tcp \- Internet Transmission Control Protocol
.B #include <sys/socket.h>
.B #include <netinet/in.h>
.B s = socket(AF_INET, SOCK_STREAM, 0);
The TCP protocol provides reliable, flow-controlled, two-way
transmission of data. It is a byte-stream protocol used to
support the SOCK_STREAM abstraction. TCP uses the standard
Internet address format and, in addition, provides a per-host
collection of \*(lqport addresses\*(rq. Thus, each address is composed
of an Internet address specifying the host and network, with
a specific TCP port on the host identifying the peer entity.
Sockets utilizing the tcp protocol are either \*(lqactive\*(rq or
\*(lqpassive\*(rq. Active sockets initiate connections to passive
sockets. By default TCP sockets are created active; to create a
after binding the socket with the
passive sockets may use the
call to accept incoming connections. Only active sockets may
call to initiate connections.
Passive sockets may \*(lqunderspecify\*(rq their location to match
incoming connection requests from multiple networks. This
technique, termed \*(lqwildcard addressing\*(rq, allows a single
server to provide service to clients on multiple networks.
To create a socket which listens on all networks, the Internet
must be bound. The TCP port may still be specified
at this time; if the port is not specified the system will assign one.
Once a connection has been established the socket's address is
fixed by the peer entity's location. The address assigned the
socket is the address associated with the network interface
through which packets are being transmitted and received. Normally
this address corresponds to the peer entity's network.
A socket operation may fail with one of the following errors returned:
when trying to establish a connection on a socket which
when the system runs out of memory for
an internal data structure;
when a connection was dropped
due to excessive retransmissions;
forces the connection to be closed;
peer actively refuses connection establishment (usually because
no process is listening to the port);
is made to create a socket with a port which has already been
when an attempt is made to create a
socket with a network address for which no network interface
It should be possible to send and receive TCP options.
The system always tries to negotiates the maximum TCP segment
size to be 1024 bytes. This can result in poor performance
if an intervening network performs excessive fragmentation.