/* keymaps.h -- Manipulation of readline keymaps. */
#include <readline/chardefs.h>
/* A keymap contains one entry for each key in the ASCII set.
Each entry consists of a type and a pointer.
POINTER is the address of a function to run, or the
address of a keymap to indirect through.
TYPE says which kind of thing POINTER is. */
typedef struct _keymap_entry
{
/* I wanted to make the above structure contain a union of:
union { Function *function; struct _keymap_entry *keymap; } value;
but this made it impossible for me to create a static array.
Maybe I need C lessons. */
typedef KEYMAP_ENTRY KEYMAP_ENTRY_ARRAY
[128];
typedef KEYMAP_ENTRY
*Keymap
;
/* The values that TYPE can have in a keymap entry. */
extern KEYMAP_ENTRY_ARRAY emacs_standard_keymap
, emacs_meta_keymap
, emacs_ctlx_keymap
;
extern KEYMAP_ENTRY_ARRAY vi_insertion_keymap
, vi_movement_keymap
;
/* Return a new, empty keymap.
Free it with free() when you are done. */
Keymap
rl_make_bare_keymap ();
/* Return a new keymap which is a copy of MAP. */
Keymap
rl_copy_keymap ();
/* Return a new keymap with the printing characters bound to rl_insert,
the lowercase Meta characters bound to run their equivalents, and
the Meta digits bound to produce numeric arguments. */
Keymap
rl_make_keymap ();