# @(#)Makefile 5.9 (Berkeley) 7/25/90
# Incorporates code to gather additional performance statistics
# Use system III/V (instead of V7) type ioctl calls
# Use BSD specific features (mostly timer and signal stuff)
# Use BSD4.1 to avoid some 4.2 dependencies (must be used with
# BSD above; do not mix with SYSV)
# If defined, the program attempts to hide from ps
# If not defined, checkpoint files are periodically written by the
# larn process (no forking) if enabled in the .larnopts description
# file. Checkpointing is handy on an unreliable system, but takes
# CPU. Inclusion of DOCHECKPOINTS will cause fork()ing to perform the
# checkpoints (again if enabled in the .larnopts file). This usually
# avoids pauses in larn while the checkpointing is being done (on
# This is the version of the software, example: 12
# This is the revision of the software, example: 1
# Set the input queue excess flushing threshold (default 5)
# Define for systems that don't have varargs (a default varargs will
# Define to use macro version of rnd() and rund() (fast and big)
# Define to use user id's to manage scoreboard. Leaving this out will
# cause player id's from the file ".playerids" to be used instead.
# (.playerids is created upon demand). Only one entry per id # is
# allowed in each scoreboard (winning & non-winning).
# Compile for using vt100 family of terminals. Omission of this
# define will cause larn to use termcap, but it will be MUCH slower
# due to an extra layer of output interpretation. Also, only VT100
# mode allows 2 different standout modes, inverse video, and bold video.
# And only in VT100 mode is the scrolling region of the terminal used
# (much nicer than insert/delete line sequences to simulate it, if
# This causes napms() to return immediately instead of delaying n
# milliseconds. This define may be needed on some systems if the nap
# stuff does not work correctly (possible hang). nap() is primarilly
# used to delay for effect when casting missile type spells.
CFLAGS
+=-DBSD
-DVER
=12 -DSUBVER
=0 -DNONAP
SRCS
= main.c object.c create.c tok.c display.c global.c data.c io.c \
monster.c store.c diag.c help.c config.c nap.c bill.c scores.c \
signal.c moreobj.c movem.c regen.c fortune.c savelev.c
DPADD
= ${LIBTERM} ${LIBCOMPAT}
LDADD
= -ltermcap
-lcompat
(cd
${.CURDIR
}/datfiles
; install -c
-o
${BINOWN} -g
${BINGRP} -m
444 \
larnmaze larnopts lfortune larn.help \
${DESTDIR}/usr
/share
/games
/larn
)