Changed loop structures
[unix-history] / usr / src / usr.bin / window / wwdelchar.c
#ifndef lint
static char *sccsid = "@(#)wwdelchar.c 3.8 83/12/02";
#endif
#include "ww.h"
#include "tt.h"
wwdelchar(w, row, col)
register struct ww *w;
{
register i;
int nvis;
/*
* First, shift the line.
*/
{
register union ww_char *p, *q;
p = &w->ww_buf[row][col];
q = p + 1;
for (i = w->ww_b.r - col; --i > 0;)
*p++ = *q++;
p->c_w = ' ';
}
/*
* If can't see it, just return.
*/
if (row < w->ww_i.t || row >= w->ww_i.b
|| w->ww_i.r <= 0 || w->ww_i.r <= col)
return;
if (col < w->ww_i.l)
col = w->ww_i.l;
/*
* Now find out how much is actually changed, and fix wwns.
*/
{
register union ww_char *buf;
register char *win;
register union ww_char *ns;
register char *smap;
char touched;
nvis = 0;
smap = &wwsmap[row][col];
for (i = col; i < w->ww_i.r && *smap++ != w->ww_index; i++)
;
if (i >= w->ww_i.r)
return;
col = i;
buf = w->ww_buf[row];
win = w->ww_win[row];
ns = wwns[row];
smap = &wwsmap[row][i];
touched = wwtouched[row];
for (; i < w->ww_i.r; i++) {
if (*smap++ != w->ww_index)
continue;
touched = 1;
if (win[i])
ns[i].c_w =
buf[i].c_w ^ win[i] << WWC_MSHIFT;
else {
nvis++;
ns[i] = buf[i];
}
}
wwtouched[row] = touched;
}
/*
* Can/Should we use delete character?
*/
if (tt.tt_delchar != 0 && nvis > (wwncol - col) / 2) {
register union ww_char *p, *q;
(*tt.tt_move)(row, col);
(*tt.tt_delchar)();
p = &wwos[row][col];
q = p + 1;
for (i = wwncol - col; --i > 0;)
*p++ = *q++;
p->c_w = ' ';
}
}