* Copyright (c) 1983 Regents of the University of California.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
static char sccsid
[] = "@(#)save.c 5.6 (Berkeley) 6/1/90";
# define _tty cur_term->Nttyb
* @(#)save.c 1.2 (Berkeley) 3/28/83
typedef struct stat STAT
;
* This routine saves the current game for use at a later date
if (Fromfile
&& getyn(SAMEFILEPROMPT
))
while ((*sp
= readch()) != '\n') {
else if (*sp
== erasechar()) {
* if the previous char was a control
* char, cover up two characters.
* check for existing files, and confirm overwrite if needed
if (sp
== buf
|| (!Fromfile
&& stat(buf
, &junk
) > -1
&& getyn(OVERWRITEFILEPROMPT
) == FALSE
))
if ((outf
= creat(buf
, 0644)) < 0) {
mvwaddstr(Score
, ERR_Y
, ERR_X
, buf
);
time(tp
); /* get current time */
for (sp
= buf
; *sp
!= '\n'; sp
++)
wprintw(Score
, " [%s]", buf
);
* This does the actual restoring. It returns TRUE if the
* backup was made on exiting, in which case certain things must
* be cleaned up before the game starts.
if ((inf
= open(file
, 0)) < 0) {
if (fstat(inf
, &sbuf
) < 0) { /* get file stats */
strcpy(buf
, ctime(&sbuf
.st_mtime
));
for (sp
= buf
; *sp
!= '\n'; sp
++)
* initialize some necessary values
(void)sprintf(Initstr
, "%s [%s]\n", file
, buf
);