kernel reorg
[unix-history] / usr / src / sys / hp / dev / hil_keymaps.c
/*
* Copyright (c) 1988 University of Utah.
* Copyright (c) 1990 The Regents of the University of California.
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* the Systems Programming Group of the University of Utah Computer
* Science Department.
*
* %sccs.include.redist.c%
*
* from: Utah $Hdr: hil_keymaps.c 1.1 90/07/09$
*
* @(#)hil_keymaps.c 7.3 (Berkeley) %G%
*/
/*
* Keymaps for various HP-HIL keyboard layouts. These tables apply only to
* keyboards in "cooked" mode. Currently only one is supported as an ITE
* keyboard.
*
* Maps are indexed by cooked keycode and contain the ASCII character for
* that keycode. The map-set used depends on the keyboard "language". The
* map used within that set depends on the shift/control status that is
* returned by the hardware along with the keycode. If an entry is NULL for
* a key in the appropriate unshifted, shifted, control, or control-shifted
* table, then a single "string" table is consulted. In this fashion, a
* multi- character sequence can be returned for a key press. Note that
* control/shift status have no effect on multi-character lookup (i.e. there
* is only one string table per set, not four).
*
* Someday we could allow user-definable keymaps, but we would have to come up
* with a better format (at least externally). This format takes up lots of
* space. Having keymaps for all 18 or so HP supported layouts would be bad
* news.
*/
#include "sys/param.h"
#include "kbdmap.h"
char us_keymap[] = {
NULL, '`', '\\', ESC, NULL, DEL, NULL, NULL,
'\n', '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\n', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, '\b', NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
ESC, '\r', NULL, '\n', '0', '.', ',', '+',
'1', '2', '3', '-', '4', '5', '6', '*',
'7', '8', '9', '/', 'E', '(', ')', '^',
'1', '2', '3', '4', '5', '6', '7', '8',
'9', '0', '-', '=', '[', ']', ';', '\'',
',', '.', '/', '\040', 'o', 'p', 'k', 'l',
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'a', 's', 'd', 'f', 'g', 'h', 'j', 'm',
'z', 'x', 'c', 'v', 'b', 'n', NULL, NULL
};
char us_shiftmap[] = {
NULL, '~', '|', DEL, NULL, DEL, NULL, NULL,
'\n', '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\n', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, DEL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
ESC, '\r', NULL, '\n', '0', '.', ',', '+',
'1', '2', '3', '-', '4', '5', '6', '*',
'7', '8', '9', '/', '`', '|', '\\', '~',
'!', '@', '#', '$', '%', '^', '&', '*',
'(', ')', '_', '+', '{', '}', ':', '\"',
'<', '>', '?', '\040', 'O', 'P', 'K', 'L',
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'A', 'S', 'D', 'F', 'G', 'H', 'J', 'M',
'Z', 'X', 'C', 'V', 'B', 'N', NULL, NULL
};
char us_ctrlmap[] = {
NULL, '`', '\034', ESC, NULL, DEL, NULL, NULL,
'\n', '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\n', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, '\b', NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
ESC, '\r', NULL, '\n', '0', '.', ',', '+',
'1', '2', '3', '-', '4', '5', '6', '*',
'7', '8', '9', '/', 'E', '(', ')', '\036',
'1', '2', '3', '4', '5', '6', '7', '8',
'9', '0', '-', '=', '\033', '\035', ';', '\'',
',', '.', '/', '\040', '\017', '\020', '\013', '\014',
'\021', '\027', '\005', '\022', '\024', '\031', '\025', '\011',
'\001', '\023', '\004', '\006', '\007', '\010', '\012', '\015',
'\032', '\030', '\003', '\026', '\002', '\016', NULL, NULL
};
char us_ctrlshiftmap[] = {
NULL, '~', '|', DEL, NULL, DEL, NULL, NULL,
'\n', '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\n', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, DEL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
ESC, '\r', NULL, '\n', '0', '.', ',', '+',
'1', '2', '3', '-', '4', '5', '6', '*',
