minor bugfix (avoid unlikely race)
[unix-history] / usr / src / lib / libc / gen / sleep.c
#ifndef lint
static char sccsid[] = "@(#)sleep.c 4.6 (Berkeley) %G%";
#endif
#include <sys/time.h>
#include <signal.h>
#define mask(s) (1<<((s)-1))
#define setvec(vec, a) \
vec.sv_handler = a; vec.sv_mask = vec.sv_onstack = 0
static int ringring;
sleep(n)
unsigned n;
{
int sleepx(), omask;
struct itimerval itv, oitv;
register struct itimerval *itp = &itv;
struct sigvec vec, ovec;
if (n == 0)
return;
timerclear(&itp->it_interval);
timerclear(&itp->it_value);
if (setitimer(ITIMER_REAL, itp, &oitv) < 0)
return;
setvec(ovec, SIG_DFL);
omask = sigblock(0);
itp->it_value.tv_sec = n;
if (timerisset(&oitv.it_value)) {
if (timercmp(&oitv.it_value, &itp->it_value, >))
oitv.it_value.tv_sec -= itp->it_value.tv_sec;
else {
itp->it_value = oitv.it_value;
/*
* This is a hack, but we must have time to
* return from the setitimer after the alarm
* or else it'll be restarted. And, anyway,
* sleep never did anything more than this before.
*/
oitv.it_value.tv_sec = 1;
oitv.it_value.tv_usec = 0;
}
}
setvec(vec, sleepx);
(void) sigvec(SIGALRM, &vec, &ovec);
ringring = 0;
(void) setitimer(ITIMER_REAL, itp, (struct itimerval *)0);
while (!ringring)
sigpause(omask &~ mask(SIGALRM));
(void) sigvec(SIGALRM, &ovec, (struct sigvec *)0);
(void) setitimer(ITIMER_REAL, &oitv, (struct itimerval *)0);
}
static
sleepx()
{
ringring = 1;
}