BSD 4_3_Tahoe release
[unix-history] / usr / src / ucb / window / wwframe.c
/*
* Copyright (c) 1983 Regents of the University of California.
* All rights reserved.
*
* Redistribution and use in source and binary forms are permitted
* provided that the above copyright notice and this paragraph are
* duplicated in all such forms and that any documentation,
* advertising materials, and other materials related to such
* distribution and use acknowledge that the software was developed
* by the University of California, Berkeley. The name of the
* University may not be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef lint
static char sccsid[] = "@(#)wwframe.c 3.18 (Berkeley) 6/29/88";
#endif /* not lint */
#include "ww.h"
#include "tt.h"
#define frameok(w, r, c) (w1 = wwindex[wwsmap[r][c]], \
w1->ww_fmap || w1->ww_order > (w)->ww_order)
wwframe(w, wframe)
register struct ww *w;
struct ww *wframe;
{
register r, c;
char a1, a2, a3;
char b1, b2, b3;
register char *smap;
register code;
register struct ww *w1;
if (w->ww_w.t > 0) {
r = w->ww_w.t - 1;
c = w->ww_i.l - 1;
smap = &wwsmap[r + 1][c + 1];
a1 = 0;
a2 = 0;
b1 = 0;
b2 = c < 0 || frameok(w, r, c);
for (; c < w->ww_i.r; c++) {
if (c + 1 >= wwncol) {
a3 = 1;
b3 = 1;
} else {
a3 = w->ww_index == *smap++;
b3 = frameok(w, r, c + 1);
}
if (b2) {
code = 0;
if ((a1 || a2) && b1)
code |= WWF_L;
if ((a2 || a3) && b3)
code |= WWF_R;
if (code)
wwframec(wframe, r, c, code|WWF_TOP);
}
a1 = a2;
a2 = a3;
b1 = b2;
b2 = b3;
}
if ((a1 || a2) && b1 && b2)
wwframec(wframe, r, c, WWF_L|WWF_TOP);
}
if (w->ww_w.b < wwnrow) {
r = w->ww_w.b;
c = w->ww_i.l - 1;
smap = &wwsmap[r - 1][c + 1];
a1 = 0;
a2 = 0;
b1 = 0;
b2 = c < 0 || frameok(w, r, c);
for (; c < w->ww_i.r; c++) {
if (c + 1 >= wwncol) {
a3 = 1;
b3 = 1;
} else {
a3 = w->ww_index == *smap++;
b3 = frameok(w, r, c + 1);
}
if (b2) {
code = 0;
if ((a1 || a2) && b1)
code |= WWF_L;
if ((a2 || a3) && b3)
code |= WWF_R;
if (code)
wwframec(wframe, r, c, code);
}
a1 = a2;
a2 = a3;
b1 = b2;
b2 = b3;
}
if ((a1 || a2) && b1 && b2)
wwframec(wframe, r, c, WWF_L);
}
if (w->ww_w.l > 0) {
r = w->ww_i.t - 1;
c = w->ww_w.l - 1;
a1 = 0;
a2 = 0;
b1 = 0;
b2 = r < 0 || frameok(w, r, c);
for (; r < w->ww_i.b; r++) {
if (r + 1 >= wwnrow) {
a3 = 1;
b3 = 1;
} else {
a3 = w->ww_index == wwsmap[r + 1][c + 1];
b3 = frameok(w, r + 1, c);
}
if (b2) {
code = 0;
if ((a1 || a2) && b1)
code |= WWF_U;
if ((a2 || a3) && b3)
code |= WWF_D;
if (code)
wwframec(wframe, r, c, code);
}
a1 = a2;
a2 = a3;
b1 = b2;
b2 = b3;
}
if ((a1 || a2) && b1 && b2)
wwframec(wframe, r, c, WWF_U);
}
if (w->ww_w.r < wwncol) {
r = w->ww_i.t - 1;
c = w->ww_w.r;
a1 = 0;
a2 = 0;
b1 = 0;
b2 = r < 0 || frameok(w, r, c);
for (; r < w->ww_i.b; r++) {
if (r + 1 >= wwnrow) {
a3 = 1;
b3 = 1;
} else {
a3 = w->ww_index == wwsmap[r + 1][c - 1];
b3 = frameok(w, r + 1, c);
}
if (b2) {
code = 0;
if ((a1 || a2) && b1)
code |= WWF_U;
if ((a2 || a3) && b3)
code |= WWF_D;
if (code)
wwframec(wframe, r, c, code);
}
a1 = a2;
a2 = a3;
b1 = b2;
b2 = b3;
}
if ((a1 || a2) && b1 && b2)
wwframec(wframe, r, c, WWF_U);
}
}
wwframec(f, r, c, code)
register struct ww *f;
register r, c;
char code;
{
char oldcode;
register char *smap;
if (r < f->ww_i.t || r >= f->ww_i.b || c < f->ww_i.l || c >= f->ww_i.r)
return;
smap = &wwsmap[r][c];
{
register struct ww *w;
w = wwindex[*smap];
if (w->ww_order > f->ww_order) {
if (w != &wwnobody && w->ww_win[r][c] == 0)
w->ww_nvis[r]--;
*smap = f->ww_index;
}
}
if (f->ww_fmap != 0) {
register char *fmap;
fmap = &f->ww_fmap[r][c];
oldcode = *fmap;
*fmap |= code;
if (code & WWF_TOP)
*fmap &= ~WWF_LABEL;
code = *fmap;
} else
oldcode = 0;
{
register char *win = &f->ww_win[r][c];
if (*win == WWM_GLS && *smap == f->ww_index)
f->ww_nvis[r]++;
*win &= ~WWM_GLS;
}
if (oldcode != code && (code & WWF_LABEL) == 0) {
register short frame;
frame = tt.tt_frame[code & WWF_MASK];
f->ww_buf[r][c].c_w = frame;
if (wwsmap[r][c] == f->ww_index) {
wwtouched[r] |= WWU_TOUCHED;
wwns[r][c].c_w = frame;
}
}
}