static char *sccsid
= "@(#)pl_2.c 1.8 83/10/28";
register struct ship
*sp
;
switch (sgetch("~\b", (struct ship
*)0, 0)) {
Signal("%s", (struct ship
*)0, version
);
Signal("'Hands to stations!'", (struct ship
*)0);
unboard(ms
, ms
, 1); /* cancel DBP's */
unboard(ms
, ms
, 0); /* cancel offense */
Signal("Broadsides unloaded", (struct ship
*)0);
Signal("Type 'Q' to quit", (struct ship
*)0);
if ((sp
= closestenemy(ms
, 0, 1)) == 0)
Signal("No more ships left.");
dont_adjust
= !dont_adjust
;