (fdoacks)
{
if (! fgsend_acks ())
return FALSE;
}
/* If this is a short data packet, adjust the data pointers
and lengths. */
if (CONTROL_TT (ab[IFRAME_CONTROL]) == SHORTDATA)
{
int cshort, cmove;
if ((zfirst[0] & 0x80) == 0)
{
cshort = zfirst[0] & 0xff;
cmove = 1;
}
else
{
int cbyte2;
if (cfirst > 1)
cbyte2 = zfirst[1] & 0xff;
else
cbyte2 = zsecond[0] & 0xff;
cshort = (zfirst[0] & 0x7f) + (cbyte2 << 7);
cmove = 2;
}
DEBUG_MESSAGE1 (DEBUG_PROTO,
"fgprocess_data: Packet short by %d",
cshort);
/* Adjust the start of the buffer for the bytes used
by the count. */
if (cfirst > cmove)
{
zfirst += cmove;
cfirst -= cmove;
}
else
{
zfirst = zsecond + (cmove - cfirst);
cfirst = csecond - (cmove - cfirst);
csecond = 0;
}
/* Adjust the length of the buffer for the bytes we are
not supposed to consider. */
cshort -= cmove;
if (csecond >= cshort)
csecond -= cshort;
else
{
cfirst -= cshort - csecond;
csecond = 0;
}
#if DEBUG > 0
/* This should not happen, but just in case. */
if (cfirst < 0)
cfirst = 0;
#endif
}
/* If *pfexit gets set by the first batch of data, and there
is still more data, it must be the case that we are
accumulating a command and encountered a null byte, so we
can ignore the second batch of data. */
if (! fgot_data (zfirst, cfirst, FALSE, FALSE, pfexit))
return FALSE;
if (csecond > 0 && ! *pfexit)
{
if (! fgot_data (zsecond, csecond, FALSE, FALSE, pfexit))
return FALSE;
}
/* If fgot_data told us that we were finished, get out. */
if (*pfexit)
return TRUE;
/* If we've been asked to return control packets, get out
now. */
if (freturncontrol)
{
*pfexit = TRUE;
return TRUE;
}
continue;
}
/* Handle control messages here. */
#if DEBUG > 1
if (FDEBUGGING (DEBUG_PROTO)
|| (FDEBUGGING (DEBUG_ABNORMAL)
&& CONTROL_XXX (ab[IFRAME_CONTROL]) != RR))
ulog (LOG_DEBUG, "fgprocess_data: Got control %s %d",
azGcontrol[CONTROL_XXX (ab[IFRAME_CONTROL])],
CONTROL_YYY (ab[IFRAME_CONTROL]));
#endif
switch (CONTROL_XXX (ab[IFRAME_CONTROL]))
{
case CLOSE:
/* The other side has closed the connection. */
if (fPerror_ok)
(void) fgshutdown ();
else
{
ulog (LOG_ERROR, "Received unexpected CLOSE packet");
(void) fgsend_control (CLOSE, 0);
}
return FALSE;
case RJ:
/* The other side dropped a packet. Begin retransmission with
the packet following the one acknowledged. We don't
retransmit the packets immediately, but instead wait
for the first one to be acked. This prevents us from
sending an entire window several times if we get several
RJ packets. */
iGremote_ack = CONTROL_YYY (ab[IFRAME_CONTROL]);
iGretransmit_seq = INEXTSEQ (iGremote_ack);
if (iGretransmit_seq == iGsendseq)
iGretransmit_seq = -1;
else
{
char *zpack;
DEBUG_MESSAGE2
(DEBUG_PROTO | DEBUG_ABNORMAL,
"fgprocess_data: Remote reject: next %d resending %d",
iGsendseq, iGretransmit_seq);
ugadjust_ack (iGretransmit_seq);
++cGresent_packets;
++cGremote_rejects;
if (! fgcheck_errors ())
return FALSE;
zpack = azGsendbuffers[iGretransmit_seq];
if (! fsend_data (zpack, CFRAMELEN + CPACKLEN (zpack), TRUE))
