BSD 4_1c_2 release
[unix-history] / usr / src / usr.lib / sendmail / src / clock.c
# include "sendmail.h"
SCCSID(@(#)clock.c 3.13 11/28/82);
/*
** SETEVENT -- set an event to happen at a specific time.
**
** Events are stored in a sorted list for fast processing.
** An event only applies to the process that set it.
**
** Parameters:
** intvl -- intvl until next event occurs.
** func -- function to call on event.
** arg -- argument to func on event.
**
** Returns:
** none.
**
** Side Effects:
** none.
*/
EVENT *
setevent(intvl, func, arg)
time_t intvl;
int (*func)();
int arg;
{
register EVENT **evp;
register EVENT *ev;
auto time_t now;
extern tick();
# ifdef DEBUG
if (intvl <= 0)
{
syserr("setevent: intvl=%ld\n", intvl);
return (NULL);
}
# endif DEBUG
(void) time(&now);
/* search event queue for correct position */
for (evp = &EventQueue; (ev = *evp) != NULL; evp = &ev->ev_link)
{
if (ev->ev_time >= now + intvl)
break;
}
/* insert new event */
ev = (EVENT *) xalloc(sizeof *ev);
ev->ev_time = now + intvl;
ev->ev_func = func;
ev->ev_arg = arg;
ev->ev_pid = getpid();
ev->ev_link = *evp;
*evp = ev;
# ifdef DEBUG
if (tTd(5, 5))
printf("setevent: intvl=%ld, for=%ld, func=%x, arg=%d, ev=%x\n",
intvl, now + intvl, func, arg, ev);
# endif DEBUG
tick();
return (ev);
}
\f/*
** CLREVENT -- remove an event from the event queue.
**
** Parameters:
** ev -- pointer to event to remove.
**
** Returns:
** none.
**
** Side Effects:
** arranges for event ev to not happen.
*/
clrevent(ev)
register EVENT *ev;
{
register EVENT **evp;
# ifdef DEBUG
if (tTd(5, 5))
printf("clrevent: ev=%x\n", ev);
# endif DEBUG
if (ev == NULL)
return;
/* find the parent event */
(void) signal(SIGALRM, SIG_IGN);
for (evp = &EventQueue; *evp != NULL; evp = &(*evp)->ev_link)
{
if (*evp == ev)
break;
}
/* now remove it */
if (*evp != NULL)
{
*evp = ev->ev_link;
free((char *) ev);
}
/* restore clocks and pick up anything spare */
tick();
}
\f/*
** TICK -- take a clock tick
**
** Called by the alarm clock. This routine runs events as needed.
**
** Parameters:
** none.
**
** Returns:
** none.
**
** Side Effects:
** calls the next function in EventQueue.
*/
tick()
{
register time_t now;
register EVENT *ev;
(void) signal(SIGALRM, SIG_IGN);
(void) alarm(0);
now = curtime();
# ifdef DEBUG
if (tTd(5, 4))
printf("tick: now=%ld\n", now);
# endif DEBUG
while ((ev = EventQueue) != NULL &&
(ev->ev_time <= now || ev->ev_pid != getpid()))
{
int (*f)(), a;
/* process the event on the top of the queue */
ev = EventQueue;
EventQueue = EventQueue->ev_link;
# ifdef DEBUG
if (tTd(5, 6))
printf("tick: ev=%x, func=%x, arg=%d, pid=%d\n", ev,
ev->ev_func, ev->ev_arg, ev->ev_pid);
# endif DEBUG
/* we must be careful in here because ev_func may not return */
(void) signal(SIGALRM, tick);
f = ev->ev_func;
a = ev->ev_arg;
free((char *) ev);
if (ev->ev_pid != getpid())
continue;
if (EventQueue != NULL)
{
if (EventQueue->ev_time > now)
(void) alarm(EventQueue->ev_time - now);
else
(void) alarm(3);
}
(*f)(a);
(void) alarm(0);
now = curtime();
}
(void) signal(SIGALRM, tick);
if (EventQueue != NULL)
(void) alarm(EventQueue->ev_time - now);
}
\f/*
** SLEEP -- a version of sleep that works with this stuff
**
** Because sleep uses the alarm facility, I must reimplement
** it here.
**
** Parameters:
** intvl -- time to sleep.
**
** Returns:
** none.
**
** Side Effects:
** waits for intvl time. However, other events can
** be run during that interval.
*/
static bool SleepDone;
sleep(intvl)
int intvl;
{
extern endsleep();
if (intvl == 0)
return;
SleepDone = FALSE;
(void) setevent(intvl, endsleep, 0);
while (!SleepDone)
pause();
}
static
endsleep()
{
SleepDone = TRUE;
}