BSD 4_4_Lite1 release
[unix-history] / usr / src / contrib / nvi.1.14 / vi / v_left.c
/*-
* Copyright (c) 1992, 1993, 1994
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
static char sccsid[] = "@(#)v_left.c 8.8 (Berkeley) 3/10/94";
#endif /* not lint */
#include <sys/types.h>
#include <sys/queue.h>
#include <sys/time.h>
#include <bitstring.h>
#include <limits.h>
#include <signal.h>
#include <stdio.h>
#include <termios.h>
#include "compat.h"
#include <db.h>
#include <regex.h>
#include "vi.h"
#include "vcmd.h"
/*
* v_left -- [count]^H, [count]h
* Move left by columns.
*/
int
v_left(sp, ep, vp)
SCR *sp;
EXF *ep;
VICMDARG *vp;
{
recno_t cnt;
/*
* !!!
* The ^H and h commands always failed in the first column.
*/
if (vp->m_start.cno == 0) {
v_sol(sp);
return (1);
}
/* Find the end of the range. */
cnt = F_ISSET(vp, VC_C1SET) ? vp->count : 1;
if (vp->m_start.cno > cnt)
vp->m_stop.cno = vp->m_start.cno - cnt;
else
vp->m_stop.cno = 0;
/*
* VC_D and non-motion commands move to the end of the range,
* VC_Y stays at the start. Ignore VC_C and VC_S. Motion
* commands adjust the starting point to the character before
* the current one.
*/
vp->m_final = F_ISSET(vp, VC_Y) ? vp->m_start : vp->m_stop;
if (ISMOTION(vp))
--vp->m_start.cno;
return (0);
}
/*
* v_cfirst -- [count]_
* Move to the first non-blank character in a line.
*/
int
v_cfirst(sp, ep, vp)
SCR *sp;
EXF *ep;
VICMDARG *vp;
{
recno_t cnt;
/*
* !!!
* If the _ is a motion component, it makes the command a line motion
* e.g. "d_" deletes the line. It also means that the cursor doesn't
* move.
*
* The _ command never failed in the first column.
*/
if (ISMOTION(vp))
F_SET(vp, VM_LMODE);
/*
* !!!
* Historically a specified count makes _ move down count - 1
* rows, so, "3_" is the same as "2j_".
*/
cnt = F_ISSET(vp, VC_C1SET) ? vp->count : 1;
if (cnt != 1) {
--vp->count;
return (v_down(sp, ep, vp));
}
/*
* Move to the first non-blank.
*
* Can't just use RCM_SET_FNB, in case _ is used as the motion
* component of another command.
*/
vp->m_stop.cno = 0;
if (nonblank(sp, ep, vp->m_stop.lno, &vp->m_stop.cno))
return (1);
/*
* VC_D and non-motion commands move to the end of the range,
* VC_Y stays at the start. Ignore VC_C and VC_S.
*/
vp->m_final = F_ISSET(vp, VC_Y) ? vp->m_start : vp->m_stop;
return (0);
}
/*
* v_first -- ^
* Move to the first non-blank character in this line.
*/
int
v_first(sp, ep, vp)
SCR *sp;
EXF *ep;
VICMDARG *vp;
{
/*
* !!!
* Yielding to none in our quest for compatibility with every
* historical blemish of vi, no matter how strange it might be,
* we permit the user to enter a count and then ignore it.
*/
/*
* Move to the first non-blank.
*
* Can't just use RCM_SET_FNB, in case ^ is used as the motion
* component of another command.
*/
vp->m_stop.cno = 0;
if (nonblank(sp, ep, vp->m_stop.lno, &vp->m_stop.cno))
return (1);
/*
* !!!
* The ^ command succeeded if used as a command without a whitespace
* character preceding the cursor in the line, but failed if used as
* a motion component in the same situation.
*/
if (ISMOTION(vp) && vp->m_start.cno <= vp->m_stop.cno) {
v_sol(sp);
return (1);
}
/*
* VC_D and non-motion commands move to the end of the range,
* VC_Y stays at the start. Ignore VC_C and VC_S. Motion
* commands adjust the starting point to the character before
* the current one.
*/
vp->m_final = F_ISSET(vp, VC_Y) ? vp->m_start : vp->m_stop;
if (ISMOTION(vp))
--vp->m_start.cno;
return (0);
}
/*
* v_ncol -- [count]|
* Move to column count or the first column on this line. If the
* requested column is past EOL, move to EOL. The nasty part is
* that we have to know character column widths to make this work.
*/
int
v_ncol(sp, ep, vp)
SCR *sp;
EXF *ep;
VICMDARG *vp;
{
if (F_ISSET(vp, VC_C1SET) && vp->count > 1) {
--vp->count;
vp->m_stop.cno =
sp->s_colpos(sp, ep, vp->m_start.lno, (size_t)vp->count);
/*
* !!!
* The | command succeeded if used as a command and the cursor
* didn't move, but failed if used as a motion component in the
* same situation.
*/
if (ISMOTION(vp) && vp->m_stop.cno == vp->m_start.cno) {
v_nomove(sp);
return (1);
}
} else {
/*
* !!!
* The | command succeeded if used as a command in column 0
* without a count, but failed if used as a motion component
* in the same situation.
*/
if (ISMOTION(vp) && vp->m_start.cno == 0) {
v_sol(sp);
return (1);
}
vp->m_stop.cno = 0;
}
/*
* If moving right, non-motion commands move to the end of the range.
* VC_D and VC_Y stay at the start. If moving left, non-motion and
* VC_D commands move to the end of the range. VC_Y remains at the
* start. Ignore VC_C and VC_S. Motion left commands adjust the
* starting point to the character before the current one.
*/
if (vp->m_start.cno < vp->m_stop.cno)
vp->m_final = ISMOTION(vp) ? vp->m_start : vp->m_stop;
else {
vp->m_final = vp->m_stop;
if (ISMOTION(vp)) {
if (F_ISSET(vp, VC_Y))
vp->m_final = vp->m_start;
--vp->m_start.cno;
}
}
return (0);
}
/*
* v_zero -- 0
* Move to the first column on this line.
*/
int
v_zero(sp, ep, vp)
SCR *sp;
EXF *ep;
VICMDARG *vp;
{
/*
* !!!
* The 0 command succeeded if used as a command in the first column
* but failed if used as a motion component in the same situation.
*/
if (ISMOTION(vp) && vp->m_start.cno == 0) {
v_sol(sp);
return (1);
}
/*
* VC_D and non-motion commands move to the end of the range,
* VC_Y stays at the start. Ignore VC_C and VC_S. Motion
* commands adjust the starting point to the character before
* the current one.
*/
vp->m_stop.cno = 0;
vp->m_final = F_ISSET(vp, VC_Y) ? vp->m_start : vp->m_stop;
if (ISMOTION(vp))
--vp->m_start.cno;
return (0);
}