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.\" @(#)fpgetround.3 1.0 (Berkeley) 9/23/93
.Nd IEEE floating point interface
.Fd #include <floatingpoint.h>
.Li /* round to nearest */
.Li /* round to minus infinity */
.Li /* round to plus inifinity */
.Fn fpsetround "fp_rnd direction"
.Fd #define fp_except int
.Fd #define FP_X_INV 0x01 /* invalid */
.Fd #define FP_X_OFL 0x08 /* overflow */
.Fd #define FP_X_UFL 0x10 /* underflow */
.Fd #define FP_X_DZ 0x04 /* divide-by-zero */
.Fd #define FP_X_IMP 0x20 /* loss of precision */
.Fd #define FP_X_DNML 0x02 /* denormal */
.Fn fpsetmask "fp_except mask"
.Fn fpresetsticky "fp_except sticky"
When a floating point exception is detected, the exception sticky flag is
set and the exception mask is tested. If the mask is set, then a trap
occurs. These routines allow both setting the floating point exception
masks, and resetting the exception sticky flags after an exception is
detected. In addition, they allow setting the floating point rounding mode.
returns the current floating point rounding mode.
sets the floating point rounding mode and returns
returns the current floating point exception masks.
sets the floating point exception masks and returns the
returns the current floating point sticky flags.
clears the floating point sticky flags and returns
Sample code which prevents a trap on divide-by-zero:
.Bd -literal -offset indent
After a floating point exception and before a mask is set, the sticky
flags must be reset. If another exception occurs before the sticky
flags are reset, then a wrong exception type may be signaled.
These routines are based on SysV/386 routines of the same name.