return FALSE;
}
break;
case SRJ:
/* Selectively reject a particular packet. This is not used
by UUCP, but it's easy to support. */
DEBUG_MESSAGE1 (DEBUG_PROTO | DEBUG_ABNORMAL,
"fgprocess_data: Selective reject of %d",
CONTROL_YYY (ab[IFRAME_CONTROL]));
{
char *zpack;
ugadjust_ack (CONTROL_YYY (ab[IFRAME_CONTROL]));
++cGresent_packets;
++cGremote_rejects;
zpack = azGsendbuffers[CONTROL_YYY (ab[IFRAME_CONTROL])];
if (! fsend_data (zpack, CFRAMELEN + CPACKLEN (zpack), TRUE))
return FALSE;
}
break;
case RR:
/* Acknowledge receipt of a packet. This was already handled
above. */
break;
case INITC:
case INITB:
case INITA:
/* Ignore attempts to reinitialize. */
break;
}
/* If we've been asked to return control packets, get out. */
if (freturncontrol)
{
*pfexit = TRUE;
return TRUE;
}
/* Loop around to look for the next packet, if any. */
}
/* There is no data left in the receive buffer. */
if (pcneed != NULL)
*pcneed = CFRAMELEN;
return TRUE;
}
\f
/* Compute the 'g' protocol checksum. This is unfortunately rather
awkward. This is the most time consuming code in the entire
program. It's also not a great checksum, since it can be fooled
by some single bit errors. */
static int
igchecksum (z, c)
register const char *z;
register int c;
{
register unsigned int ichk1, ichk2;
ichk1 = 0xffff;
ichk2 = 0;
do
{
register unsigned int b;
/* Rotate ichk1 left. */
if ((ichk1 & 0x8000) == 0)
ichk1 <<= 1;
else
{
ichk1 <<= 1;
++ichk1;
}
/* Add the next character to ichk1. */
b = *z++ & 0xff;
ichk1 += b;
/* Add ichk1 xor the character position in the buffer counting from
the back to ichk2. */
ichk2 += ichk1 ^ c;
/* If the character was zero, or adding it to ichk1 caused an
overflow, xor ichk2 to ichk1. */
if (b == 0 || (ichk1 & 0xffff) < b)
ichk1 ^= ichk2;
}
while (--c > 0);
return ichk1 & 0xffff;
}
/* We use a separate function compute the checksum if the block is
split around the end of the receive buffer since it occurs much
less frequently and the checksum is already high up in the
profiles. These functions are almost identical, and this one
actually only has a few more instructions in the inner loop. */
static int
igchecksum2 (zfirst, cfirst, zsecond, csecond)
const char *zfirst;
int cfirst;
const char *zsecond;
int csecond;
{
register unsigned int ichk1, ichk2;
register const char *z;
register int c;
z = zfirst;
c = cfirst + csecond;
ichk1 = 0xffff;
ichk2 = 0;
do
{
register unsigned int b;
/* Rotate ichk1 left. */
if ((ichk1 & 0x8000) == 0)
ichk1 <<= 1;
else
{
ichk1 <<= 1;
++ichk1;
}
/* Add the next character to ichk1. */
b = *z++ & 0xff;
ichk1 += b;
/* If the first buffer has been finished, switch to the second. */
--cfirst;
if (cfirst == 0)
z = zsecond;
/* Add ichk1 xor the character position in the buffer counting from
the back to ichk2. */
ichk2 += ichk1 ^ c;
/* If the character was zero, or adding it to ichk1 caused an
overflow, xor ichk2 to ichk1. */
if (b == 0 || (ichk1 & 0xffff) < b)
ichk1 ^= ichk2;
}
while (--c > 0);
return ichk1 & 0xffff;
}