'7', '8', '9', '/', '`', '|', '\034', '~',
'!', '\000', '#', '$', '%', '\036', '&', '*',
'(', ')', '\037', '+', '{', '}', ':', '\"',
'<', '>', '?', '\040', '\017', '\020', '\013', '\014',
'\021', '\027', '\005', '\022', '\024', '\031', '\025', '\011',
'\001', '\023', '\004', '\006', '\007', '\010', '\012', '\015',
'\032', '\030', '\003', '\026', '\002', '\016', NULL, NULL
};
char *us_stringmap[] = {
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, "\033V","\033h",
"\033U",NULL, NULL, NULL, NULL, NULL, "\033K","\033J",
NULL, NULL, NULL, "\033p","\033q","\033t","\033u","\033v",
"\033r","\033s","\033B","\033A","\033w",NULL, "\033D","\033C",
"\033L","\033M",NULL, NULL, "\033P",NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL
};
#ifdef UK_KEYBOARD
char uk_keymap[] = {
NULL, '`', '<', ESC, NULL, DEL, NULL, NULL,
'\n', '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\n', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, '\b', NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
ESC, '\r', NULL, '\n', '0', '.', ',', '+',
'1', '2', '3', '-', '4', '5', '6', '*',
'7', '8', '9', '/', 'E', '(', ')', '^',
'1', '2', '3', '4', '5', '6', '7', '8',
'9', '0', '+', '\'', '[', ']', '*', '\\',
',', '.', '-', '\040', 'o', 'p', 'k', 'l',
'q', 'w', 'e', 'r', 't', 'y', 'u', 'i',
'a', 's', 'd', 'f', 'g', 'h', 'j', 'm',
'z', 'x', 'c', 'v', 'b', 'n', NULL, NULL
};
char uk_shiftmap[] = {
NULL, '~', '>', DEL, NULL, DEL, NULL, NULL,
'\n', '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\n', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, DEL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
ESC, '\r', NULL, '\n', '0', '.', ',', '+',
'1', '2', '3', '-', '4', '5', '6', '*',
'7', '8', '9', '/', '`', '|', '\\', '~',
'!', '\"', '#', '$', '%', '&', '^', '(',
')', '=', '?', '/', '{', '}', '@', '|',
';', ':', '_', '\040', 'O', 'P', 'K', 'L',
'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
'A', 'S', 'D', 'F', 'G', 'H', 'J', 'M',
'Z', 'X', 'C', 'V', 'B', 'N', NULL, NULL
};
char uk_ctrlmap[] = {
NULL, '`', '<', ESC, NULL, DEL, NULL, NULL,
'\n', '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\n', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, '\b', NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
ESC, '\r', NULL, '\n', '0', '.', ',', '+',
'1', '2', '3', '-', '4', '5', '6', '*',
'7', '8', '9', '/', 'E', '(', ')', '\036',
'1', '2', '3', '4', '5', '6', '7', '8',
'9', '0', '+', '\'', '\033', '\035', '*', '\034',
',', '.', '/', '\040', '\017', '\020', '\013', '\014',
'\021', '\027', '\005', '\022', '\024', '\031', '\025', '\011',
'\001', '\023', '\004', '\006', '\007', '\010', '\012', '\015',
'\032', '\030', '\003', '\026', '\002', '\016', NULL, NULL
};
char uk_ctrlshiftmap[] = {
NULL, '~', '>', DEL, NULL, DEL, NULL, NULL,
'\n', '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\n', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, '\t', NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, DEL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
ESC, '\r', NULL, '\n', '0', '.', ',', '+',
'1', '2', '3', '-', '4', '5', '6', '*',
'7', '8', '9', '/', '`', '|', '\034', '~',
'!', '\"', '#', '$', '%', '&', '\036', '(',
')', '=', '?', '/', '{', '}', '\000', '|',
';', ':', '\037', '\040', '\017', '\020', '\013', '\014',
'\021', '\027', '\005', '\022', '\024', '\031', '\025', '\011',
'\001', '\023', '\004', '\006', '\007', '\010', '\012', '\015',
'\032', '\030', '\003', '\026', '\002', '\016', NULL, NULL
};
#endif
/*
* The keyboard map table.
* Lookup is by hardware returned language code.
*/
struct kbdmap kbd_map[] = {
KBD_US, "US ASCII",
us_keymap, us_shiftmap, us_ctrlmap, us_ctrlshiftmap,
us_stringmap,
#ifdef UK_KEYBOARD
KBD_UK, "United Kingdom",
uk_keymap, uk_shiftmap, uk_ctrlmap, uk_ctrlshiftmap,
us_stringmap,
#endif
0, NULL,
NULL, NULL, NULL, NULL,
NULL,
};